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Everything posted by lee1hy
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not planned F-18B - make more $ E.D, plus I can teach easier.
lee1hy replied to Norcat's topic in DCS Core Wish List
no old hornet, we need new hornet version or 2 seater -
[Resolved] Jester does not perform LANTIRN commands
lee1hy replied to Tomcatter87's topic in Bugs and Problems
I just found out the problem. It was a dynamic respawn issue. When I create TGP and LGB with dynamic respawn, JESTER does not work properly and TGP boot speed is strangely fast. Do not use dynamic respawn must loading weapons through GROUND CREW (old way) -
[Resolved] Jester does not perform LANTIRN commands
lee1hy replied to Tomcatter87's topic in Bugs and Problems
dude, singleplay is working fine, problem is multiplay jester can't find any ground targets at all even not swtich area track All the problems with this game come from the multi Beta testers say that there are no problems because they tested the few unit in the mission editor, but this is the problem. tester need to have a lot of AA/AG experience in multiplayer. -
omg It's right below
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[Resolved] Jester does not perform LANTIRN commands
lee1hy replied to Tomcatter87's topic in Bugs and Problems
crruent Jester's TGP totally is now completely broken. before smart Jester has become an dumb AI, before jester is searched tgp in a diamond pattern and targeting ground but now stupidly and drifting one side I guess it's a side effect of ed's official patch -
30mm hit effects are tiny compared to real life
lee1hy replied to motoadve's topic in New Damage Model Bugs
This game occasionally shows strange damage not only to WW2 air-to-air but also to Mordern ground vehicles. (gepard, stryker apc etc etc) -
When taking off from the ground, there is a heavy slip phenomenon from side to side. (none loadouts) when taking off, must be turn off the afterburner
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This game has more serious issues than the FA18 textures. FA18 is fine at its current level. It's not a high priority. Of course it's low resolution. But this game needs to fix its core gameplay and damage model and weird AI behavior.
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need more information Sudden drops in FPS/stuttering
lee1hy replied to Netrunner's topic in Game Performance Bugs
you can never fix this is a problem that hasn't been fixed for 7 years A a lot ctd / stutter in multiplay dcs today -
What did I think of Kiowa? It needs to improve in some areas!
lee1hy replied to ThorBrasil's topic in DCS: OH-58 Kiowa
I personally don't like polychop, but FM SCAS really mixes game and reality good well. It's better than weird incomprehensible FM like "ED SME"`S Apache- 592 replies
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DCS Optimized Textures Powershell Script
lee1hy replied to zbysiek's topic in How To Mod for DCS World
that is TexConv ?? I used that on il-2 15 years ago. It had no effect at all. still use it in 2024 omg -
this game is native unable to fix its multiplayer ctd. This game is more about the developers attitude than bugs. I've done the report (auto-include) several time yrs and yrs but it's a waste of time
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Nice Pizza marketing Slice and slice but i will buy later this is "iraq"
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nice looks like real one
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New Simple Low-vis A/A and A/G Weapon textures WIP
lee1hy replied to lee1hy's topic in Texture/Map Mods for DCS World
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Blur effect and is not skin of part scale and location of afterburn.dds are of course not skin type You need to go to the "MOD" and its break the IC If you are talking about the flame color inside the engine and the density of the flame circle, Its skin texture you said "modifying the color and visibility " its skin texture
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its simple Just open F16C_bl50_afterburn.dds , paint them with the color you want and save as alpha {"F16C_afterburn_OUT", DIFFUSE , "f16c_bl50_afterburn", false}; {"F16C_afterburn_IN", DIFFUSE , "f16c_bl50_afterburn", false}; {"F16C_afterburn_RING", DIFFUSE , "f16c_bl50_afterburn", false};
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see roadmap Question about the longbow radar (terrain mapping)
lee1hy replied to JetCat's topic in DCS: AH-64D
crruent DCS AH64 has a very hard time surviving against the T-90 T-80 AT4 (5.5km) and threatening high-performance AI radar of the Avenger and human MANPAD. There are also many covered trees AH-64 is bad unit to use as an asset in multiplayer due to the threat of AIs targeting by piercing through trees even night time -
CoordinateConverter - Alternative to TheWay
lee1hy replied to FalcoGer's topic in Utility/Program Mods for DCS World
this program force switch to window if click convter -
Even not support MGRS in combat sim? holy
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129th jolly green - 71th Rescue Squadron - - 76th Fighter Squadron
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this is generic mi-8 russia but still WIP If you have a Russian CAMO reference, please POST here thanks!