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Terrorban

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Everything posted by Terrorban

  1. Looking forward to what you guys have for us next. Welcome back!
  2. Or maybe like mentioned above, this thread is from 2016 and you should not take it like recent news and let it die.
  3. Then stop complaining and let people do whatever they feel like to satisfy their curiosity. This thread is still open because "We don't know yet" was an open answer until Wags clearified things now. To be honest, he should have said that from the start if he already knew all that. It caused so much panic which could have been avoided by simply stating that they are already developing functions to support F-14.
  4. Will this be a good time to also discuss your plans to support the jump jets? Since Razbam is working on Sea Harrier and the Night Attack Harrier already exists. Will there be animated crew support for those simulated with these ships?
  5. Pathetic attempt at joking aside, this is more about supporting yet another early access module in the sea of already unfinished early access modules. It is not about money only, this is also about what content, how much support, completion timeframe and the rate updates after the launch. There are now people joking around over stupid small things and ignore the bigger picture. Just because you do not see the problem, no need to assume everyone will be alright with whatever excuse you come up with to justify your purchases. I agree with Mower, I am also waiting for further information and clarity before spending any money to support the development of this module.
  6. So the carrier crew is confirmed to interact with the F-14 on ship and the specific landing procedures for this jet will be available with the supercarrier? Unless there is not difference at all between the landing calls and procedures for tomcat and hornet.
  7. Alright, I have posted on RAZBAM Harrier sub-forum. Lord have mercy.
  8. Hello, I would like to know if RAZBAM has any plans to add simulated crew support and proper ATC radio simulation for the new upcoming Supercarrier module from ED?
  9. Stop trying to force people into specific sides. People can equally enjoy both jets. They do not need to pick a side. I love flying both birds. In PvP the best pilot wins regardless of jet. Deka have done an amazing job with the level of simulation we get on this jet.
  10. I guess at this point we can completely forget about the simulated crew assistance and radio support for the Harrier.
  11. He was being sarcastic mate. I appreciate that OP of this thread asked this question since people assume too much on their own in this community and then get defensive or shocked when reality catches up.
  12. Well, the Tomcat is a completely different generation of aircraft so it would probably require a whole different method and interaction with the carrier. I am sure that people can just hook to them or launch like any other "basic" carrier but fully simulated and interactive landing or launching is a very different story. From ED's response it seems like Heatblur needs to do more work to get it fully compatible with this module. Heatblur were probably busy developing simulation with their carrier so this just adds more work on their plate. Especially if they were coding or developing separate method of interaction between F-14 and the Forrestal carrier. Let us hope it all works out in the end but I am still holding off on my purchase of the supercarrier until it is very clear what we are getting.
  13. Fair point. I am almost at the edge of getting it myself since I have piles of miles left and the discounts obviously however, I am saving my money for the KA-50 and A-10C upgrades. If ED explains further how this module looks and works, I will definatley consider however, at this point I'm a bit sceptical. Especially with how the F-16 hype release was when it came out.
  14. Hold back the cavalry buddy. I was simply providing an opinion. You guys are also sharing your opinion but no need for the cliche “you try to do it better” remarks. Catering for the small “wealthy” crowd is the reason why they feel the need to sell assets like this carrier to keep up sales and focus on games like MAC. At least that is generally how people explain to me on other social media discussion platforms when I bring up the reasoning for these modules and version. Again, I welcome a good discussion but keep your sassy responses to the minimum please.
  15. Ah that explains it then. Sorry for my ignorance.
  16. No, because saving money for A-10C upgrade and it will probably not do so good online outside a very specific themed server. Also, why is a Heatblur programmer asking about some potential RAZBAM module?
  17. As far as I know, they never said anything like that until recently on their store page where it says "Combined Arms integration." Since Combined Arms' main point is taking control of the units, you can see what this thread is about. Now ED is saying they do not even know what they mean by that so right now it is just a sales pitch and they will do something with it when they get around to it.
  18. If they keep charging this much for assets, this will remain a niche game. Not everyone who plays this game is middle aged or retired man with a lot of money lying around. This is why other games that have insane amount of coding and everything when compared with DCS single module cost a fraction, because they want the masses to access it. Expecting people to buy different modules and then on top pay so much for assets, it all adds up eventually. They can charge however much they want but for a lot of people this hobby is getting too expensive. I suppose you can argue that then they should not buy it, this will in return just reduce the playerbase and alienate future customers when they see that owning a few modules will add up to quite a bit of money. This is just my opinion, this hobby is already starting to become too expensive for the amount of time I get to spend on it now. It is next to impossible for me to even convince my friends to play this because they just look at the prices and then say no in an instant. I am just now hoping that this carrier is acually worth the 50 dollars asking price and more complete at launch before I even consider purchasing it. Too many early access for me now.
  19. I don't think they did it only because of spinning visual effects, at least I hope not. My guess is, they did it because Vikhr missile profile behaves more like a rocket than the Maverick one so it would be easy to implement since they are already coded to fire many from one pylon where as the mavs are more about one per pylon and glide for long distance setup. Wild guess on my part because the idea of them doing it current way simply to make them spin is kind of absurd.
  20. What exactly are they selling here? The full price is 50 and it is nowhere near as complex in features as an aircraft module. We know very little about how it works. Is the crew going to be invincible? Will they attempt to avoid collision with planes or react to them realistically? Will the carrier have more realistic rocking on water effect on extremes weather conditions? Are they going to scramble when enemy attacks them? Will the ship show visible realistic damage when attacked? I really want to buy this but when even ED representatives are saying that even they do not know what the certain features advertised on the store page actually mean yet. Time to vote with my wallet. I’ll grab it once we know more about what this is suppose to be and all the bugs and features are taken care of.
  21. Good to know. If this problem has been fixed then they should move it to the fixed section.
  22. Looking forward to your training missions. Thanks.
  23. Now imagine the horror of people working in supermarkets. Why not just turn down the volume in the jet if it bothers you so much? I am curious however, is this an intended function within the jet? Maybe the developers can explain better.
  24. :thumbup: You guys are doing great work.
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