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Everything posted by Vakarian
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fixed Non-static objects do not stay in mission where they are places
Vakarian replied to Vakarian's topic in Mission Editor Bugs
This issue seems to be resolved. After few tests, non static units are now correctly travelling on the ship. It does work only for the amphibious units (likely due to the issue where non-amphibious units can't be placed on water) but it's a progress- 1 reply
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fixed Objects not rendering when watched from certain angles
Vakarian replied to Vakarian's topic in 2D Video Bugs
Hi there @Flappie. Thanks for not forgetting this As far as I can see, the issue seems to be resolved. Watched the track (yeah, it is nice how it still works) and for the whole duration the IFVs were visible on the ship. We have a saying in my team at work "Due to sufficient time passage, the issue seems to have fixed itself". Pass along the thanks to the team, they must have done something to fix the rendering issue. Also, for everyone else watching. this is why we do tracks for bug reports. Might seem meaningless, but it isn't. -
But the base exists already. Two versions of it.
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This was recently reported, but I'm betting there are more reports like this in the history of the forum
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Military Assets for DCS by Currenthill
Vakarian replied to currenthill's topic in Static/AI Mods for DCS World
Is there any change to get REDFOR infantry units? AFAIK, we have only basic AK and Igla dudes from REDFOR, while with your pack we have some diversity on BLUFOR side -
That's the artefact of the recording, not a planned change. IIRC it happens when recording using Nvidia Shadowplay
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Extreme distortion at the edge of wide screen monitors
Vakarian replied to MoppleTheWhale42's topic in General Bugs
This is happening even on 21:9 resolutions (3440x1440), it does look weird, but it also has some advantages. When flying formation, other guy is "zoomed and larger" so it's easier to keep track. Although, in all seriousness, if this could be adjusted, that would be great. Can provide whatever info is needed -
acknowledged Aircraft markings after latest uppdate.
Vakarian replied to Jsood's topic in Bugs and Problems
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Well, yeah, that makes sense. "o'clock" positions should be matching the TSD only if it's in "track up" mode. If you set it on "North up", you are flying due west and hear "SA-8 3 o'clock", you want the it showing UP on the TSD, not on the right side as that would mean it's at your 6, not 3. You have to understand two different spatial references being in place when you put the TSD "north up" and you hear CMWS call in relation to your aircraft. They are not the same.
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Yeah, that's a bit of an old news, a fact known for a while. Just wait patiently and it'll get here eventually.
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CTD when entering a letter and pushing a radio button
Vakarian replied to idenwen's topic in Bugs and Problems
Happens the same in front and back seat, here's dcs log if it helps. Easily reproduces per idenwen's instructions dcs.log -
A 10 C II key bind and AXIS/ROTARIES
Vakarian replied to Flav's topic in Controller Questions and Bugs
It would be a lot better if these bindings were added in by default, rather than having to rely on 3rd party mods for that (and not just for A-10...) -
No engine sound on F10 ingame map. Feels like you left the aircraft...
Vakarian replied to winghunter's topic in Sound Bugs
Nope. Leave it as it is -
Wow, so simple. Honestly, I'm ashamed to tell what I've tried googling to find them only to fail miserably... Thanks a lot, found them and ordering them immediately so I don't forget.
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What are your plans for the double potentiometers used for Radios 1/3 and 2/4? I've thought of designing the UFC myself, but that single item threw me off so much I thought of finding a potentiometer with a push button and just using that as a modifier
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Does the app need to be in any specific folder to works properly? I'm experiencing that the options.lua filed gets messed up every time I load DCS through the updated utility (using updated version, pressed "save" button before starting). For example, I set what I want for my graphic settings in the utility, start DCS and all options are set to as low as possible. Also, it seems like authorization data got messed up too as after seeing this loss of graphics settings after using utility, I manually started the DCS using MT exe file and then I had to log in again. On a hunch I went to check the special settings and they also got restored to defaults after this... Any clue what to try next? I've checked the log file, no errors showed up (at least obvious ones)
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If I read the IRL throttle diagram correct, the pinky switch on the pilot's throttle should move up/down for MAN2/MAN1 countermeasures dispense. However currently in game I see that it's moving forward/backward. Nothing major, but now that I've seen it, I can't unsee it Track file showing the switch movement is attached per rules pinkySwitch.trk
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Can we have a Speedbrake on else off?
Vakarian replied to Father Cool's topic in Controller Questions and Bugs
It's not a control to bind, rather the button option. When you for example bind speedbrake on to "BTN_69", you can bind speedbrake off to "BTN_69_OFF". That "BTN_69_OFF" is in the dropdown menu which you need to select. That way when you move your switch to on position it will deploy the speedbrake and then when you move the switch to off position it will retract it. -
Can you like stop mentioning VAICOM whenever someone posts a question about the radios and possible bugs with them? It doesn't bring anything to the table, especially when troubleshooting a bug.
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Ah, thanks for clearing that out
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Are you guys maybe seeing something like this?
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Wow, you couldn't be more wrong.