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AirSenpai

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Everything posted by AirSenpai

  1. Check my two videos on my post.
  2. The only way to fix it it is to jump on george's cp/g seat and turn off laser tracker mode (yes you can fire the rf missiles with george) the target must be red and you gotta point the aircraft towards it. also 16x AGM 114L loadout has 4 hellfires Kilos and 12 Limas . IT IS ALSO broken.
  3. Good morning! ED. Dev team! I've found this bug yesterday on a mp server and could record at the time (low fps and it was recorded with GAME DVR from Microsoft) There is a new bug on George's ai behavior on cold start and he can't lock on targets or remain on last requested slave. He will either de-slave automatically or not even pick up targets. Could not replicate on multiplayer due to hardware limitations. Recorded with Microsoft GAME DVR. COLD START V HOT START ^ Thank you for your time ED devs, your passion and dedication! I hope these videos could highlights George's ai behavior on cold start/hot start.
  4. Noticed the same problem and my human cpg has different fuel status than me, told her to transfer fuel from aft to fwd (she was sharing screen with me and the fuel values are different). You can't route fuel from the drop tanks anymore (L and R). the same with aux Center tank.
  5. At the current time of 14 seconds on Casmo's video. The E model ( has newer tech than the D blk II) that he later explains that has this FUSED mode, has this "tape" function to show time and coordinates. Watching these old tads footage from specially this one from 2009 period leads me to believe its the 2002 BLK II version we have in sim that have been replacing the older A model. MOST US ARMY and ISAF D models were probably from 1995 (1997 delivered) (might not have the ownship coordinates on tads/pnvs) And the D block 2 might have been introduced in combat shortly after 2006-2007 time frame to replace the A model. (correct me if i am wrong). The A models were still being used and probably did not had that function (not sure/can't prove it). The following video was published in 2011 but might have been used from 2002~2007 era: https://www.military.com/video/ah-64-korengal-valley-oef/959787997001 I found his book on his memories here he talks about the 2005 combat year on Korengal Valley: nullhttps://www.amazon.com/South-Heaven-My-Year-Afghanistan/dp/1462024386 Ps: (there was a time when i were younger and i would know most of these information and do most of the guess work + public available info. (many videos from CPT ALI, other US army pilots and UK pilots got terminated or deleted/removed, wikileaks videos were also removed from youtube and wikileaks itself was terminated). edit:
  6. I think it would be interesting to set a render of a 3d version for the HDU for non VR users. It would be realistic if it was set on the right. i would try to crop and Photoshop the already existing model from the VR version into a standard version, so people with track ir /opentrack and even controllers could enjoy it. PS: I remember a topic in the mid 2000s here at the DCS forum's about the same thing. it was a reply from a guy named bradmick that i saw a 3d render on the Apache model A. (i thought it was a cool 3d model back then) With the current tech that we have now a days, it could be done. (VR were not a thing in 2000's) Ps: i had the same Apache from Alpha Sim but was still learning eng from jp at the time so i didn't knew if the FSX model had the HDU or not. ( obviously it didn't, the guy did a render) I was browsing for this post like mad for ages.
  7. Good morning ! Omgggggg Thank youuu! i did not knew their names!
  8. WHERE IS MY KIOWA? POLYSHOP. (polychop)
    i am dying here.

  9. null It would be immersive if we could select some variations form the Ground Crew Rearming Window and a box where we could select the following options: Legend : Var = Variation; FCR = Fire Control Radar ( AN/APG 78 Longbow Radar). Var 1 : No FCR mount. ( red triangule).null Var 2: Current DCS default option before the FCR was implemented ( 17 march 2022 ~ soon?) (red star). Var 3: Pointy/triangule mount ( red circule). Var 4: FCR complete mount. With the AN/APG 78 ( red lightning strike symbol). (we can pick it up but depending on the script on the mp server). Independent of the script on multiplayer if it would come with or without the radar ( if you join a random server and you have no way of knowing if the slot has the fcr on or not) you could change it on the fly, we would not be tied with the fcr if we do not want to. ( saving fuel and performance and could be a priority depending on the mission). It would transform the Apache like the HAD changes for the F-16s, it takes a bit of the performance and tilts the aircraft sideways in flight and consumes a bit more fuel with the HAD on than without but, increases the f16 performance on the SEAD/DEAD missions. ( It adds a little pylon under the engine cowling so we could attach the HAD (something we did not had for a long time). As for the Apache, the visual changes would be on top of the rotor, both in terms of performance ( drag/fuel efficiency) and looks. Different options would give us different visuals, we could customize the aircraft the way we want, like historical loadouts and needs on the battlefield. Ps: The name "VAR" could be subjected to change to whatever developers wanted to rename it.
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