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Sabre-TLA

DLC Campaign Creators
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Everything posted by Sabre-TLA

  1. Watched your trk file and target 3 and 4 were destroyed by the bombs as expected. Then you get the message to contact Jaguar (see screenshot of the replay log). Not sure why the JTAC called an Abort but you were successful in killing both infantry targets and we didn't see Badger get destroyed as your log indicates. We do remove Badger from the map once the engagement is over (so it won't get involved with any other red units) but we didn't hear any "Blue on Blue" messages in the replay either like it was destroyed by a red or blue unit. The replay indicated to contact Jaguar. I recommend a DCS Repair and a uninstall/reinstall of the campaign files to ensure nothing is corrupted. Are you using any mods? I'd remove those as well and see if it plays differently. Also try the practice mission and see if you get the same result. The units and triggers are the same.
  2. You are right - that doesn't make sense. Is it reproducible? Does it happen very time you bomb that unit? We will retest and see if we get the same effect. EDIT: We retested the mission and it played fine. We were able to destroy both sets of infantry with single Mk82 drops (in the center of the infantry column) and it didn't impact Badger. Nor did Badger get hit by any other fire. We were able to move onto Jaguar and complete the mission. Maybe a one time glitch?
  3. Likely splash damage from your bomb. Try dropping in the middle of the line of troops to avoid the blast damage from reaching Badger.
  4. I'm not sure what you mean. There is definitely audio in the mission. Maybe try a DCS Repair or re-install the campaign.
  5. Try and reduce speed and center the joystick before turning on the Manual Reversion. When it's on you have to fly with the trim knob instead of the joystick. Too much joystick and you will get huge oscillations. It's very challenging but the more you play with it the more feel you get for how to fly under those conditions. Good luck!
  6. That's weird. Is it reproducible? Your summarized mission rating will be the lowest rating of any section so if you pass all areas you get a Qual. If you got a qual-minus for maneuvers then you should have got a qual minus provided all the other areas were qual or qual-minus. An unqual in any area would give you an unqual for the mission (like if you crashed the plane on landing for example).
  7. Take a backup copy of your logbook just in case but I don't think you will lose progress if you reinstall the campaign. If you do have problems email us at mapleflagmissions@gmail.com and we can edit the logbook for you.
  8. Congrats! :thumbup:
  9. That's it! Good job.
  10. This might help:
  11. Still being worked. It got sidetracked by the Aggressor campaigns. All the voice overs are done and we continue to port updates from the A-10C BFT campaign to it. I can't give an ETA yet but we are getting closer every day.
  12. Stay away from any of the populated areas (cities or towns). If you are flying over the lakes, fields or forests you should be ok.
  13. Did you hit the TOT (Time on Target)? You have to be within I think 30 seconds of the TOT at the correct Altitude. If it says you were too late then the timer expired before you got close enough to the waypoint. You can upload your trk and we can review it but the timer starts as soon as you get the instructions for the next waypoint so check your clock and add whatever the time amount indicated is and try and get to the waypoint by that time.
  14. The voice overs are nearly identical between the campaign and practice missions so I would recommend a DCS Repair and / or uninstall and reinstall the campaign.
  15. Try hitting the waypoints as indicated in the flight plan. The FE's instructions are for additional guidance but if you fly the flight plan as indicated you should be able to pass the mission. The triggers for the instructions are centered on the waypoints so if you are too far from them you could miss a voice trigger but the mission should still continue ok. If you can upload a trk file we could review it and get a better understanding of why it's not playing as expected.
  16. We are working to update the campaign with new voice overs so we will consider changing the shutdown time to make it longer. The campaign package does provide an interactive shutdown training mission and a practice mission so we expected users would use those to become proficient before trying the qual campaign mission. Certainly 2 minutes to complete the checklist without knowing it well would be a challenge for anyone.
  17. Compare your flight to this video. I'll check the tirggers but I think you have to descend after you have clearance to land (if you do it earlier you will break the pattern altitude limit).
  18. Well done! At least you didn't get killed - though I think the aircraft is ready for the scrap heap! :thumbup:
  19. That's a known issue. Not sure what DCS release version that change happened in. Make sure your joystick is centered and use the trim buttons to control your elevation, pitch and roll and slowly make your descent. When your speed gets slower and at lower altitude it seems to clear (at least it did in our testing).
  20. Yes I would think that would be appropriate. If you ever have seen any of the MayDay episodes pilots have also landed on highways, roads or fields. Whatever works best given the emergency situation. Getting back to the airport would be preferred if capable.
  21. Sounds like you have the procedure correct: 1. Move the inoperative engine throttle to OFF. [RALT + END] 2. Move the APU switch to PWR. 3. Set the Engine Operate switch of the affected engine to MOTOR. 4. When the affected engine ITT is below 100C then move throttle from OFF to IDLE. [RALT + HOME] 5. Move the Engine Operate switch back to NORM. The key command for Left Engine Off to IDLE is: RALT + HOME Make sure your left throttle is actually in the OFF position: RALT + END Please report back if you continue to have problems and we can investigate further.
  22. Yes you should land on runway 13 (heading ~120). If you look at the flight plan and contact ATC to get an approach vector (INBOUND) they should direct you to a point west of Batumi, then turn back east to Batumi on approach to runway 13. This runway does have PAPI lights so you can judge your glidepath (at least it did the last time we tested it in 2.5). You won't see them until you are close (and maybe even closer if you are in VR). They are on the left side of the runway when on approach.
  23. Not sure why ATC wouldn't respond. The aircraft has 3 radios so check to make sure you are using the correct controller for the correct radio. Other than that try a DCS Repair or uninstall and reinstall the campaign. You do have to fly the pattern as briefed (don't wait for the FE to tell you to turn if you are at a waypoint and clearly see the flight path turning to the next waypoint). The trigger zones are located at the waypoints so if you stay on the flight path you should hit the next trigger zone in sequence. Email us at mapleflagmissions@gmail.com or post again to the forum and we can investigate further.
  24. That's a good point. The missions were designed before VR became really popular. We will consider making some adjustments for a future update.
  25. The real world shutdown procedure is much longer (for example you need to put the LEFT throttle to OFF after 5 minutes at IDLE). We didn't want the player to have to sit waiting too long to get their results so after realizing that most players can get everything shutdown within 2 minutes we felt that was an appropriate test benchmark. Plus the time constraint does add some stress to the procedure which does make it more of a challenge. Once you understand it you can complete the procedure in even less time as you can start shutting things down while taxiing back to the parking spot.
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