Dr_Arrow
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Everything posted by Dr_Arrow
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Which is easier to learn A10C or Blackshark?
Dr_Arrow replied to Dudester22's topic in DCS World 1.x (read only)
I'd say that cannon employment on KA-50 is very easy, just lock in shkval, auto-turn to target ON, shoot. Without auto-turn to target just put the target in the big square on the HUD and shoot. The cannon is very precise and has nearly endless amno. -
This is not an issue, this is how the real thing works. In the real helo without pressing the trim button the stick is hard to move. Pressing the trim button removes forces acting on the stick and disengages the attitude autopilot allowing you to move the stick freely. After releasing the trim button the stick is kept firm in its current position and new commanded attitude is maintained. If you have an FFB stick and use simffb program, it works exactly the same. So it really is not an issue but a feature.
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You probably meant that pressing the collective brake does not disengage the alt hold channel as it should. Now it seems that pressing the collective brake has no effect on the ALT hold channel, collective brake release however assigns new altitude.
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This could be it - although it is quite strange to dampen the altitude channel - allowing only gentle climbs/descents. I'll post a track tomorrow.
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I've read this several times and I am doing exactly what's written there.
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Hello, I have quite a few hours in the Shark and I've read all the manuals, watched all the videos, but still have one problem with collective brake that I think is a bug or I am doing something wrong - please evaluate it. To illustrate it: 1. I am flying with 3 AP channels engaged (pitch, roll, heading) 2. I climb to the desired altitude let's say 800 m. 3. Manually stabilize the altitude with collective so the vertical speed is zero for the given forward speed. 4. Now I engage altitude AP (set to baro) and the Shark maintains the altitude (rotor pitch blades angle changes automatically) and the channel has enough authority to change the pitch. 5. Now I want to climb another 50 meters. I depress the collective brake (animated collective brake is depressed). 6. Increase the collective while still holding the brake depressed. 7. Autopilot is fighting me and is decreasing rotor blade pitch (it can be seen on the indicator that the rotor pitch at first increases a bit and then returns to previous level). 8. Shark does not climb unless I pull the collective lever beyond 20% authority of the alt AP channel (still holding the collective brake). What am I doing wrong? Or what can be wrong? As I understand, with collective brake depressed AP channel should be off and I should be able to change rotor blades pitch freely. Thanks to everyone for their answers and time.
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It would be nice to have the weather updated according to real-world weather similar like it is in FSX. I am usually using only the standard weather and set it to the weather I see outside the window :) I am not able to set the dynamic weather to reproduce some realistic weather, it is usually either clean sky or brutal winds :)
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This means that you can have only one type of bombs (you cannot combine FAB-250 and 500 on the same aircraft), or one type of laser guided missiles or one type of rocket pods. You can however combine bombs, rockets, guided missiles with some limitations.
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No problem, our AF used SU-25s in the past and I am in contact with technicians and pilots who worked on them and I asked them about loadouts, which were operationally used. Weapon "computer" as well as other things is very simple in Su-25 and you cannot even mix different types of bombs and usually only a single type of weapon was used with fuel tanks on inner pylons, which were nearly always used. Operational loadouts from Afghanistan/Chechnya are also described in the book by Y.Gordon which confirms what I've been told. He even states, there were squadrons which specialized in rocket weapons and some on bombs only. In general, Su-25 can take a lot of ordnance but IRL there are limitations. In operations, simple and relatively light loadouts (at around 1500 kg of load) are/were used. People often load the 25/T with everything possible and then comply that it handles like a pig and has a limited range :) The other thing to remember regarding fuel consumption is that Su-25 sports modified Mig-21 engines without afterburner and is a frontline attack aircraft not very suitable for long range deep strikes, other aircraft are used for this role like Su-24.
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This is absolutely unrealistic loadout - in real life usualy 4xS-8 pods are carried or 4xFAB-500 or two guided missiles. The figures you are giving are absolutely realistic and I don't think the game would mistake liters for kilograms - all specific engine fuel consumption are using kg or lb in calculations, liters are never used.
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Why should the fuel capacity be 3500 kg? Standard Su-25 without droptanks has 2750 Kg of internal fuel, the T version is at 3800kg. These figures in DCS are certainly correct.
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I think, it is correct to name those blue buttons as AP buttons - because they provide stability augmentation (oscillations damping - SAS) as well as angular stabilization in pitch, yaw and roll axes (basic AP functions). IvanK also designates them as AP buttons.
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I have flown KA-50 at first and after I mastered the 8 and returned to KA-50 I cannot imagine flying it without autopilot channels under normal circumstances. Now I appreciate even more what the AP channels (on top of SAS) are doing for me. Control of the Shark seems now so easy and gives me a plenty of room to concentrate on the mission itself, weapon employment, sensors, etc.
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I hope that it stays how it is, Russian coalition speaks Russian, as it should. It was really awkward having to mod the sim to have Russian communications when flying for them.
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This has been really annoying for a long time. I've asked for it several times on the forums, but I got no response. Su-25 really suffers from automatic waypoint switching as you have no other way to fly to a waypoint. You are flying to the target waypoint and at 2 km or 3 km bang, you are pointing to the next waypoint and you even cannot switch back. The real RSBN does not automatically switch waypoints and it shouldn't be that hard to stop that for Su-25.
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I have it on lowest setting (256), but Mi-8 mirrors seem always to be on some higher setting, no matter how I set display resolution the mirrors are still the same.
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I don't know how others have it by Mi-8 mirrors kill my FPS much more than any other aircraft in the sim. At times over bigger cities the mirrors take 50-60% of FPS. With mirrors off I never get under 30 FPS with my current set-up and settings with mirrors on I got to 14 FPS over Novorosiysk. Would it be possible to add an option for lower details in the mirrors (it looks awful having them black when they are off)?.
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Absolutely fantastic Mi-8s from an airbase 30 km from my hometown :) :thumbup::thumbup::thumbup: If I might ask, is it possible to remove the heat shields? :)
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Let's hope that it get addressed - it also works in KA-50. The only way you can get the rudder trim to work is to disable FFB, but it is not much of a solution.
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Yes, the yaw channel of autopilot has nothing to do with trim.
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That pretty much answers the question, with FFB turned on - the rudder trim does not work. It is probably a bug. I also have G940 and rudder trim does not work even when its enabled in the special tab.
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do you have a FFB stick?
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A little question about the Rudder Trimmer...
Dr_Arrow replied to Skulleader's topic in DCS: Mi-8MTV2 Magnificent Eight
Thanks :) - I know that, however I would welcome to have at least the centering trimming (optional) method working as in Ka-50 when using FFB :) -
A little question about the Rudder Trimmer...
Dr_Arrow replied to Skulleader's topic in DCS: Mi-8MTV2 Magnificent Eight
Well, I agree with the pedals - but the FFB stick using the SIMFFB utility works very closely to the real thing - I was able to fly a full blown military sim Mi-8 with fully actuated controls and I will be going there again in December (with my newly acquired flying skills :) -
A little question about the Rudder Trimmer...
Dr_Arrow replied to Skulleader's topic in DCS: Mi-8MTV2 Magnificent Eight
Rudder trim does not work with FFB enabled (even if I enable rudder trim). Even if it might be closer to reality, it is quite tiring flying with pedals always depressed somewhere...
