

-0303-
Members-
Posts
849 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by -0303-
-
"went up in smoke" NOOOOOOOooooooooh:cry: I'm thinking, no computer modeling, no matter how costly or advanced, is a substitute for testing the real thing. ED must have access to a real P-47 and cooperation with P-47 pilots. They do have that? The surviving P-47's are not weighed down with guns and armor, so there's that too.
-
Corsair and P-47 both have R-2800 engine. Will the P-47 completion speed up the F4U? The cooling arrangements are different, so is the supercharger I guess. Otherwise, lots of stuff must be common.
-
Ikea style. Some assembly required. Really, a box with attached instructions. TLDW: Two crates, fuselage + wings. Assembled in open field using the crates as building materials for temporary platforms. Up to 50 ppl needed to lift the wings. Film is 40 min, then it seem to repeat (not 57 minutes).
-
I've gotten better. Need to land it even more Spitfire'ish. Emphasis on having near zero vertical speed on touchdown. It doesn't bounce like the Spitfire but the softer, the lesser chance of it swerwing to the side. Also set a heavy curve (25) on rudder. Subject to more experience I'll decide if it is actually more difficult than than Spitfire or I need to get more used to it.
-
Great article. Many interesting hands on details on for example how cutting the throttle to quickly on the ground can damage the engine because of the propellers heavy inertia. Turning 18 blades to avoid hydraulic lockup. 10 min warm up. I wish details like this gets included. There's always the "Start on runway" for the impatient and for time constrained multiplayer missions.
-
DCS: de Havilland DH.98 Mosquito FB Mk VI Discussion
-0303- replied to msalama's topic in DCS: Mosquito FB VI
Amen. -
Especially land. How to land safely without a pirouetting and ground looping? ~ Landing: Given it must be three pointer. I apply 25 degree flap for neutral pitch trim. I see no point using full 60 degree flap and having to push the stick forward. The touch down speed will be near exactly the same in a three pointer. Make sure ball is centered at touchdown. After touchdown it seems impossible to keep a straight course. There is one way that works consistently pretty good and that is to apply full brake from even before touchdown. It will not flip over with stick full back. I want stick full back anyway because I think this stabilizes the run. But applying brakes from even before touch down and until full stop seems like 'cheating'. There should be a way to keep the roll straight without 'cheating'. ~ Takeoff: Takeoff is 'easy'. Full throttle, pedals full right (like the Bf109), release brakes, stick immediately neutral/slightly forward and ease off pedals gradually (all happens within seconds). Push a little forward to get the tail off the ground as quickly as possible. Counter roll. ~ Takeoff is fine. What I'm really looking for here is tips on how to keep it rolling straight on rollout after three point landing. I have not flown it much yet. It took me a month to finally get the Spitfire, so maybe just (a lot) more practice? Then again I thought the lessons from the Spitfire would transfer.
-
Can't push the MW50/Fuel jettison button in again either. Is it not supposed to be able to push in again or is it a bug?
-
I can't see it animate. Does the cannon safety flap flipped down double as a MG fire button? It looks as doubles as MG131 trigger in the manual (also no place for anything else there) and the says that doubles but it doesn't animate. Stick buttons are not clickable and therefore neither is there a helpful popup text for any button on the stick.
-
Because we are full of opinions eager to let out? I have the F-15 and the F-86 so ... The F-15, very easy to takeoff, land and also taxi. The Grim Reaper Capn' (video series I recommended) likes it a lot as a plane to learn the basics (systems) of modern jet combat. That's partly at least because it is an FC3 plane with less detailed systems). I've not learned it fully, the systems seems plenty detailed to me. The F-86, slightly more difficult, but still very easy to takeoff, land. All it's handling problems stems from the awkward noose wheel steering. Learn to watch the Turn Indicator while taxiing. Noose wheel steering is very sensitive on takeoff and landing, therefore release it quickly on takeoff (rudder steering is much more stable) and only engage at very slow speed after landing. On landing it floats quite a bit, easy to overshoot at first. System wise it has some of the primitive prototypes to modern systems. You can of course, bomb and threw rockets like a WW2 plane. Haven't got the Hornet. Only heard it is easy to fly but to fully learn all it's systems it is 'go to school' 400 page manual category.
-
Watch this series for opinions. It will give an (opinionated) snapshot view of all planes and helicopters. He also really like the F-5 for a starter jet. Since opinions are a dime a dozen, here's some more (caveat, I've haven't flown jets much at all, I'm into WW2 planes). Every jet is simpler in the flying department than any tail dragger. The Su-25T is free and included. Absolutely try it. It's a and it's a pig in the air and to land because it is overweight. Other jets are on average easier. But if enjoying the flying aspect, it's rewarding to figure it out. The F-15 is ridiculously easy maybe because it's an FC3 plane without an advanced fm. Then again the Mig-29 is also FC3 and it is tricky to land. I read somewhere that the Su-25T has an advanced fm unlike the other FC3 planes (I might be wrong). The P-51 (once having learned to properly take advantage of the lockable tail wheel) is an order of magnitude easier than all the other taildraggers (never tried the Dora). The Spitfire is my absolute favorite for pure flying. It has a very steep learning curve to takeoff and especially land but it is very rewarding. In the air it's viceless. To me the Spitfires flight model feels most 'real' and immersive of all planes in DCS.
