Jester986 Posted January 17, 2020 Posted January 17, 2020 Also saw Mig-21s over Syria at 1:03 and at 1 minute a Huey over probably the Marianas judging by the palm tree.
Silver_Dragon Posted January 17, 2020 Author Posted January 17, 2020 (edited) Has correct: - New night ilumination 0:03 - WW2 images can be on new Channel map as 0:45 - New damage model on 1:07 Edited January 17, 2020 by Silver_Dragon
Silver_Dragon Posted January 19, 2020 Author Posted January 19, 2020 From russian forum: Towing aircrafts not planned on a near future, but hope to https://forums.eagle.ru/showpost.php?p=4178965&postcount=111 No "pilotable" submarine planeed yet, but submarine IA can use torpedoes are in plans. https://forums.eagle.ru/showpost.php?p=4179258&postcount=117 To simulate ASW helicopters, that require full modeled submarines, with water phisics, thermoclines and sound propagation https://forums.eagle.ru/showpost.php?p=4179272&postcount=120 1
Silver_Dragon Posted January 21, 2020 Author Posted January 21, 2020 (edited) Canberra B MK62 AI by RAZBAM Edited January 21, 2020 by Silver_Dragon
Silver_Dragon Posted January 22, 2020 Author Posted January 22, 2020 RAZBAM pics: Canberra B.2 AI Bo105 PAH1 By Heatblur A-6 Intruder Forrestal Carrier.
Silver_Dragon Posted January 23, 2020 Author Posted January 23, 2020 New FRS.1 pic by RAZBAM By Deka, new AI unit in progress and a new module planned. https://forums.eagle.ru/showthread.php?t=261549
Silver_Dragon Posted January 24, 2020 Author Posted January 24, 2020 New pics on DCS screepshots in develop section. Ju-88 A-4 with LtIm F5b Wet heater 450mm Aerial Torpedo P-47D-30 Thunderbolt + Channel Map pics V-1 Flying Bomb (Fieseler Fi 103) Searchlight Flakscheinwerfer 37 with Searchlight effects and night illumination improvements.
Silver_Dragon Posted January 24, 2020 Author Posted January 24, 2020 RAZBAM and Militech5 join forces to the Bo-105 https://forums.eagle.ru/showpost.php?p=4186222&postcount=1 1
Silver_Dragon Posted January 26, 2020 Author Posted January 26, 2020 New AI unit pic from RAZBAM Discord: Victor K.2 Tanker A Ferry ship Plans to build A-4B/C and Q versions, westland wasp and others. Bo105 pic
Silver_Dragon Posted January 31, 2020 Author Posted January 31, 2020 (edited) New P-47 pics. Channel map pics. Edited February 7, 2020 by Silver_Dragon
Silver_Dragon Posted February 2, 2020 Author Posted February 2, 2020 Refuel probe in progress to Deka JF-17 thunder https://forums.eagle.ru/showpost.php?p=4195187&postcount=1
Silver_Dragon Posted February 7, 2020 Author Posted February 7, 2020 https://www.digitalcombatsimulator.com/en/downloads/screenshots/ New Ka-50 cockpit pits
Silver_Dragon Posted February 9, 2020 Author Posted February 9, 2020 (edited) ED continue working on Amrram, after, move to work on the R-27 https://forums.eagle.ru/showpost.php?p=4199164&postcount=7550 Edited February 9, 2020 by Silver_Dragon
Silver_Dragon Posted February 9, 2020 Author Posted February 9, 2020 (edited) Type 09III submarine with torpedoes and anti ship missiles in progress by Deka https://forums.eagle.ru/showpost.php?p=4203010&postcount=72 New updated Castle-class patrol ship RAZBAM Falklands assets pack Edited February 9, 2020 by Silver_Dragon
Silver_Dragon Posted February 11, 2020 Author Posted February 11, 2020 No plans yet to add civilian trafic. No resources to build AI Su-30SM / Mk29K units. https://forums.eagle.ru/showpost.php?p=4204308&postcount=970
Silver_Dragon Posted February 14, 2020 Author Posted February 14, 2020 Autoupdater update Version 2.9.13: - Suggest to update to hotfixes with the same version number. - Check for new versions on every run. No 24-hour delay anymore. - Improved checks for authenticity of the updater.
