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paco2002

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Everything posted by paco2002

  1. When is the Danger callout triggered? Sometimes, a plane hits me and damges me severely, but I don't get a Danger warning, I only get a Danger callout when the plane is like this, and I think its quite "late" for telling me that I'm in Danger :megalol: Just wanted to know if the way that it works is the correct one
  2. They said that they will add them, once the 3D design is fully completed
  3. I like to do that kind of things when I have free time, if Daniel has a time, and wants the JF-17 to get fixed ASAP, he is doing the correct things
  4. When the JF-17 is completed, there is going to be 10 skins for the plane, instead of the 4 we have actually
  5. Weather Awarness, it's for looking for storms or something like that?
  6. You can fix the HUD Pressing FPM in the UFCP panel
  7. I think it beeps me because I pull up too soon. Which speed do you recommend?
  8. No worries mate, you are right, thanks for the help!
  9. I guess it is intended to be like that, if you want to see if your engine has fails, click on ENG, and if you want to see if something is on fire, click on FIRE
  10. I know what it means FP-A, but I was meaning that the FP-A button on the MFCD, when you click it, doesn't set the DST that you have selected. But don't know if it works like I said.
  11. When you pull up the nose, it starts with a bep-bep-bep-bep, like a warning for not doing a tail strike.
  12. I've been trying to do a take off without the beeping sounds (Due to high AoA I think), each time I try to do a take off, it beeps, With load is more evident. Here are my questions. First one:Is it normal to get beeping in the JF-17 while taking off? I do something wrong? I pull up gently, at 120-130 and let the plane take off while getting around 6-9 degree pitch up. Second one: I've heard that the JF-17 takes off without flaps, but, do you need flaps for take off whit weapons on it to assist the plane to generate lift?
  13. I honestly would like to see a complete manual of the JF-17, it has soooo much to learn about. I'm sure they're working on it
  14. Thanks for the tip!
  15. Copy, thanks to both of you for the help!
  16. Yeah, that's true, not sure if he's referring to those effects or the general illumination of the screens
  17. Too much use of the radar LOL. Jokes appart, I set a couple of things to fail in my plane in the mission editor, and I was like "Servo Overheat? How do you do that in a plane?" xD
  18. Maybe this is a bit off-topic, But I was having a look to all the things you can made them fail, and it's awesome! And all of them are simulated! Really appreciate that! Thanks.
  19. Thanks to both for answering! I tested the PFL and is it really useful indeed, just wanted to ask if the JF-17 has the MFL, I cannot find it.
  20. Nevermind, BITs are working fine xD
  21. It is linked, if you turn your Cannon GS to on. If you press your trigger the engine will go to idle while you shoot your cannon to avoid your engine to ingest smokes from the cannon.
  22. Somehow? It's a simulation team, that is developing a module in a sim, i think you could belive them.
  23. I was reading the Abreviation table of the JF-17 and I saw an SCA abresviation, wich means for Self Controlled Aproach, is that an auto-pilot? like an ALS or something like that?
  24. Thanks for quick answering! Keep up the good work, Thanks!
  25. Inside the DST page, there is a button that says FP-A, i guess its for setting the selected DST as the FP-A, but it's not working. I'm doing something wrong?
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