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Everything posted by paco2002
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Hello, I have a question, is there any way to change thee control type of the CM802AKG? When I have control of the missile, it Will work as intended, but as I use buttons, and not axis, the missile Will keep turning and I Will have to fight the controls to center it again, and that sucks because I lost all the precisión of the weapon. So, is there any way to "actívate" the autocenter while using buttons with that weapon? I saw the pre-launch videos of the AKG and it had autocenter, but don't know if it was an axis (If the answer is no, I think it should be added to the Specials options.)
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When you do Fast alignment you need to put your Lat Long, but here goes my question, if I use my Ground Crew to align, it should ask me the Lat Long aswell? Im not doign a fast alignment, so in GC alignemt, it takes more time, but I have to put the Lat Long aswell? Maybe is a bug, I think so at least.
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Mi-8 maiden flight, got it in the bundle. Mmmmm...
paco2002 replied to S. Low's topic in DCS: Mi-8MTV2 Magnificent Eight
TIP: Learn to use the fire extinguisher and setting off fires from the engines, it's a useful thing that can avoid the helo to burn. If fire in engine: turn off that engine with the handles above you're head, after that turn off the fuel cutoff valve, and use extinguisher. After that go to the closest farp, you got 15-20 mins before you only alive engine turns off aswell from overheating. My favourite helicopter by far! -
The important thing is that he's ok.
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Weapons diagrams doesn't say that
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MATE, THAT'S AWESOME. CS Is one of my childhood games!!!! Waiting for Link to download!!! Fantastic Job!!! P.S. How can you kill it? Anti Ship missiles or Air to Air? xD
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And how about adding 2 BRM-1? -One that doesn't spins and can be buddy lased. (Maybe in the AT missiles? Don't know if that's the limitation of DCS) -And one that spins, and CANNOT be buddy lased, only beam riding, the ones that are in (Rocket section) I think that this way we would have a fast, and easy* soultion for all, the ones that want the beam riding ones and see them spinning can use it and have it, while the other ones that want to do buddy lasing operation, can have them and use them. Don't know if it would be possible to maintin the same flight caracteristics for "both" ideas/versions, but that's my idea and just wanted to share it * Maybe is not as easy as I thought xD
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VR Shaders mod for better VR experience
paco2002 replied to Kegetys's topic in Utility/Program Mods for DCS World
I've been using this mod for a while in MP and had no issues at all. Take in count that 2.5.6 is trash in terms of stability right now -
For when the DD with RWR and Radar ;D
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F-5E - Night Vision Goggles add-on mod
paco2002 replied to Reckoner's topic in Utility/Program Mods for DCS World
Can someone make a NVG mod for the FC3 planes? -
This should be something to speak about. If the rocket spins, it cannot be buddy-lased, but if the rocket doesn't spins, it can buddy lased?
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BUG: When flying in multicrew on cruise, if copilot closes the flexible gunsight, the UH-1H will lose its engine and fell off the sky.
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I mean, I get the thing of overloading the plane, but, it would be almost as same as light if you load 2 MK-20 instead a single MK84 in the inner pilons (3-5), at least, I think so. And aswell, I don't think its going to be a "Game Braker" or something like that, it just gives you a wider flexibility when atacking soft targets.
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Hello, Im sorry but I had tests and thing to do. Here is the Video: The main issue is that it cannot get a valid lock/tone whilo off-boresiting, you have to put the enemy in front of you, and that can be hard while dogfighting, and I don't think thats the way the missile Works. (Sorry for the bad qual, I modify the wrong thing in OBS :doh::doh:)
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I wasn't expressing myself correctly. I was meaning why we don't have it, wasn't referring to the image, I was speaking about, maybe, a technical limitation, or wheight limitation or something like that. This time I think i have been more clear about that :) . (I'm curious, just that ;) )
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Any admin can help us? As I said, I see no reason at all for not beign able to load small weapons in the inside pylons
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This should be added ASAP
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BUMP
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Title + Info There is Mk20 (and smaller bombs) on the outside pylons, but in the inside ones there only Mk83 and Mk84, is there any reason for that?
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Los 120 son los mismos tanto en el F15C, F16, F18 Inclusive aviones de la IA
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I never heard something about the IFF failing to identify contacts, and same with the radar, maybe you have to have a look at the manual. The AMRAAMs does behave as a Semi-active missile, until it enters pitbull; I personally shoot AMRAAM from a F-15 and, when fired they look for an objective and track them correctly. If you’re in a dogfight and something hits you you’re done, thats how modern warfare works, many times one hit equals one kill (very few times you can survive). I would like to see a photo of the module flying without 2 wings XD. Many people are flying with high fidelity modules, and they don’t have any disadvantage compared to FC3 ones, wich BTW, they have the systems correctly simulated, and for example, the JF-17 has the enemy ECMs simulated on the Radar, but the F-18 doesn’t have them simulated, so re-think that. The IFF never fails for you aswell, the only plane that can “fail” with the IFF is the JF-17 if it’s not porperlly setted up in TRS and INT options. Never heard anything about “Galactic Missiles”. The advanced observers is an issue, but killing their AWACS will do the job. If you don’t trust or know the systems of your plane, you have a problem.
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How do you manually lase?
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I've been looking for the button, but I couldn't find the button for activating the laser, any idea on that? :helpsmilie:
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This was what I was looking for!! Thanks! :thumbup: