WolfhoundCH
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Wheels getting stuck in the ground, rollover and crashes
WolfhoundCH replied to WolfhoundCH's topic in Bugs and Problems
Ok it can be closed, I had some ammo crates standing around in my ARP Pit within my FOB, removing them cleared the issue. -
In several occurences when landing and taking off from the ground, especially near N34° 01.103' E036° 03.740', I encountered issues that the wheels glitch into the ground. In the trackfile attached, I landed and felt the right wheel just not stop on the ground and my helicopter rolling over. In the other trackfile it happened on lift-off. Now we use Mods to build the FOB here, but on the ground itself there's nothing, no AM2mat or anything, just plain wheel on ground. Trackfiles here: https://drive.google.com/file/d/1NRd1CWnasS78nAayVJ74p-g3c7bQFUre/view?usp=sharing
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According to physics, .57in should be +500ft altitude. In the F-15E, it's 1:10 exactly
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Yeah we did, SH works, but that's a workaround, not a solution.
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Generating His Res Image from WSO causes pilot's game to crash?
WolfhoundCH replied to Onslott's topic in Bugs and Problems
Already reported -
Found the crash/freeze issue, it's related to Singlethreading, was fixed with changing to Multithreading. But even with Multithreading, with 4 threads some jitter but OK.
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Aircraft set to 'cold needs GC align' Multicrew with WSO Parking Brake + Chocks on Northing + Easting entered GC Align set Starts "GC NO TAXI" Countdown from 15.5 to 1.1 Then cycles back to GC NO TAXI and sticks there for at least a minute. No GC OK ever seen.
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In Multicrew, when the WSO creates an HRM map, no matter if the pilot has A/G RDR on an MFD or not, the pilot client hangs. No messages in crashlog. Tried it multiple times, repeatable issue.
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Same amount? Syria was 34.99, this is 20$ more!
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Bit frustrated to read that pilots not only got oxy on/off but now also toggle, while RIOs still can't bind that function at all!
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Interessant, ich flieg sie seit dem Launch im September und hatte es nie. Aber der linke Motor raucht zuverlässig bei jedem warm-up.
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Der Motor sollte aber nicht verrecken, er raucht einfach, völlig ohne Grund, die Temperaturen sind meist OK. Also ich kann die Mossie fliegen ohne Probleme, nur der linke Motor raucht nach dem warm-up, aber das hört in der Luft dann wieder auf nach einer Weile.
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This map looks great but I feel like a chump for buying it.
WolfhoundCH replied to Tree_Beard's topic in DCS: The Channel
I agree. I bought it because currently in Normandy, the textures are really bad, and Channel does look awesome, ngl. But having to see how the already bigger Normandy map is getting updated and EVEN bigger, while in Channel we got those ugly blue-blackish borders all around and you can't fly around Biggin Hill without being punched into the face with that border.. is just sad. -
On maximum continuous thrust (2650rpm, +7 boost), I use aileron trim to the first notch, and about 1/3 notch rudder trim to keep it straight and level. In higher power settings (I only fly low level, almost never climb above 5000ft, so my climbs are short), I just correct with stick and pedals.
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Which modern jet is the most intuitive to use?
WolfhoundCH replied to Zius's topic in New User Briefing Room
I flew the F/A-18 and the F-16 in DCS, and the HOTAS logics as well as MFD logics of the F-16 are so much easier to learn than the F/A-18, and thus also easier to keep if you're not flying very often. I can do breaks of 2-3months in the F-16, it takes me two evenings to be right back in there with the muscle memory on all systems as well as flying the aircraft on refuelling, overhead break recoveries etc. -
Gibt es eine Schweizer Staffel für DCS ?
WolfhoundCH replied to Daniel_Plaz's topic in Squadron Recruiting
Ich wünsche Euch viel Erfolg dabei, da habt ihr noch sehr viel Arbeit vor euch. Meine persönliche Empfehlung: Überlegt euch gleich ganz am Anfang, wo ihr euch im Realismus-Spektrum definieren wollt. Wollt ihr rein casual fliegen ohne realistischen Funk? Wollt ihr soviele realistische Verfahren wie möglich umsetzen? Wenn ja nach welchem Vorbild? Falls etwas dazwischen: Wie soll das genau aussehen, wo setzt ihr eure Grenzen nach oben und unten? Das ist meiner Erfahrung nach sehr wichtig um sich gegenüber anderen Gruppen abzugrenzen und interessierten Piloten klar darzulegen, wo man hin möchte und was man vermeiden will. -
Mission Editor CTD when loading some missions
WolfhoundCH replied to WolfhoundCH's topic in Game Crash
Ok I'm positive that the nVidia driver update solved it, even with mods now working. Thanks for your help! -
Mission Editor CTD when loading some missions
WolfhoundCH replied to WolfhoundCH's topic in Game Crash
Hey and thx for the quick response. I don't run DCS as admin, and renaming the savedgames folder lead to DCS not running (only one instance allowed - but DCS is not currently running) Edit: Updated nVidia drivers and testing some more now Edit2: I can now open some missions that didn't work before, testing more.. -
When trying to load almost all missions I did in the past, the ME leads to a CTD. I was only successful to load a single mission in Caucasus. I thought the issue was loading the map, as it crashed before showing the map textures, but I could create a new mission on Syria, and afterwards load an existing one lead to another crash. I also removed all mods before trying again and now uploading the logs. dcs.log dcs.20220313-140901.crash dcs.20180729-122019.dmp
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STT lock or TWS track lost on hard crank (within gimbal)
WolfhoundCH replied to WolfhoundCH's topic in Bugs and Problems
Yup have the Tacview as well Tacview-20220228-232416-DCS-11TSG-PG-Fightertraining.zip.acmi -
When cranking hard (feels like bank angle + ATA > 50), lock or track gets lost regularily. Possibly happened on the second Phoenix launch, STT lock was lost, but the missile looks like it still tracked of some sort (overlofted massively though). Very hard to really confirm from a user perspective, but no other explanation of a lost lock over the sea with MLC out. Trackfile: https://drive.google.com/file/d/1exQKBI1dAMI5QmkSXr2pu5ACqcGoe1hZ/view?usp=sharing