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RichCotte

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Everything posted by RichCotte

  1. Looks like it may be fixed. I just loaded 4 separate AC up as Takeoff from Runway and they all spawned on different cats.
  2. Got it working finally! Thanks for the assist.
  3. I got several downloaded before the Dropbox debacle. China, Germany, Iran, Russia and Sweden all are working great. Can't wait to see the rest of them once the DB issue gets resolved.
  4. Outstanding Sir!!!! Time to get to updating my files…
  5. THANK YOU!!!!!!!!!!! I can't wait to intercept and escort one!!!!
  6. I’ll give it another try. Last time I tried, it wouldn’t recognize my saved games folder.
  7. May I ask which Mod Manager? I use OVGME, but haven't managed to get it to point at my Mods folder, only BAZAR and COREMODS so far.
  8. Enjoy the Holidays Admiral!
  9. Ok, I had a similar issue where I couldn't get the objects to work on my laptop. What I found was that the extraction program I was using didn't completely unzip the files, so the ".lua" files were missing. When I use "7-Zip" ( https://www.7-zip.org/ )to extract them on my desktop, everything works fine.
  10. While we're asking for better CH-47's......How about the MH????? null
  11. Having difficulty with these... I've place the unzipped folder for the "Heat Power Plant" in my "Tech" folder, but nothing is showing up in ME. Looking in the folder, there are no LUA files inside. Is something missing, or am I missing something?
  12. Any weapons mods available to carry ASW weapons?
  13. Was this issue ever solved? I'd like to place SAM & EWR assets on oil and gas platforms.
  14. Possible bug or need for update... The US Infantry mod won't embark to aircraft. The standard US Soldiers will embark to aircraft, but if I change to the CH Soldiers, they just walk up to the aircraft and stand there.
  15. As far as a I could tell, the Vmax speed is correct in the lua file, but in game it defaults to 42. Maybe it’s a Hitchikers’ Guide joke…LOL
  16. Awesome job!!!! Can't wait to use it on the SA Map. I love your mods!!!!
  17. Any idea why the speed is limited to 42 kts? I tried using this as an AI but it should be able to hit speeds up to ~150 kts
  18. Everything I've seen in open source says a B-52 requires 11,000 feet of runway. The longest runway on the Syria Map (that I'm aware of) is Incirlik @ 10,000 ft.
  19. Just downloaded latest update. Other aircraft spawning on separate catapults, but multiple S-3s still spawning overlapped on CAT 1
  20. Bump! Still a problem.
  21. I have this same issue and only with the S-3B. All other aircraft spawn on separate catapults. If setting two S-3B to "Takeoff from Runway" they both spawn superimposed on Cat 1.
  22. I've seen the same thing but only with that vehicle and it was happening before the 2.9 update. So, maybe it's an issue with that model...
  23. Well, here's hoping we get something similar for the new models....
  24. Well, since you mentioned the B-17G...Maybe they have plans to hold livery competitions similar to what they did with the B-17.
  25. Does anyone know if livery templates are being released for the new AI models of the B-52, B-1, and S-3?
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