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lee1hy

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Everything posted by lee1hy

  1. lee1hy

    Norway F-16 [WIP]

    this euro airframe project is now alive
  2. https://www.digitalcombatsimulator.com/en/files/3335700/
  3. UPDATED 2024 https://www.digitalcombatsimulator.com/en/files/3313697/
  4. In multiplayer, the accuracy of HARM is very low due to de-sync and DCS native bugs
  5. lee1hy

    Russia MI-24

    Unit and camo pattern are yet to be determined
  6. Sorry I cant make without the Russian number font. Thanks~
  7. I'm still looking for the image on the other side. When I reverse the image on the right, the quality is poor.
  8. Just change decal and etc etc Do you know what number font is?
  9. Automatically fires within range from where George is looking.
  10. copy this whole text under lua -------------------------- {"pilot_AH64", DIFFUSE , "ah-64d_pilot_body", false}; {"pilot_AH64", NORMAL_MAP , "ah-64d_pilot_body_normal", false}; {"pilot_AH64", SPECULAR , "ah-64d_pilot_body_roughmet", false}; {"pilot_AH64_details", DIFFUSE , "ah-64d_pilot_details", false}; {"pilot_AH64_details", NORMAL_MAP , "ah-64d_pilot_details_normal", false}; {"pilot_AH64_details", SPECULAR , "ah-64d_pilot_details_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; --{"pilot_AH64_helmet_shell", DIFFUSE , "ah-64d_pilot_helmet_shell", false}; --{"pilot_AH64_helmet_shell", NORMAL_MAP , "ah-64d_pilot_helmet_shell_normal", false}; --{"pilot_AH64_helmet_shell", SPECULAR , "ah-64d_pilot_helmet_shell_roughmet", false}; --{"pilot_AH64_helmet_details", DIFFUSE , "ah-64d_pilot_helmet_details", false}; --{"pilot_AH64_helmet_details", NORMAL_MAP , "ah-64d_pilot_helmet_details_normal", false}; --{"pilot_AH64_helmet_details", SPECULAR , "ah-64d_pilot_helmet_details_roughmet", false}; --{"pilot_AH64_helmet_glass", DIFFUSE , "ah-64d_pilot_glass", false}; --{"pilot_AH64_helmet_glass", SPECULAR , "ah-64d_pilot_glass_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; Just copy ah-64d_pilot_body.dds (your pilot body texture) from AH-64D Texture folder ! ( ACU or TAN-CAM) helmet is disabled Here is edited lua file from your livery description.lua
  11. This is an impressive skin and Photoreal texture was applied smooth very well I'm looking forward to the next your AH64 Livery External pilot patch livery = { {"pilot_AH64", DIFFUSE , "ah-64d_pilot_body", false}; {"pilot_AH64", NORMAL_MAP , "ah-64d_pilot_body_normal", false}; {"pilot_AH64", SPECULAR , "ah-64d_pilot_body_roughmet", false}; {"pilot_AH64_details", DIFFUSE , "ah-64d_pilot_details", false}; {"pilot_AH64_details", NORMAL_MAP , "ah-64d_pilot_details_normal", false}; {"pilot_AH64_details", SPECULAR , "ah-64d_pilot_details_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; {"pilot_AH64_helmet_shell", DIFFUSE , "ah-64d_pilot_helmet_shell", false}; {"pilot_AH64_helmet_shell", NORMAL_MAP , "ah-64d_pilot_helmet_shell_normal", false}; {"pilot_AH64_helmet_shell", SPECULAR , "ah-64d_pilot_helmet_shell_roughmet", false}; {"pilot_AH64_helmet_details", DIFFUSE , "ah-64d_pilot_helmet_details", false}; {"pilot_AH64_helmet_details", NORMAL_MAP , "ah-64d_pilot_helmet_details_normal", false}; {"pilot_AH64_helmet_details", SPECULAR , "ah-64d_pilot_helmet_details_roughmet", false}; {"pilot_AH64_helmet_glass", DIFFUSE , "ah-64d_pilot_glass", false}; {"pilot_AH64_helmet_glass", SPECULAR , "ah-64d_pilot_glass_roughmet", false}; {"pilot_AH64_patch", DIFFUSE , "ah-64d_pilot_patch_airborne", false}; {"pilot_AH64_patch", NORMAL_MAP , "ah-64d_pilot_patch_airborne_normal", false}; {"pilot_AH64_patch", SPECULAR , "ah-64d_pilot_patch_airborne_roughmet", false}; }
  12. Traceback (most recent call last): File "urllib3\response.py", line 444, in _error_catcher File "urllib3\response.py", line 567, in read File "urllib3\response.py", line 533, in _fp_read File "http\client.py", line 465, in read File "socket.py", line 705, in readinto File "ssl.py", line 1274, in recv_into File "ssl.py", line 1130, in read TimeoutError: The read operation timed out During handling of the above exception, another exception occurred: Traceback (most recent call last): File "requests\models.py", line 760, in generate File "urllib3\response.py", line 628, in stream File "urllib3\response.py", line 566, in read File "contextlib.py", line 153, in __exit__ File "urllib3\response.py", line 449, in _error_catcher urllib3.exceptions.ReadTimeoutError: HTTPSConnectionPool(host='dcs-helicopters.com', port=443): Read timed out. During handling of the above exception, another exception occurred: Traceback (most recent call last): File "MissionGenerator.py", line 892, in loadModules File "requests\api.py", line 75, in get File "requests\api.py", line 61, in request File "requests\sessions.py", line 529, in request File "requests\sessions.py", line 687, in send File "requests\models.py", line 838, in content File "requests\models.py", line 767, in generate requests.exceptions.ConnectionError: HTTPSConnectionPool(host='dcs-helicopters.com', port=443): Read timed out. During handling of the above exception, another exception occurred: Traceback (most recent call last): File "MissionGenerator.py", line 1005, in <module> File "MissionGenerator.py", line 894, in loadModules TypeError: 'Logger' object is not callable
  13. This is the script I've been looking for !!!
  14. need more frontal pictures of the skull and rainbow because need to crop this sample https://www.proxibid.com/lotinformation/49874317/us-navy-commanding-officer-vf34-flight-helmet-bag-jbd In-game
  15. I bought it together with the Phantom Hard to believe this is a 2018 product SuperB quality
  16. Yees. it WIP and just overall looking testing. A test to see how it will be result in DCS You can see this is an unrealistic skin There is also another clean version
  17. Now, SCAS (blue bar in CTRL+ENTER something) frequently intervenes in the tail rotor, making it more stable. There is a need to check whether this is game balance or logic that IRL Apache's DCS development team missed. Hovering is now possible without ATT mode.
  18. clean version testing This is a very good decal and it worked very well. Super thanks!@@!
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