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Blaze

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Everything posted by Blaze

  1. Little surface scratches in the glass spec map, like how the L-39 has it, really helps too.
  2. The Pave Low was an incredible helicopter.
  3. You're material is set to Phong, set it to Blinn. Then make all the materials "cool" with the EDM plugins.
  4. B-25 has me foaming at the mouth. It wouldn't be that hard to do. Just need a team willing to take it on.
  5. That's why there's a toggle to turn the pilot on/off. It's silly to be flying in an empty cockpit with the controls moving themselves. Sent from my Galaxy S7 using Tapatalk.
  6. This is something I'm still not sure why it's not a standard across the modules. Either they should all have it or not. It's a pretty easy thing to implement, too. Hopefully in the future the missing ones will be updated.
  7. I think the new volumetric damage textures will be out of the scope of most regular skinners, but yeah. :)
  8. But it's successor P3D is doing very, very well.
  9. Make sure you're tracking straight before disabling NWS.
  10. Looking good. Need to bump that specular map up though, these jets are super shiny IRL.
  11. Blaze

    3 > 1

    That and no textures.[emoji14] Sent from my Galaxy S7 using Tapatalk.
  12. Blaze

    3 > 1

    Beautiful!
  13. They could be temporary sounds too for all we know. It's still very much WIP from what's shown there. No need to get bent out of shape over things yet.
  14. Good friend of mine now the flight lead for the Patriots Jet Team, Dean "Wilbur" Wright. :)
  15. Well, it's not an official video from ED. Also, "Everything is subject to change" of course. ;)
  16. Ah you beat me to it, Silver_Dragon.[emoji14] Sent from my Galaxy S7 using Tapatalk.
  17. Well yeah, then the AI won't know how the heck to use wing flex. If you don't do that and have it set to the standard arg of 280 the AI controlled aircraft will have wing flex.
  18. Pretty sure yeah, I'll have to check but I remember the wings on my Viper flexing when the AI was flying it.
  19. Wing flex is a standard arg in DCS now. If you build it into the model it'll show up. Sent from my Galaxy S7 using Tapatalk.
  20. https://knowledge.autodesk.com/support/3ds-max/troubleshooting/caas/sfdcarticles/sfdcarticles/Backface-Cull-Object-renders-transparent-when-facing-away-from-view.html Sent from my Galaxy S7 using Tapatalk.
  21. A closer look at the stock cars at Las Vegas Speedway. :P
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