-
Posts
2279 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by skywalker22
-
Is there any word how much it will cost, $55?
-
I'm also getting some strange artifacts, some kind of sparkling pixels, mostly on the top or on the side of the view, like some lightening strikes (appear and disappear), and is all started a month or so ago, with V76 I suppose. I used to have encoding bitrate on 500, and I lowered it to 350 and now on 300, and it seems it better. There still are some artifcats here and there, but its way less, like 75% less then before. Anyone else still having them? And I'm on Quest Pro.
-
Trim works just fine. Try to do a repair of the game, and remove all mods if you have any.
-
What can't we release Cold War Germany Phase 2 without?
skywalker22 replied to MAESTR0's topic in Wish List
Don't forget to include the RSBN /PRMG navigation for Mig-21 and the @Ghostrida9's work, which is damn amazing. -
Mig-21 RSBN (rotating radio beacon, a rangefinder) and PRMG (landing system) are both on channel 32. This is specificed in R_NAV_data_GermanyCW.lua file. You say when putting RSBN Mode Selector switch to Landing mode, it doesn't work? It should, there is nothing more I can do. Its all there in that file. L-39 is based on beacon.lua file, which you have already modified and tuned it to channel 32 and you said it works. But as @Tarres said there is a bug in the beacons.lua file. @MAESTR0 can you please check it out? And can you guys add airports names into quotation marks of "display name", they are mostly empty now (1st line of code): display_name = _(''); beaconId = 'airfield84_1'; type = BEACON_TYPE_RSBN; callsign = 'PM'; frequency = 820000000.000000; channel = 20; position = { -101589.343750, 52.000052, -576051.812500 }; direction = 0.000000; positionGeo = { latitude = 53.432656, longitude = 11.784527 }; sceneObjects = {'t:-1113250655'};
-
Mig-21 is not connected with the Beacons.lua file, but only with the corresponding "R_NAV_data_MapName" file, which is located here: ...\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\MIG-21bis\Cockpit\Systems This is the file I've created (for Germany).
-
Gütersloh Airbase Project (Screenshots & resources)
skywalker22 replied to Ghostrida9's topic in DCS: Cold War Germany
@Ghostrida9 how do you do it? I mean import your objects into a DCS map, and remove the original ones? I also did some modeling, they were an aiport buildings for SA map (forgot airport name), but I wasn't able to do it on my own to import to the map my self. -
hmm... I don't really have any problems, since if I need the tanks, I need them full from the take off. But since realistically also empty tanks are installed on the aircraft, would be cool to have them also in DCS. Besides, lots of 3d party developers for FF aircrafts include both options, full and empty tanks. + many want them badly, so let them wish come true
-
Read my upper post again, I updated it.
-
As far as I know, it's a no, RSBN and ARC are exclusevly depended on the files which is inside MIG-21bis folder (the ones that I did for Germany and Afghanistan for example). Not sure how it works for L-39, don't own it. I don't know if there is any code embedded into the maps, but as far as it works, it is only about those files mentioned. Here is some more (old) info about RSBN/PRMG for both aircrafts, which clearly use separated type of "in game code". So I guess the L-39 uses the "Beacons.lua" file which is in each map, I think so. Because this is the only file in a map's folder regarding radio comms. And it reads the types of "BEACON_TYPE_RSBN". So based on that, this is the right way of using navigation, from the map's folder (which works for L-39), but in every map except Caucaus that's missing, or is made partially.
-
1st, how could they do that and make it work on maps which come after Mig's update? 2ndly, I would rather say that navigation systems like RSBN and ARC should be part of the map, since its always there, and should also be destructable. Aircraft should then only recognize the map and its navigational code. This way, no updates are required on aircraft's side, only maps should be made or updated appropriately.
-
It's better to have all the data/info in one place, which is here on ED's forum. So I would say no to Discord.
-
It's a 100% no. Same as liveries. ED left these folders out of IC.
-
You probably have the weird asynchronous spacewarp stuck at 36 hz even if it say disabled on oculus debug tool. Check the setting, has to be Disabled. Close the app File/Quit. When you open the app again, that option will most likely be on Auto or Disabled, thats normal. There is some trick with the registry, which prevents the debug tool from resetting and the option stays on off. Just leave it as it is, and exit. I had this issue, with hacing half the frames as I should have.
