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Esac_mirmidon

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Everything posted by Esac_mirmidon

  1. Trying to be at the very least "kind" with developers, having just a simple gesture of good will until negotiations are fulfilled do no harm Not far ago RB developers and ED were working to make DCS better for us, sharing the same "passion and support". In the end is all about kind, respect, passion and love for simulators. Its hard to find this days something like that when ED takes away from developers even the option to fly modules they have created for all of us. Just imagine the situation, the feelings when beeing a developer and running DCS just to fly your own creations and this is taked away. Please, whoever is in charge on ED about this decisions, PLEASE, just for a second, think about each other as human beeings, with feelings, and the same passion about DCS. Please set your heart frequency on the same Page and resolve this dispute as former fellows you were not so long ago. Please.
  2. GLASS¿
  3. For those who think, " well they are not fast movers" they are slow Hawkeyes or passenger airliners going low on approach. Min 07:35
  4. Is not on the module manager, Special tab, no instant missions. You cant manage the J-11 as stand alone right now
  5. So, i´ve detected a conflict, very weird one between CH packs ( USA-UKR-RUSSIA ) and the A-4 Skyhawk Mod. A friend of mine edited a mission, (he has non of CH mods), on a carrier. When i´ve spawned on the deck and trying to rearm the A-4 with Fuel tanks, no one were available. They were greyed out. Without those CH mods, the very same mission, i can rearm and i can use those fuel tanks. Is only the 150-300-400 Fuel Tanks from the A-4 that were greyed out. But, this is the weirdest thing, if I create a mission, i have no problem to see the Fuel Tanks available, but on MP i see some clients fuel tanks taking the shapes of other weapons , like the 6 tube vikhr missile from the Ka-52. CH, do you have any idea where the conflict could be with the Skyhawk fuel tanks? I could appreciate any help.
  6. Thats a weird one for sure. Not enough selecting a new one, creating a new stored is needed. I will try. Thanks mate
  7. Thanks for the tip. This makes sense taking in count some issues i had with payloads and missions. So IS enough clearing the payload and setting a new one on the editor.?
  8. We need a separate stand alone option for the J-11
  9. Guys just read the post quoted as solution. Clear any assignment on every box for every column that has the red exclamation. Restart DCS Bind again the axis.
  10. Any comments about J-11 missing both from module manager and Special Tab? Before we were able to select cockpit options and language on the Special tab. Now is missing.
  11. The thing now with stand alone planes from former FC3 is that J-11 is missing both on the Special Tab option, and on the Module Manager. So is not possible for example to choose from different cockpits, select premade missions for the J-11, manage the module like others, etc.
  12. For me is working. Do you have the latest version 6.1.1?
  13. The error is not inmediate. Maybe for you. I've tested It in several MP servers and still not a single CTD. So if some of us are seeing the issue randomly, please dont doubt about others reports. Provide logs , you will be more useful, if you can repeat the CTD every time.
  14. It seems related to DCS ST: Try DCS MT
  15. Urbi, please be kind, CH is doing a wonderful work with the assets. This kind of debate is out of place.
  16. This is because you´ve never flied
  17. Everything working here as intended. Maybe another mod cause a conflict with the Sh-3
  18. The changing factor in your mission IS THE SPEED of the planes. You have a poorly placed spot for the SA-2, no LOS until less than half the range. Skill set at Average, longer reaction time. The Phantoms are flying way faster, at about 450 knots, so when the SA-2 has LOS they are entering the minimun range so the SA-2 is not firing The Tigers are flying at around 300 Knots, so the SA-2 has more time to react and engage BEFORE they are to close to the no firing range of the SA-2 Resuming, place your batery in a better LOS position, set the skill higher, and set the Alarm state to RED, for better reaction time. Remember, the last update is improving AI SAM behaviour, reaction times, etc. So things working one way before, are not going to work the same now.
  19. The SA-2 is engaging Phantoms perfectly fine Just place the batery with a better LOS, set the skill higher for better reaction time and set Alarm State to red to be prepared from the start Your mission with those little changes = SA-2 firing. HB doesnt have anything to do here S-75 no fire Phantom Marianas.miz
  20. Its working perfectly fine with the fix
  21. Kola i think.
  22. Will this feature expands in the future to SuperCarrier slots?
  23. Until official news are posted from both sides , right now is just going in circles.
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