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Everything posted by Weaponz248
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Juuba I will be going over that mission this week and getting it up to par. I will post it up when its ready. Thank you for your interest and stay tuned should be a quick update to it!
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Slow down and dont get so impatient. Should take about 10 mins to start up and taxi. Dont rush it once you start rolling normal taxi speed should be about 14. Just slow down and you will be fine. Just remember you wont miss out on any action because the HOg is the action!:pilotfly:
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Right on man! I worked B-1 back in 2000. Long time ago. As for your delivery I would go from a level approach. Should get you a more accruate hit from CCRP. If you prefer the nose done I would switch to CCIP.
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Fast and low! The AIR package is suppose to rapidly slow the bomb down so the Jet has enough time to get away before impact. Best way would be CCRP and the 5 mil option( most accurate IMO). Line it up and go fast lol! Also if you can post a track of you dropping one we can take a look at it and see what you may be able to improve upon.
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Threat Guide - Weapon Info, RWR symbols, Images etc.
Weaponz248 replied to MadTommy's topic in DCS: A-10C Warthog
Good stuff Tommy!!! -
Difficulty of spotting targets: Real life vs. Simulator
Weaponz248 replied to kingneptune117's topic in DCS: A-10C Warthog
Use JTAC and Mission planner accordingly. IRL if you are sent up to kill a factory you would be given exact coords for said factory. Also if you were sent up on a CAS you would have contact with JTAC so they will vector you in. Also if you know the general area of the TGT you can start the TGP out wider and zoom in until you can get a good visual. I actually dont think its that hard to spot in DCS. I thought it was going to be but I said screw it a will leave labels off and I havent had an issue yet. Like GG said use the BHOT/WHOT modes of the TGP and stuff just stands out! -
Full load but DSMS indicates two empty wings
Weaponz248 replied to mooshim's topic in DCS: A-10C Warthog
Sounds like you forgot to load your DTC. Once the MFDs come on you will have a load screen on the left one. Once your EGI is aligned to .7 hit load and it will load you stations. -
Im going to assume you mean EO and not EQ and I am not sure if it is modeled in game or not but in R/L MAVS can only be on for about 30 mins before they "burn" up. So proper procedure would be to run them up on the ground to verify they work(with TGMs) or once in flight run them up and then turn them off until you need them AKA contacting JTAC I normally turn them on.
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or the wire for video or the wire going to the CB for the MFD etc....
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Hey Guys Thanks for the Feedback. I will fire up the mission today and run thru it again to see what I can do about the Coordinate thing. To be honest I always use the TAD and lock up the red mark. I will let you know what i get.
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IMHO yes you should be able to load on sta 6. Anything that you can load on 5 and 7 is loadable on 6 with the exception of 1760 munitions. In EDs defense the 2007 -1 may say something different about that but as far as I know sta 6 is loadable.
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yeah thats what i meant. What beta are you running? and any chance of you posting the mission so we can have a go at it to see if something is wrong with the mission build or if its internal?
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I am assuming you adjusted the .lua for weapons. If so that might be the issue. Best bet might be a reinstall. But you should be able to adjust everything from the INV page and make it good.
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Got a track or a screenshot? Also from the DSMS page go to INV and you can load the 12. Seems strange though? Can you post a screen of the profile page for the 12/10?
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Hmmm..this is a simulation of sorts correct? So random failures need to be built in. I gives you that full immersion. Imagine what it feels like in R/L. Do all your briefings taxi out and than an hour into flight Bam hydro failure or something. These failures have got to be in there to keep this a sim and not a game.
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Hey man, Give this video a shot, http://www.youtube.com/watch?v=pKDIQWZIHmo Also I leave the steer point set to mission. You dont need to add the zeros just make sure its the exact coordinates that JTAC gave you. Also instead of pushing func 0 just hit the OSB button next to the 9 should look like this..
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Dont forget Fridays too:thumbup:
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^^^^what he said!
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Awesome vid Wags! Loving that new gun sound!
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Scenario 1 continue the mission as long as the jet is stable. Reprogram your MFD buttons and press on baby! Scenario 2 Hope to hell you have a wingman!!!! Also if HUD is still up cycle through your waypoints till you find the nearest airport. All airports seem to be programed into the CDU. They are alphabetical starting after your last programmed waypoint.
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Here is a little SEAD type mission. Nothing special and its kind of a long flight tot he target area but kinda fun. A lot going on besides your slice of the pie. As this is only my second mission, I always welcome feedback! Enjoy! P.S BETA 4
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yeah you can hit func 3 on UFC and it will put you on the waypoint screen then select waypoint and go from there