-
VR stuttering - less cores, less stuttering (to a point)
skywalker22 replied to NeinNineNiner's topic in VR Bugs
I only had set to 65k (based on someone's instructions). But would it stutter as soon as I get into the cockpit and starting up the aircraft, while staning still on the same spot for like 4minutes? Hard to say its preload radius issue. -- Isn't this it? It was in updates log from few days ago, ED stated they fixed it. But apparently not. -- And its not just after joining the server, also when flying, but maybe the stuttering doesn't last that long as for the 1st time when joining the server. -
Wouldn't it be amazing, if the messages in the server's textbox could be adjustable somehow, specially in VR? Now its really annoying looking through it on the right side of the view, its really so hard to see anything. Here is a mod and a thread which reduces the size of the textBox, but this is still not it (and its a mod, IC is questionable), it only reduces the radio (right side), and server log (left side). This one I am talking about is in the middle to right side (see image bellow). Would be good if this grayed out textbox could be movable, for example to be able to put it more to the (right) side, and also adjustable by size, now its really huge and in some cases when there is a lot of messages, it can take whole right side of the screen. Just had a bad experience in the Mig-21 online (Contention Cold war server). This is for the wish list in VR topic. What do you think guys, what is your experience with it?
-
Wouldn't it be amazing, if the messages in the server's mission textbox could be adjustable somehow, specially in VR? Now its really annoying looking through it on the right side of the view, its really so hard to see anything, specially in older aircrafts, where you rely on visuals. Here is a mod and a thread which reduces the size of the textBox, but this is still not it (and its a mod, IC is questionable), it only reduces the radio (right side), and server log (left side). This one I am talking about is from the middle to right side (see image bellow), practically it takes most of the right side view. Would be good if this grayed out textbox could be movable, for example to be able to put it more to the (right) side, and also adjustable by size, now its really huge and in some cases when there is a lot of messages, it can take whole right side of the screen. Just had a bad experience in the Mig-21 online (Contention Cold war server). I find it odd that nobody didn't say that out loud until now. Here is an example in F-16 on Contention 80s server (and the textbox can get bigger):
-
- 1
-
-
VR stuttering - less cores, less stuttering (to a point)
skywalker22 replied to NeinNineNiner's topic in VR Bugs
I have 9800X3D, 4090 and I also experience lots of stuttering here and there, it occurs just randomly, couldn't find the pattern yet. It stutters for lets say 30 seconds, then it stops, and it stutter again on 10minutes, and lasts another 30seconds. -
Check it out here:
-
Here is the 1st versin of RSBN navigation for Mig-21. I included all the airports ED has in mind to include in all three phases of EA, also the northern part. Here is the map with all airports and airbases for all three phases, numbered by RSBN channels: And here is the Kneeboard which you will also see in the cockpit: -- How to install it: Simply unzip the content of the file into main folder DCS World OpenBeta. There is one file you guys have to edit, because I don't know how many maps do you guys have, so you have to do it by your self: Inside the folder: ...\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\MIG-21bis\Cockpit\Systems edit the R_NAV_data.lua by adding this line of text: "Afghanistan" some where inside the brackets, I added it at the bottom. Just don't forget to add the comma after the penultimate map name and no comma after the last map name! This is my example: Maps_Table = { "Caucasus", "Nevada", "Normandy", "PersianGulf", "TheChannel", "SinaiMap", "Syria", "Kola", "Afghanistan" } ATTENTION: with editing this file, you will break the Integrity Check (IC) in the multiplayer, offline will work normally. If you want to use multiplayer, you will have to remove the map's name from the R_NAV_data.lua file. I hope the devs include these 2 things in the near future to be part of the DCS game so we can use RSBN navigation online as well. -- NOTE for all: if you find any issue please let me know here, so I can fix it. RSBN Afghanistan.zip
-
Is it possible to fix the runway at Bamyan airport, which is zig-zag and up-down a tad too much. thx a lot.
-
@Nicodcs69 do you have any RL data? I can do it, if you like. But would be cool, if ED adds the name of the map into R_NAV_data.lua file, so we won't break IC in multiplayer, if possible. Can you ask the team @BIGNEWY ones again? Big thx in advance. And please also add the GermanyCW name as well (thats even more important one for the Mig21).
-
I think everyone who already owns Mig-21, will be willing to pay extra money for an update, including me.
-
The red arrow indicates Max fuel capacity of the Drop Tank. More reading about it here.