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GregP

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Everything posted by GregP

  1. Has anyone else’s boxes included a little screw for locking the twist mechanism? I just realized that seems to be the one thing missing from mine.
  2. Got mine today too. LOVE IT! Such a different, and better, feel. The only extremely minor complaint I might have would be that the lower left hat switch, which should be labeled 'GATE CONT', has been stamped twice in slightly differnt places, making it unreadable. But personally I couldn't care less. The weightiness, the higher quality switches, the customizabillity -- I already swapped out that lower left hat for the 'knobbed' version -- this thing is gorgeous. Very happy with the purchase, although sort of not looking forward to having to figure out again how to map everything within VKBDevCfg as I had to do when I first got the MCG Pro. Not a real problem though.
  3. I've got a JetSeat that I bought new 2 years ago but no longer need. It's in perfect condition, no problems at all. Selling for $125 plus shipping.
  4. I’m long overdue on giving the Viggen the attention it deserves, so I’m very much looking forward to going through the guide as I learn this beast. Thanks for your hard work yet again!
  5. This looks incredible, and as a very happy MCG Pro/GF3 owner, I’ll absolutely be upgrading to this beauty!
  6. And in case anyone missed it, Reflected just put out a beautiful recreation of that first flight paint job over in his ‘Liveries Megapack’ thread.
  7. Absolutely gorgeous work as usual! I look forward to commemorating the flight tonight using this skin. Thanks for all of your hard work on all of these amazing paint jobs.
  8. Yeah, I’ve tried two VR sets over the past few years and ended up selling them shortly thereafter, because I’ve been spoiled with playing DCS on a large 4K monitor for several years now, and the drop in resolution in VR was just too noticeable. That being said, those experiences definitely convinced me that VR is the future of sims like this. The added sense of immersion is absolutely astonishing compared to what I’m used to in plain ol’ 2D. I’m hoping in a few years both VR tech and video cards will be able to support making it a realistic alternative for me. Also I should note that you and I seem to be very much in the minority. From what I’ve seen, the vast majority of flight simmers can never go back to 2D once they experience VR for the first time.
  9. Glad to hear you’ve moved to 32gb RAM as that definitely helps. Good luck with framerates and it might be worth trying windowed 1080 if 1440 is too slow.
  10. Welcome to the forum and to DCS! Seems you’ve got a strong machine other than the video card. However if you’re planning to play at 1080p resolution, your 1070 might be sufficient if you’re willing to drop some graphics settings. What kind of monitor are you using, and what’s its resolution?
  11. I’ve tried everything over the past few years: triple screens, single large 4K, 49” ultra-widescreen, 37” 3440x1440 and 3440x1600. In the end I came back to the single large 4K monitor. I currently use the LG CX 48” 4K OLED and I’m very happy with it. In my experience, nothing beats the immersion of a large 4K monitor, because you’re not sacrificing any vertical resolution and thereby losing top or bottom of the cockpit, and you can make everything seem nearly lifelike in size, eliminating the need to zoom or lean in to read things.
  12. So no one else is having any trouble at all with Tapatalk?
  13. Doesn’t seem to be working for me: the only place I can see any threads is on the Home tab, can’t see any timeline threads or subscribe threads, forums etc. Has Tapatalk maybe just not been hooked up appropriately yet?
  14. Just wanted to note that I tried the Guns and SW training missions today after a long time; I found that if you immediately go into active pause upon loading into the mission, then when you hit 'space' as instructed when the verbal explanation is done, the air targets spawn just fine. So it seems that all that is broken is that the missions aren't starting in active pause on their own anymore.
  15. I finally got around to trying some of these training missions tonight and all I can say is, WOW! Really nice job, they're fantastic! Thank you so much. These really are the perfect training accompaniment to such an incredible mod.
  16. Ok, lots of good points here, thanks for responding. I was concerned/confused that maybe there was something very obvious that I was missing, something that would make the experience of flying the A significantly different from the B in some particular aspect. But it seems that it’s more the common sense things like it being the original version, comprising such a large percentage of the fleet, so much combat experience, the obvious point of it still serving with Iran, etc. That all makes sense and clears up the confusion for me, so thanks!
  17. Thanks Northstar98. Perhaps a better way to word my question would be, is there some gameplay experience that you expect to have with the A that you couldn’t get with the B?
  18. Thanks! That was exactly the kind of answer I was looking for. Great points.
  19. First off I want to clearly state that this question is not in any way intended to criticize or minimize the fantastic work Heatblur is doing on this module; the F-14 is by far my favorite DCS module and at this point, I'll buy anything they put out. However, I genuinely feel like I'm missing something -- are people excited for the -A simply because it's another version of the Tomcat? Or is there something different enough about it that you're specifically excited to fly the -A? From what I understand, it will basically be a lower-thrust, more temperamentally-engined Tomcat. Is there something about it that people believe to be superior to the -B? And again, I'm asking an honest question here and looking for input, with no ill intent toward Heatblur whatsoever. Frankly in my book, just the fact that we can now do afterburner carrier launches (right?) would be enough for me to get excited about the -A. :) But I'd like to hear specifically why others are looking forward to it.
  20. I've always used the mic button on the throttle: forward for zoom in slow, aft for zoom out slow, press for zoom default, shift+press for zoom all the way in.
  21. It’s not just the format, which is really bad, but also the host of problems like broken subscriptions, broken notifications, Tapatalk not working correctly. I get the desire to make mobile browsing better compared to the old forum, but this move strikes me as exactly the opposite of what is needed right now with that other mammoth flight sim potentially pulling away so many DCS fans recently — myself included. Frankly if keeping up to date on the topics users care about becomes too much of a frustrating chore, it’s going to permanently drive them away. I hope that doesn’t happen, but in its current state this forum doesn’t offer much hope.
  22. Still issues with thread counts though, for example. In my ‘Subscribed Threads’ section, some of them show nonsensical counts like ‘833/825’ and the most recent posts refuse to load, eventually leading to error messages popping up.
  23. The ‘Latest Activity’ option is extremely frustrating: on mobile in Chrome, at least, the list of topics shows the first post in each thread, rather than the last, thereby completely defeating the point of having a quickly-accessible capture of the most recent activity on one page. Instead it requires the user to click on each thread and go to the latest post. To make matters worse, when you click back to return to the list of topics, you are returned to the main forum page and have to once again manually choose the Latest Activity option.
  24. Another Tapatalk user here very disappointed that the new forum isn’t working (yet?) with it.
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