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-0303-

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Everything posted by -0303-

  1. Hate facebook. Radio to be installed (I think). Cute that we're missing the graphics while radio is non functioning. I-16 textures. https://www.digitalcombatsimulator.com/en/downloads/texture_templates/
  2. Kermit Weeks was in the Hoggit trainer server for a week in June flying Tf-51D. Found a Kermit Weeks video where he looks and buys an I-16. Conveniently there's a cockpit closeup and there's toe brakes, identical to I-16 DCS. Panning a plaque, it is the type 24, the DCS version. The instrument panel was not identical, but that is partly because of non original instruments. Row of switches has a different place. He said he would strip down the wings at least, so guessing Kermit will fly it next summer earliest. He was fascinated by the clock warmer, siberian winter and all. ~ I'm curious why you'd think that. Not by looking at it, it has pedals. I only thought so because of how much easier it was to keep straight with brakes on. Note, both brakes engaged, NOT using the toe brakes (using a single joystick button).
  3. We are talking about the I-16, not the Spitfire. This is how I land both I-16 and Spitfire. I have brakes mapped to joystick pinkie button (but3) for both planes. I apply full brakes both wheels (for I-16) via the pinkie button. As we all know, the Spitfire has a differential braking system controlled by rudders. Because it is sooo much easier to keep straight with brakes on and also because of the wording in Chuck's guide, I thought maybe the I-16 also had differential braking controlled by the rudder pedals. I'll assume it doesn't. Obviously, I can always do differential braking with the toe pedals. I find I don't need to.
  4. Toe pedals, yes. I thought this Chuck Guide sentence: "Braking can be done by using both the wheel brakes and using the rudder pedals" suggested wheel braking could be accomplished by either the toe pedals or also indirectly (differential) braking was connected to rudder position. I'll assume this was an ambiguous phrasing though I have noticed braking after landing is immensely helpful to avoid ground looping, maybe too helpful. With braking after landing I never ground loop. Not braking, it's a dicey crap shoot.
  5. Just noticed. https://forums.eagle.ru/showpost.php?p=4118489&postcount=5
  6. Quoting Chucks guide. (https://www.mudspike.com/chucks-guides-dcs-i-16-ishak/) This is ambiguous. The Spitfire system works quite well so it isn't inconceivable something similar is implemented in the I-16. Are wheel brakes controlled by rudders in any way?
  7. What is Gear brake spring OFF ? What is Gear brake spring ON ? Noticed them in CONTROLS and can't figure out what they do.
  8. Nothing to do with graphic drivers. Only the specific situation of doing Alt-Enter full screen with a resolution lower than the monitors capacity. -Set DCS resolution 1280x768 (for fps reasons). -Alt-Enter to full screen (1920x1080 my screen). After 1903 update full screen Alt-Enter full screen graphics become 'ugly' (no problem with the 1280x768 window). Checking "Disable fullscreen optimizations" fixed it. Maybe the status of this checkbox changed during upgrade or maybe 1903 does things differently necessitating disabling fullscreen optimizations.
  9. Found it. Checked "Disable fullscreen optimizations" and graphics looks nicer again. My error, kept meaning Alt-Enter (to full screen) not alt tab throughout this thread.
  10. Does the 3 day limit involve needing to start up the game (and login) every 3 days? Seems more reasonable the DCS program would "phone home" by itself every 3 days whether game is started or not. ~ This latter assuming DCS is installed. For "reasons" (rearranging Win 10 partitions) I have currently uninstalled DCS and I'm suddenly worried I might get problems if it is uninstalled more than 3 days (re-installation will be to same hardware and same Win 10 version). I uninstalled in Online mode and am now hurriedly reinstalling to go to offline mode.
  11. I've uninstalled DCS temporarily. I did not go offline before uninstalling. If I stay uninstalled for more than three days will this cause any problems after installing again on the same hardware and same Win 10 version? Can I stay logged in by logging in to the website? https://www.digitalcombatsimulator.com/en/
  12. How to uninstall this mod? Is it wholly installed in the Saved Games and only in Saved Games and no windows registry is touched? Therefore deleting "MB-339PAN" folder in Saved Games would completely erase it. Running the 0.7GB installer it has an "uninstall" check box, suggesting is needed to uninstall as well as install. It doesn't show up in Windows Control Panel, I'd be concerned if it did. I'd like to delete the installer after install. Having just upgraded to Win 10 1903 I had to annoyingly disable Smartscreen to "warn", "run anyway" settings.
  13. Have a vague memory of specifically installing 388.57 (years ago) as latest drivers. But it is possible Win 10 did this also. 388.57 is not downloadable from ASUS. Closest is 388.59. I tried 388.13, 388.59 & 391.35, it's not different. https://www.geforce.com/drivers Specs: Commodore 64 I've read there's old mods (User Files) to increase chat text size. I would want to do the opposite. I think "scale GUI" checkbox increases font sizes automatically for very high resolutions. Obviously not what I look for either. I might experiment with this files (except making text smaller):
  14. It didn't die, it started "pulsing". It wasn't the shake one gets when doing 1.8 without MW. This was something else. ATA needle dropped. At lower alt pulsing stopped and (I think) I could go to 1.4 again. I would need recreate it to be sure of all details.
  15. I knew not to go to 1.8. I just set the throttle on the threshold of the jump, ca 1.42. I was thinking I missed something else, like engaging the fuel pump a la Spitfire. Fuel was on, but something else one needs to do when getting at altitude with 109? Adjust cooling?
