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Posted (edited)

well is it available?i think it's you and Sith modelling it right?let us know when it is available, and we sure will incorporate it into our missions!

Edited by 9./JG27 DavidRed
  • 4 weeks later...
Posted

hey sith!for now, this mission is non-combat!i expect to have the first missions converted by tomorrow....so today do not expect any combat but just familiarization with the dora...

as for ts...ill send you a pm!

Posted

I am five minutes walk away from home and starting to go weak at the knees...

 

Now where is the template ;)

Windows 10 Pro | ASUS RANGER VIII | i5 6600K @ 4.6GHz| MSI RTX 2060 SUPER | 32GB RAM | Corsair H100i | Corsair Carbide 540 | HP Reverb G2 | MFG crosswind Pedals | Custom Spitfire Cockpit

Project IX Cockpit

Posted

Listening to Eric Clapton - Hello Old Friend... Fitting :D

Windows 10 Pro | ASUS RANGER VIII | i5 6600K @ 4.6GHz| MSI RTX 2060 SUPER | 32GB RAM | Corsair H100i | Corsair Carbide 540 | HP Reverb G2 | MFG crosswind Pedals | Custom Spitfire Cockpit

Project IX Cockpit

Posted
hey sith!for now, this mission is non-combat!i expect to have the first missions converted by tomorrow....so today do not expect any combat but just familiarization with the dora...

as for ts...ill send you a pm!

 

That's a shame, I was hoping to get a few folk unaccustomed to the Dora in my P-51 before they get practice and start handing me my a55

Good Grief

Posted

They've got a mustang vs dora mission on now. Had a pony shoot my prop off. i'm wondering though why I can't shoot a mustang's prop off? Is it because it's metal compared to the wood pop? I'd think my cannons would be very effective at shooting a metal prop off.

Posted
the aaa placed at airfields is crippling frame rates when enemy fighter come over,

imo they should be reduced to just a few models atm till edge comes out for better performance.

 

 

+1

Posted
the aaa placed at airfields is crippling frame rates when enemy fighter come over,

imo they should be reduced to just a few models atm till edge comes out for better performance.

 

 

its already a reduced version...but you are correct, this seems to be the only situation where frames really drop to uncomfortable single digits...will adjust that further!thx for the feedback!:thumbup:

Posted
its already a reduced version...but you are correct, this seems to be the only situation where frames really drop to uncomfortable single digits...will adjust that further!thx for the feedback!:thumbup:

 

Yea reduced flak would be apreciatied :)

 

Also what about these ships? They are needed here?

Posted
the aaa placed at airfields is crippling frame rates when enemy fighter come over,

imo they should be reduced to just a few models atm till edge comes out for better performance.

 

Put Tors around AFs, make it extra spicy :)

Posted
Yea reduced flak would be apreciatied :)

 

Also what about these ships? They are needed here?

 

 

its not the flak which is causing the slow downs it seems, but more a combination of airfield objects and the ground units i placed there...

 

well ships needed?these are possible targets for you guys....all ground units on the map, as well as all defended bridges will give you credit if destroyed...so people who don't want to only dogfight, have something to do as well...

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