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Everything posted by ak22
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When will we see a major update to the games Core mechanics?
ak22 replied to ak22's topic in DCS Core Wish List
I never said their has been no improvements, while these are some great changes I don't see them and major changes to the game core mechanics/ AI changes. For example clouds they look great but does not effect the AI visibility. Multiplayer servers seem to still struggle with moving ground units and pathfinding/ performance issues, so most servers have static units to bomb. It does not feel like a warzone. -
When will we see a major update to the games Core mechanics?
ak22 replied to ak22's topic in DCS Core Wish List
What are these major improvements to the core gameplay mechanic/AI have i missed over the past few years?- 124 replies
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I feel this game has been out for long time and needs a major improvement with the core mechanics, Its great getting new models but the gameplay itself has not seen a major improvements in years. Just to list a few of things I would like to see. Major AI Overhaul/improvements especially in multiplayer Dynamic campaign Ability to save mid mission Improvements on current maps rather than new maps for example Persia gulf is missing some of the most important military base on the region and country's.. (Syria is a great example of how to make a map)
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Anyone find the menu sits high up? I sturggle when using track ir I find I have to look up high when aiming at tragets.
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I was going for the heaset but it looked uncomfortable I went for the Sennheiser Game one, I am very happy with them if you like open back headphones check them out.
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Soviet/Russian Attack Helicopter tactics for the Hind?
ak22 replied to Andrei Dragovic's topic in DCS: Mi-24P Hind
That cannon sounds terrifying -
Chucks guide seems to be up to date: https://www.mudspike.com/chucks-guides-dcs-mirage-2000c/
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same here keeps crashing when playing online.
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I know you said persia map is final but as technology advances we see maps getting better and more detialed, maybe you could add Qatar & Bahrain. Bahrain hosts the massivley important U.S. Navy's 5th Fleet which oversees the region, Qatar hosts Forward headquarters of the U.S. military’s Central Command at Al Udeid Air Base, turkey also has its own base in qatar.
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Will maps like syria you realise how bare persia map really is i reall hope it does get updated.
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[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
ak22 replied to shdwp's topic in User Created Missions General
Edit: I Captured the base! my tanks rolled in and shot the place up -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
ak22 replied to shdwp's topic in User Created Missions General
thank you when you say occupy the base do i have land on it? or will the AI Vehicels enter it once the enermy hase been cleared? -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
ak22 replied to shdwp's topic in User Created Missions General
Thank you for making this i am enjoying liberation, I have few questions how do i capture a airbase? How can i get my ground untis to advance and push towards the enermys buildings etc. -
Will you add Qatar and Bahrain its a shame to see emtpy desert thier...
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+1 persia map needs a update Qatar and Oman needs to be added no idea why they skipped on them....
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I tried Autostart on few diffrent servers and the insurments are caged hud is missing stuff.. The mirror looks strange when not used.
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Its here everyone 2.7 patch will add: MiG-29. Add to HUD the indication of waypoint number.
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I got my mirage yesterday and downloaded chucks guide but its outdate, Is the user manaual up to date? if not where can i learn the plane without read/watching out of date methods.
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Where has deka iron works been hiding? not heard much form them in a while ? hopefully they are all well and healthly
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+1 Mig does need some attention its a great fun to fly
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Would love to see later versions of the mig more mig 21 is a great thing
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I brought a new one it works perfectly.
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Is it possible to get the MFD at the bottom corners on my mointor? (same screen i am playing on) to save me looking down and zooming in always.