-
Posts
1733 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by HC_Official
-
Running dedicated server on Linux using wine
HC_Official replied to xfirf's topic in Multiplayer Server Administration
U can buy a proper working windows server 2022 standard license key for about $25 these days which is great -
Running dedicated server on Linux using wine
HC_Official replied to xfirf's topic in Multiplayer Server Administration
paying for dedicated DCS linux server install == lols -
this is a multi player recorded TRK the reason why it will not play is because the server hoster has NOT put all the script files the mission requires to run inside the MIZ file, they appear to be hosted on their actual server, so you will not be able to play this TRK file
-
Mi-8 Multicrew Forewarning
HC_Official replied to jmijnen's topic in DCS: Mi-8MTV2 Magnificent Eight
Wow times flies, yes indeedy it was stated that multi crew would come later ............... later has been a very very very very long time coming -
Mi-8 Multicrew Forewarning
HC_Official replied to jmijnen's topic in DCS: Mi-8MTV2 Magnificent Eight
@BIGNEWY Any update on how the development of this is coming along ? -
can not reproduce Hellfire Training - George Crashes
HC_Official replied to SharpeXB's topic in Bugs and Problems
Georges wife left him for another man, he has been feeling very depressed lately and as such not a pilot to be trusted incase he decides to end it all ... and takes his passenger with him -
per-group or per-aircraft unlimited fuel option
HC_Official replied to ColonelPanic42's topic in Wish List
+1 to this really useful feature request- 1 reply
-
- 1
-
it is the thing the models walk down isn't it ?
-
Update land.SurfaceType API function, to handle areas with trees
HC_Official replied to HC_Official's topic in Wish List
I totally agree -
Update land.SurfaceType API function, to handle areas with trees
HC_Official replied to HC_Official's topic in Wish List
I actually had to create some code to work arround that issue I spawn an infantry guy in to the location and query his altitude and compare it to ground height if he is a couple m higher than ground that that location is a building (I then de--spawn him) and try a different random coord -
we have https://wiki.hoggitworld.com/view/DCS_func_getSurfaceType which is great for working out what type of land or sea is at a location with return values of land.SurfaceType LAND 1 SHALLOW_WATER 2 WATER 3 ROAD 4 RUNWAY 5 Could we please have SurfaceTypeForrest added, which will let us know if a location is covered in trees?
-
Good news , MOOSE has this feature built into it now , woo hoo! Bad news, if used in multiplayer servers it sometimes crashes the entire server I am waiting for ED for fix this bug before I try using it again
-
Question regarding world.VolumeType.BOX
HC_Official replied to cfrag's topic in Scripting Tips, Tricks & Issues
it is easy to trigger , just gets lots of people on your server and trigger a junk removal or two and it will fall over It was grimes who warned me about it crashing dedis -
Question regarding world.VolumeType.BOX
HC_Official replied to cfrag's topic in Scripting Tips, Tricks & Issues
currently running this function will crash your DCS server sometimes, MOOSE has built in functions for using it (which we warned uses about the risks) -
Server Startup Error
HC_Official replied to -Quetzalcoatl-'s topic in Multiplayer Server Administration
try as I might, my crystal ball fails to reveal the contents of your config files(s) -
Share Client installed terrain
HC_Official replied to heloguy's topic in Multiplayer Server Administration
You could compare the terrain folder for one map between a dedicated server install and a client install , if they are 100% identical you might get away with it -
Late Activation for Static Units?? any news??
HC_Official replied to Presidium's topic in Mission Editor
ah man , I missed the TWO YEAR anniversary of this requested feature thread creation