Silver_Dragon Posted February 15, 2020 Author Posted February 15, 2020 (edited) From 2.5.6 version. G7A-T1 Torpedo BLU-97 Submunition LTF-5B Torpedo Yu-7 Torpedo Type-093 Submarine RIM-116 RAM Missile RIM-66 Missile RIM-66M Missile RIM-156 Booster RIM-156 Missile AB-500 bomb dropping AB-250 bomb dropping AAQ-28 Litening Left AAQ-28 Litening Blu-92 Mine Coil Blu-92 Mine Blu-91 Mine Mk-77 Fire Bomb Edited February 16, 2020 by Silver_Dragon
Silver_Dragon Posted February 15, 2020 Author Posted February 15, 2020 CBU-78 Gator Bomb CBU-100 bomb Mk-118 Submunition CBU-99 Head-2 bomb CBU-99 Head-1 bomb SD-500A Bomb SD-250Stg Bomb SC-10 Submunition SC-2 Submunition SChloss_500XIIC rail SC-500L-2 Bomb SC-250L-2 Bomb AB-500 Bomb AB-250 Bomb
ngreenaway Posted February 15, 2020 Posted February 15, 2020 From 2.5.6 version. Type-093 Torpedo thats a pretty huge torpedo! [sIGPIC][/sIGPIC] DCS: The most expensive free game you'll ever play Modules: All of them System: I9-9900k, ROG Maximus , 32gb ram, RTX2070 Founder's Edition, t16000,hotas, pedals & cougar MFD, HP Reverb 1.2, HTC VIVE
Silver_Dragon Posted February 16, 2020 Author Posted February 16, 2020 Fixed. Cow has been release on static objetcs
Pikey Posted February 16, 2020 Posted February 16, 2020 Under the hood changes Mission Editor ACTIONS (new) (dev) ZONE_INCREMENT_SIZE --changes zone size up and down....PUBG? CTF COLOR TAG ON AIRCRAFT -- CTF....aka "Capture the Flag" so colouring on aircraft when they have a flag? STATIC ACTIVATE -- activate statics one day to full units? UNIT AD SEARCHLIGHT OFF (and on) -- we knew about searchlights, this is their trigger CONDITIONS (new) (dev) DEAD ZONE -- no idea SSE functions https://wiki.hoggitworld.com/view/DCS_func_setUnitInternalCargo --enabler for dynamic changing of aircraft weight (previously the attached cargo would be the only way, now can be simulated) SSE EVENTS S_EVENT_KILL Does the calculations in events for the killer which we previously abstracted from a HIT event S_EVENT_SCORE S_EVENT_UNIT_LOST simplified loss S_EVENT_LANDING_AFTER_EJECTION Tracks objects in MP so the pilot can be a real static and thus could be used to create 'soemthing' at the right point S_EVENT_PARATROOPER_LENDING Inidcates the parachutes landing positions presumed same as above. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
draconus Posted February 21, 2020 Posted February 21, 2020 (edited) https://forums.eagle.ru/showpost.php?p=4208454&postcount=87 Input panel: Added new foldable view of the input list. This can be turned on and off via a special checkbox Input panel. Help window added, new feature added (right mouse click to open pop-up menu), Categories menu added to device column header I'd also add new water textures on wake behind and around the ship. When contacted with "Intent to refuel" tankers now add the speed (KIAS) to the message after the altitude ex. "Proceed to pre-contact at 15000 at 270 (velocity)". Edited February 21, 2020 by draconus Win10 i7-10700KF 32GB RTX4070S Rift S T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
draconus Posted February 21, 2020 Posted February 21, 2020 ED current projects: Win10 i7-10700KF 32GB RTX4070S Rift S T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Santus Posted February 24, 2020 Posted February 24, 2020 (edited) https://flyingironsimulations.com/blogs/news/dcs-a-7e-corsair-ii-by-flyingiron-sims Edited February 24, 2020 by Santus - Livery Catalog - Youtube channel
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