

Greyhound11
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Everything posted by Greyhound11
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And then there is VAICOM PRO I am still feeling out as well, but I haven't been flying MP as much lately. But here's the dream: my understanding is, if using VAICOM PRO and SRS, with ez comms off, I think it goes like this? say I want my warthog pov hat down set for VHF: -I set pov down for the corresponding TX PTT in VAICOM PRO (and I have ownship voice and menus set off) -I set pov down for VHF in SRS -I DO NOT set pov down for any DCS comms function and when I press it and my VHF freq is set correctly, theoretically, I can say "ATC, inbound" and no menu will pop up, no ownship voice will be heard, DCS will answer me and configure ATC for inboud, and all my friends on SRS will here my voice and the ATC response. right?
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setting up the break is easy, downwind, getting on speed, and heading into the approach turn is where things get interesting
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its about not having them change their setting. so as long as they are in manual, whatever sweep setting works for you is fine. You just dont want to have them at 30 deg, and as you slow down have them slip forward to 20, producing more lift and throwing you off. I typically set to bomb or just fwd of that, maybe 50 deg. Now one thing that HAS helped me, especially on the slower tankers, is to crack my speedbrake a bit. i was having a lot of trouble overshooting and taking too long at idle power to drag back into position.
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might as well not allow F-14 then. Why neuter the major factor that aircraft brings to fight (a second crewmember) besides the AWG-9/AIM-54?
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Also your VDI is showing nose attitude. you can be descending and have a centered VDI, which took me a bit to get out of my head about
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a part of me applauds it for the ingenuity. another part of me finds value in the comedy. another part of me makes me want to quit flight simming out of utter embarrassment lol what is that weird helmet that dude has?
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Engine Nozzles and Tailerons after Shutdown
Greyhound11 replied to bonesvf103's topic in DCS: F-14A & B
well lets seem them pics! -
DCS: F-14 Carrier Landing SHB [Demo]
Greyhound11 replied to 104th_Maverick's topic in DCS: F-14A & B
Some further testing of this theory required, but I am thinking my big mistake causing the "my trim is never good enough!" feeling is that i never settle on a speed. new speed, new trim. if you get your speed set, you can get your trim set. -
arent they both crazy slow though?
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havent messed with iceman yet. He cant hold alt? I mean, I am having enough trouble doing so as a stick lol
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good correction! I think you mean the CIWS phalanx gun. I do not believe our Mk45 tracked its rounds. (we did get to sink a ship with it though when I was on DDG-81!)
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In my experience with naval surface warfare, which i am sure extends to air as well, relative bearing is always used for contacts when you are referencing them within your unit. its just like the clock system. interchangeable. "He's at our 6 o clock!" "contact bearing 180!" both make sense within the unit (rio to pilot, TAO to another person in CIC on a ship, etc), and the bearing is more exact than the clock for more precise info, where in the air the clock reference is quicker. now if someone is telling you ABOUT a contact from another unit, AWACS etc, they will give an absolute bearing because it is easier for them to look on their screen, hook a line from you to them and read it that way. "we have a contact heading your war, bearing 030 true, 120 miles" in some instances they will say "true" or "relative" to clarify
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not to the muddy the waters, but if you dont have a lock, there is a mode that has the pipper AND the diamond, and in that mode they represent where your bullets will hit 1000 feet and 2000 feet out, respectively. Then when you lock, the diamond shifts to the target so you can put the thing on the thing and fire. if the whole hud blinks, youre too close when the diamond blinks real quick and goes back to the target, its tracking the bullets.
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No twist Yes hog
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Tip for cat alignment: your nose gear is a few feet behind you as the pilot, so while taxing perpendicular to the track, it will look like you overshoot it a few feet before you begin your turn, and then NWS HI into it. If you try to steer into it as if the nose gear was right below where your viewpoint is, you'll always miss it.
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cannot repoduce and missing track file Turning off ADF
Greyhound11 replied to Arakahn's topic in DCS: F/A-18C
Yeah tried it once, never again lol. -
What new feature of the Hornet are you most looking forward to?
Greyhound11 replied to Wags's topic in DCS: F/A-18C
what about AA ATFLIR use for identifying targets? -
When right DDI is powered down, the MPCD powers down.
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I had to remove the plat mod and run a repair to run it. Would freeze every time on the loading screen. edit: ^^^well there you go!
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What new feature of the Hornet are you most looking forward to?
Greyhound11 replied to Wags's topic in DCS: F/A-18C
ugh, impossible to decide. spoiled by BMS. I want them all! I'd like JHMCS, but if the radar drops lock off boresight, then what good would it be, except for 9x? I'd like a2g radar, but what good would it be without precision ordinance? -
yes! I had been looking for this
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no debriefs in between, just naps and coffee
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It'd be cool to be able to generate those squares in your own missions (thinking a case 1 tutorial with wickets at the turning points and altitudes and then down the glideslope, but I guess the issue would be getting them to move with the boat)
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Extreme ballooning over deck after 8/15 update?
Greyhound11 replied to Nealius's topic in DCS: F/A-18C
yeah, regardless of whether you are supposed to, its definitely not supposed to go SpaceX on you if you do. It is a bug of some sort I would think. albeit a defeatable one. Still, it'd be nice to have accurate dynamics should someone dork it up. that's the point of all this. Was playing with the break last night and something occurred to me while reconciling the case 1 chart with something Jello said on TFPP which helped with the fighting to get on speed... I was always trying to fly the break turn as a full 180-degree arc at 1% speed in G (at least at the start) and wondering why I was coming up short of DME or was falling short of G to get the DME I needed, but not bleeding nearly enough speed off, having to keep my speedbrake out until well established on downwind to even get slow enough to dirty up. But Jello had said something either in an email on the podcast about the remainder of the turn being modulated G to arrive on DME, and then while looking at the chart it dawned on me, you can even see it in the illustration...the turn isn't fully continuous. It's more of a quarter turn at 1% speed in G (snap, pull 3.5G from 350 kts), semi-level out, you'll be at 250, dirty up, then make another quarter turn to establish downwind, which if pulled hard enough can bleed enough speed to get right into the 140s, and trim on speed during the turn, and dropping the vv a bit to arrive downwind, dirty, 1.2nm abeam, on speed, level, 600ft AGL. A beautiful thing. I find if I break at 1nm off the bow, I am only downwind for a few seconds before calling abeam. Then the trouble begins. I am wrestling with the new dynamics in the 180 >:(