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Everything posted by Terrorban
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They did already, twice. Do you even own the module? Also ED has buffed the AIM-120C so quit complaining.
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I hope you got a good tan at least :D
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Are you trolling or is this really how the Chinese government operates? I don't know if simply asking for an aircraft to be developed next is considered "leaking state secrets". But then again if lines were this thin then we would never have seen a JF-17 in DCS.
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Ah, okay. Well that explains why we never see any chinese jets in any other games either.
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I am pretty certain that Deka develops these aircrafts with military's permission. So if they end up taking interest in this jet for DCS, I am sure they will consult with the Chinese military first. If I recall watching some recent news, China is looking to make this jet available for export but so far with no success. I don't know anything about OP doing spywork but I have great interest in the jet because of the last model's thrust vectoring.
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Can you also please review the dampening effect? Now that you have tweaked the low flight behaviour, the jet needs to be somewhat fast on touchdowns. Currently upon landings, the jet bounces a lot, instead of the gears dampening the force of impact and preventing the bounce. Something like shown here:
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I am fairly certain that you can also change the bomb laser code for the A-10C through the DSMS page as well. Back when I was learning it, I used to do it quite a bit.
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The Hornet module by ED has it. This is where this whole trend started from. I am pretty certain that function is complete fictional.
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PL-2B for MiG-19, PL-5EII for MiG-21bis please
Terrorban replied to J-20's topic in Deka Ironwork Simulations
I would buy MiG-21 just for this reason alone. But this will bring the nato boys shouting here about nerfing missile performance again like they did with SD-10. Currently in the Hornet forum, they are debating on how realistic the LD-10 is when compared with AGM-88. -
You cannot really learn a module within a week. Especially the one like Viggen which has a very specific role. I am guessing these guys are more into Hornet types of jets which are pretty much point and shoot and good vs air targets. Viggen requires pre planning and percision coords to work affectively, you cannot just take it to mission area and decide what to do next like with most modern jets. I use it for taking out SAMs using the cluster munition since the jet can fly super fast and low to the ground, it does not get intercepted easy because in pvp most jets cannot even catch up to it that low to ground. Back to the actual topic. I also would love to see a J-10 in the game. Frankly majority of jets which that J20 guy listed are ancient and not that interesting. The ones people voted for most looked modern in shape and didnt have nose intakes. They didnt even bother reading the features because those jets dont really offer much.
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I enjoy A2G mostly as well. Most A2A are just Chads attempting Dogfights and getting upset over how another jet can catch up to their jet. For me, flying into a battlefield loaded and raining hell on the ground is a lot more fun. It is even more fun when I have to do A2A purely for defensive reasons and dont have SPAMRAAM luxury.
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I think the SA-15 should attempt to intercept both missile equally. The hit success rate however, should depend on the missile flight speed and approach method obviously.
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Something tells me that new fixes won't be in the game until after new year now. :(
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Did you try re-installing the liveries? I had to do it for multiplayer servers since they, for some reason, only have JF-17 from China and not from Pakistan.
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How to get over the G limit and the AOA limit?
Terrorban replied to Kumabit's topic in JF-17 Thunder
Time to hotwire our custom JF-17 . Lets rip those channels out. Post apocalyptic syle. :D All jokes aside, What are the chances we will get a full FCS failure in DCS? How did you implement it? What causes the channels to fail? Sorry for my ignorance but I am learning more about modern jets as more and more systems become simulated here. -
I will agree with you on the darker point. I have to rely on interior lights now. I dont mind it though since those lights bring out a lot of little detail on the panels.
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Real question though. Is the Heatblur team even going to do another module though? I remember watching the Grim Reapers video where they said that these developers are no longer going to make anymore modules for DCS. Knowing how wrong those people are majority of the time (even in their tutorials), it would be best to ask here for some confirmation.
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Ah I get it now. So we can call F/A-18 (Fat-teen) and F-5E (Afifi). Now I will never read the jet names the same way again :megalol:
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Since I used to play the F/A-18 specifically for Air to Ground roles, I must say the HARM missiles slows down considerably when it is basically flying downward at a target. Would burning all the rocket fuel make the missiles light enough for the fins to generate so much drag that it slows down as fast as it does in DCS? Does the wind speed even affect the missile flight profile? I have also noticed that all the DCS missiles act quite random sometimes in massive multiplayer servers so it is probably not the best place for getting performance info.
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This seems like a problem with missiles in general on multiplayer. I noticed that sometimes when I fire Pheonix missiles, they randomly dissapear. I think the server might be running a script which removes active missiles under certain circumstances because otherwise they sometimes fly into infinity.
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Oh nice, this really helps. Thanks!
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It has been acknowledged in the DCS: JF-17 Known Issue List (Sticky Post) since release.
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Who is Jeff?
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ED said that there will be one on the 18th so if everything goes well, we will have a nice list of chunky updates coming our way.