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GregP

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Everything posted by GregP

  1. I run a 32:9 resolution (7680x2160) and the HUD font becomes way too thick and fuzzy when zoomed out a 'normal' distance - attached is a cropped image of what it looks like. In other modules like the F-16 and F-18, lua files can be modified to improve the look of the font and make it less thick, but I haven't yet been able to find something similar in the F-15E's files. Has anyone else had any luck if they've noticed the same issue?
  2. Anyone figured out how to do same with the F-15E? Seems to depend on FOV and on my setup with a wide FOV the default font is so thick it's almost hard to read. I poked around the relevant lua files but they seem to be quite a bit different from those for the F-16 and F-18.
  3. Lots of great input here, guys, so thank you for the replies. I've been flight simming for 35 years and I suppose the overwhelming majority of that has been in either FBW or civilian aircraft where you can generally trim things out quite easily and fly hands-off in level flight for more than a few seconds without things getting out of hand. But it makes sense that the Tomcat is simply a different kind of beast and trim doesn't serve the same purpose as in those other aircraft. Luckily the complexity of the flying is one of the things that I love about the F-14 so no problem there! The trim acting this way just didn't seem intuitive to me at first.
  4. Well PIO may have been an exaggeration; but my point was I feel like I'm constantly chasing the trim around - I get nearly stable with, say, slight back stick pressure required, so I do a single trim up press. This then eventually puts me into a slight climb, so I try to cancel it out with a single trim down press - but this then puts me into a slight descent, so I try to cancel it out, and on and on and on. It seems like I never get perfectly level without constantly needing to correct. And so yes, I realize this isn't a FBW aircraft, but from experience with other simulated aircraft, I highly suspect that if the trim increment was about half what it currently is, that single trim press would likely get me right where I'd want to be.
  5. The wings would move in this situation, why? That seems odd to me. Either way though, the specific situation I'm trying to solve here is a constant airspeed level flight, so the wings most definitely would not be moving during that time and should not upset the balance at all. This is exactly my point. I would imagine that in the real plane, the pitch trim has adequate sensitivity per press of the trim hat switch button, that it would be a fairly simple matter to completely trim out the stick forces during a constant air speed level flight situation. But what I'm seeing on my end, across several different joysticks over the years, is that each press of the trim hat switch changes the trim position an amount that is larger than what I generally need, thus inducing a PIO type of situation. On other aircraft, lua file changes have allowed us to, say, reduce the pitch trim increment by 50%, and It's been a great improvement. But it doesn't seem like such a change is possible with the F 14, at least upon my cursory look through some of the lua files.
  6. Also, we should acknowledge that level flight is only one condition in which a pilot may want to use trim. The point of a trim system is to allow the pilot to eliminate stick forces while holding any attitude they desire, obviously assuming that airspeed etc. remains constant. So the pitch trim system should allow me to hold a climb, descent, or level flight. I think it's confusing the issue to simply say that trim is not supposed to be autopilot; it's two different situations.
  7. No, I'm not saying it should allow perfect hands off flight for a long period, I'm saying that it should at least allow a degree of control that does let you trim out stick forces such that you can take your hands off the controls for a few seconds, and have the plane maintain level flight during that time. Are you suggesting that on the real aircraft, the trim function is not supposed to do this? Its function is to simply reduce stick forces without being able to easily eliminate them? If so, this operates different to pretty much every other aircraft in the world, I would think.
  8. Sure, but presumably the designers of the Tomcat came up with a system that actually works as opposed to what we have in the sim at the moment. Why have a trim system if it doesn't actually allow you to trim out the stick force?
  9. Coming back to the Tomcat after quite a bit of time away, I was reminded of how frustrating it is to constantly be chasing the pitch trim around since the increment per button press seems way too coarse. There are solutions floating around here for several other aircraft that involve modifying the joystick default.lua file, but the F-14 is missing the relevant entries to do so. Has anyone come up with a solution to this over the past four years?
  10. Brand new in box Loupedeck Live custom button/dial console. My original LL was defective and so I got a replacement, but I’ve decided to sell it rather than keep it. New LLs sell for $270 (plus tax) online. Selling for $250 with free shipping, but within the US only. Using Wombat778's utility I was able to set mine up as an F-16 ICP pretty quickly, for example:
  11. I've used DCS UFC in the past but stopped about a year ago. Today I've tried it again and I cannot get the MFDs to register any button presses. I'm using 3 Android tablets - one for each of the F-16's left MFD, right MFD and ICP. All three can control the ICP without any issues, but none of the 3 can control any MFD, even after I select from the 'left / right / center' option in the middle. Has anyone else had any issues getting the MFDs to work recently?