  16. Because of fps I run at lowest possible res (1280x768?). Here the image looks good. But when I Alt-Enter to full screen it becomes ugly. For some reason stretching from 1280x768 to 1920x1080 now makes the chat text big and blocky and the overall image fuzzier. It did not do that before my Windows update to Win 10 ver 1903. Ideas? Running at 1920x1080 bad option, I don't want to loose fps (loose about 5 or 25%). ~ I've discovered the display drivers are retained during Win 10 update. Except it's "hidden". Version is 388.57. I discovered if I install latest version (391.35) it will show up in control panel as "391.35" but if I then uninstall 391.35 then pre Win 10 upgrade 388.57 will be listed. So it was there all the time. Does this help me? Well, I know Win 10 doesn't arbitrarily install another driver. As mentioned in 1st post, I thought it had been wiped and replaced. ~ I now believe there is some new behavior from Win 10 when Alt-Enter to full screen. Note, I'm not loosing fps, it's just uglier. Edit/fix (Alt-Enter not alt-tab)
  17. Forget about peripheral planes with small numbers, no historical impact and that only nerds have heard about. They lack broad appeal. Not going to happen, if only because no flying survivors exist. Here's a project that is doable, not that it should be of any priority. Just a thought about an 'easy' plane for some startup developer. Tiger Moth. 250 still flying. No advanced systems to model. It was used as a RAF trainer. Funny, I read that it, like the Spitfire, has a very sensitive elevator.
  18. I have the same graphics drivers version 388.57. It still look worse. Chat text is big and ugly. texture cockpit look blurrier. ~ Slightly weirdly, a screenshot expanded to full screen does not look bad. As if the run time stretches it somehow.
  19. Three things about the F-86F. 1) The all moving stabilizer. More of an anecdote. I remember reading Chuck Yeagers biography. "Flying tail", the great secret breakthrough that the X-1 hadn't, how to maintain controllability on when passing Mach 1. Wouldn't be surprised if Yeager himself talked to North American when designing the F-86. Every fighter has it today but 1950 it was all new. 2) The atom bomb lobbying special instrument LABS. 3) The 100 % artificial feedback system on elevator and ailerons. Predicated only angle of stick deflection from the artificial trim position. Like a joystick kind of, where the center position ('trim') is adjustable by moving the springs.
  20. It's been trying and failing to update to 1903 for 6 months at least. There was now a message kind I've never seen before. It said among that support for 2018 version 1803 would stop in November so it seemed I had to. I'll try reinstalling. I'll try finding Nvidia drivers. Good thing I have an image backup from just earlier this week so I can go back in less than 7 minutes (well, plus 2 hours to reinstall DCS). I think getting better working drivers should be possible though.
  21. Big MS update apparently. Took an hour instead of usual minute for standard updates. In DCS Chat text is bigger and blockier. Graphics looks worse with the same settings. FPS seems the same but simultaneously 'jerkier'. Did graphics drivers get switched? What can i do?
  22. It seems to work. ~ 4 drop tanks + full fuel. -50 minutes at 95% throttle at low altitude, gauge steady at full 3000 lbs. -OuBd tanks empty lamps goes on. gauge starts to drop. -jettison outboard tanks, switch to inner drop tanks, gauge goes back to full 3000 lbs. -experiment stop This, I think, is how it's supposed to work by the original Flight Manual (page 1-20, 1-21 and diagram on page 1-24). Fuel is always drawn from the lower forward fuselage double cell. All other tanks (including drop tanks) keeps filling the lower forward cell (yes, fuel is pressed up into forward upper double cell and drops by gravity when every other tank is empty). Note (see manual), fuselage tank is split in 5 parts. A forward connected double cell on top of each other, an aft cell and one cell in each wing root. Forward (upper) cell is always kept topped up (20 gallon empty) for center of gravity purposes. This since version -25 and upwards (ie including DCS -35 version). ~ I did at first another test a 20000-40000 feet. It seemed to work differently at altitude but I may have fumbled it. No patience to redo it right now.
  23. Engine "pulse" Engine started coughing and "pulse" climbing at 20000 feet (maybe). ATA 1.42, all temps fine. No MW (as set by aerobatics server). Engine came back, but not fully, at lower altitude. What happened? Rear tank How do I fuel the rear tank? By asking for 100%? Given server setting is no MW loaded.
  24. A pic to illustrate. -Red "Emergency Valve" is immediately to the right of triple oil temp gauge. This is controlled by RShift-B, controls tab says it's controlled by RCtrl-B -Double yellow lever to right and behind "Emergency Valve" is "Deluter". This is controlled by RCtrl-B, controls tab says it's controlled by RShift-B. To fix this, they only need to exchange the texts in Controls tab. ~ The other thing, something so rare that nobody has complained that I could find... Still refuel/rearm should also fill up the oxygen bottle. It doesn't, it can only be refilled by doing a repair.
  25. Oxygen, posted a bug thread. While experimenting I noticed and thought it was well ... nice. Engine refused to turn over, lights seemed low but with connected Ground Power lights went up and engine started. Seem to remember this doesn't work in the Spitfire (I might be wrong). Trip from Kobuleti to Vaziani was enough to recharge battery enough for engine start. (Noted) Auto start sequence does not include connecting Ground Power (It does with I-16).
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