-
I searched and looked for everything. Have not tried that because I think the centering may be to weak. I flown IRL about a dozen different gliders. The air forces provides centering. You set the centering with trim. Kind of like with the joystick, if trimmed you can release the joystick to center. If centering is to weak you cant do that. I'm also a little afraid the TMWH will be damaged with the big spring out and small springs on top. It wasn't built to be used like that. But mainly I think the centering will be too weak (as can be seen in the video). Good to have that confirmed again. ~ Funny thing 20 years ago I had the original TM joystick (gameport). It's springs were all broken but I didn't mind, I preferred it that way. The handle was so light, it could be placed in any position and stayed there. The TMWH grip is very heavy. One time i removed the big the spring and instantly realized this wouldn't work at all. The grip is so heavy it will get damaged if released and allowed to fall.
-
Definitely, I have. Not practical short term. Can't be placed on desktop. Need to build it on the plate holding the Crosswinds.
-
MFG Crosswinds can be adjusted soft or hard. I bought them partly for helicopters. I ordered the "soft spring" (cost 'nothing' ca 3 euro) to be included just for helicopters. I have read on the forums here that light controls (pedals and stick) is what is needed for helicopters. Is this correct? I have a TM Warthog. Which is why I'm considering biting the bullet and getting replacement even if it is annoyingly expensive just for a spring. I want a softer spring for both helicopters and for flying the very elevator sensitive Spitfire. I must say I'm not as hampered by the strong TMW spring as I was at first. Maybe I've gotten used to it or the spring has softened (not likely). There definitely is sticktion. I think the sticktion does hamper my Huey flying and I know a softer spring will diminish sticktion. Opinion on Sahajs TMW spring replacement for helicopters?
-
[Video] Bounce breaks propeller/engine immediately upon repair finished
-0303- replied to -0303-'s topic in Bugs and Problems
This bug seems to be fixed. It occurred to me I couldn't remember when it last happened so I tested it by repairing (Spitfire or P-51) on the rwy, taxiways and terrain (online and offline). I got no wheels going underground, no bounce and no breakage anywhere. Quoting opening post, what used to happen: The key cause, 2) Fuselage tail angling down, is almost entirely gone. Meaning it didn't happen at all 7 out of 8 times. The one time it did happen was after deliberately placing a P-51 on a steep slope sideways in terrain. This time both pitch and roll angled a little on raising but still no tail wheel got underground and no bounce and no breakage. -
I didn't mean he was wrong either. I just added sources.
-
Source for OP's images 2, 3 and 4 are from the F-86F Maintenance handbook pages 4-27 (pdf 153), 4-31 (pdf 157) and 4-41 (pdf 167). The USAF serial numbers from the F-86F Illustrated Parts Breakdown handbook. Page 1-1 (pdf 13) explains the "Usable Code" for every component listing in the book and also contains the serial numbers. The F-86F-35 USAF serial numbers highlighted. F-86-40 USAF serial numbers immediately below.
-
<rotates finger near temple>
-
Title. I looked around for an FAQ to the forum itself without finding anything. I googled up and tried this... no joy. [table][tr][td]column 1[/td][td]column 2[/td][/tr][tr][td]this is the contents of the first row of column 1[/td][td]this is the contents of the first row of column 2[/td][/tr][/table]
-
I want to post a big structured image with selectable texts and links. Not as a downloadable link but directly in a forum post. If an embedded MS Word, Powerpoint or PDF page could be posted this would work. Otherwise using a Table seems the only way (to achieve a "big structured image with selectable texts and links"). But tools for creating MS Word, PDF or Powerpoint pages are better and the result would be savable as a unit. Ed/Add If I could get Table to work.
-
I-16 Rata doesn't have a "unit" listing for user files
-0303- replied to -0303-'s topic in Forum and Site Issues
The Rata is a quality module and deserves attention. I think it should also be listed under the WW2 forum section. As should the F4U Corsair from another 3rd party when it arrives. -
On cold spawning, to do it right following recommendations (and avoid having the engine seize occasionally, which it does) one have to wait a few minutes to let radiator reach 60' degrees. On landing re-arming takes a minute(?). These times can be used to set trim. I barely bother with rudder trim on take-off. Nothing can avoid having to dance on the pedals anyway. Also I tread that the recommended rudder trim is really for cruise speed after take off. So I set it as DD_Fenrir has suggested (long time ago) "RUDDER" text up. Nose down trim for take-off feels a little tedious, but as I said, ordinarily there's time. I don't want to go back to the coarser trim. I prefer the ability to trim it exactly. And I ask again (which nobody commented on), why not adopt the P-51 trim functionality where holding the button down a few seconds speeds it up? Works great, seems to me.
-
That is a real thing for Piper Pawnee and/or Piper Cubs.
-
It can be freely dragged with the mouse to any position. It has a toggle to either end ("Mixture Control (rotary)". But it lacks any binding under axis (was going to set it to the slider). It also lacks incremental or decremental buttons to program. Obviously not critical, just noting. ~ Ed/Add To avoid cluttering bug threads I'll just edit in a thanks to LeCuvier for the fix here (post #2).
- 1 reply
-
- lua file
- mixture control
-
(and 3 more)
Tagged with:
-
I choose to run lowest possible resolution because I'm running on a Commodore 64. I loose clickable when Alt-Tab to stretch to full screen. I'll try these mods eventually thanks (doing mostly helicopter now and for a while). I'm sure they'll work.
- 2 replies
-
- key bindings
- bf 109 k-4
- (and 4 more)