  12. Thank you! The new download solved it, looks great, such an improvement in readability.
  13. This looks great, but can you explain exactly how to darken the map? I'm not familiar with which of the four values need to be changed; I figured it was the fourth, as maybe it was an alpha channel, but it didn't seem to have any effect.
  14. This works perfectly, thank you!! In just a few minutes I got an F-16 ICP set up using your plugin. Really nice job.
  15. Thanks - yes, turned out I was on stable without having even realized it; I'd uninstalled DCS a few months ago and when I recently re-installed it, must've forgotten to do the Open Beta version. Still though, the '@openbeta' option refused to work for me, but worked when I specifically used '2.8.0.32066@openbeta'.
  16. So did this fix it for you? I'm still getting the same "2.7.18...' is up to date" message no matter what I try.
  17. Bought new in February but only used a few hours. Perfect condition with no problems at all. Goes for $443 shipped from the WinWing website site; I'm selling for $375 which includes free shipping within the US.
  18. Yes it is. Are you in the US? PM me as I don't check the forums very often anymore.
  19. Bought new in 2020 for $800 total. Perfect condition with no problems. This combo goes for $600 shipped new from VKB right now, but I'm selling for $450 plus shipping (within the US only). Also throwing in Virpil joystick cover for free. Package Includes: - MCG Ultimate Grip - Gunfighter MkIII base - 200mm curved stick extension - 50mm straight stick extension - Small base plate - All included optional springs and cams MCG Ultimate Grip: Right-hand grip design 24-32 programmable buttons, based on module installed 5 analog axes (2x slew control mini stick axes / 2x trimmer mini stick axes / 1x brake lever axis) Dual-stage trigger (trigger 1) Metal folding trigger (trigger 2) with two-position sensor (flipped up/down) Mini stick module Hat switch module Button caps (black color) Screwdriver Set of grip fasteners Gunfighter Mk.III Base: Hardware Built to Last All-metal gimbal w/ adjustable axis dampers Swappable cams and springs “Avia” cams with progressive loading (soft and hard center) “Space” cams with linear loading (soft and hard center) Cams made of hardened stainless steel alloy Blackbox w/ 32-bit ARM MCU active USB 2.0 controller Set of springs Spring installation tool 50 cm (1.6′) interface cable 180 cm (6′) USB 2.0 cable Features Works with all flight simulations No drivers required Digital Hi-resolution contactless sensors Save and load custom profiles Software tunable axes Upgradeable firmware via USB interface Gunfighter Pro-L(ong) comes with a 200 mm Stick Extension 200 mm (8″) curved extension Set of #50 springs – extra strong Grip fastener https://vkbcontrollers.com/?product=gunfighter-mk-iii-modern-combat-edition-ultimate
  20. I believe it's 'WAS Up', in other words press up on the Weapon Action Switch to arm/select the guns.
  21. After scouring the forum I didn't see this anywhere, so I had to figure it out on my own, but now that I did, I thought it was worth sharing: The Jester/Iceman AI menu can be resized. For me this is helpful as I play on a 65" 4K TV and sit quite close to it, which is ideal (in my opinion) for cockpit readability, but the Jester AI menu being so large by default felt unwieldy to me. I've now shrunk it down to half size and it's so much better. All that needs to be changed is a single value in your main DCS folder: \Mods\aircraft\F14\Cockpit\Scripts\JesterAI\JesterAI_page.lua, line 26: Change 'scale = 1.0' to whatever you desire, 0.5 in my case. Note that this may not work for VR; I've no way to test it as I don't have a VR headset.
  22. Still available, price dropped.
  23. We should probably caveat that the 9% number came from AeriaGloria's tests and have never been actually quoted by anyone from ED, right? So that may not be the actual number. Either way, your point stands, that -- at least following their presumed logic for implementing it in the first place -- the 'deadzone' chosen should've been smaller.
  24. Just wanted to note that I recently did the Neogel lubing process as shown by TellerJohn above, and it has indeed significantly improved the feeling of my collective. Nearly no stiction anymore! Thanks.
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