Donut Posted September 17, 2016 Posted September 17, 2016 With the video just released by Bunyap and Cobra, we get a good look at the HUD. I have a question though about some of the symbology. Everything is self explanatory except the two vertical strips on each side. I have attached a screenshot with the areas in question marked in red. Hopefully someone can shed some light on what information they provide or even better yet, provide a diagram of the F-14 HUD. Also, we see only one HUD mode in Bunyap's video. What other modes are available and how does the HUD symbology change? i5 7600K @4.8GHz | 1080 Ti | 32GB 3200MHz | SSD | DCS SETTINGS | "COCKPIT"
probad Posted September 17, 2016 Posted September 17, 2016 (edited) left side is ascent/descent rate, right side should be radar altimeter this is for takeoff and landing, when you switch to aa/ag/cruise modes the left/right tapes change to airspeed and barometric altitude a la f-15 Edited September 17, 2016 by probad
near_blind Posted September 17, 2016 Posted September 17, 2016 With the video just released by Bunyap and Cobra, we get a good look at the HUD. I have a question though about some of the symbology. Everything is self explanatory except the two vertical strips on each side. I have attached a screenshot with the areas in question marked in red. Hopefully someone can shed some light on what information they provide or even better yet, provide a diagram of the F-14 HUD. Also, we see only one HUD mode in Bunyap's video. What other modes are available and how does the HUD symbology change? The scale on the left is a representation of the aircraft's vertical velocity. The scale on the right is radar altitude. edit: Sniped, lol.
Jaktaz Posted September 17, 2016 Posted September 17, 2016 Does anyone know if there's a specific name for the F-14's kind of HUD?
probad Posted September 17, 2016 Posted September 17, 2016 considering it was something of an expedient fix i dont think they assigned a proper name for it and it seems like it's just referred to as windscreen projection.
Saltat_cum_mortem Posted September 17, 2016 Posted September 17, 2016 After watching that video I now understand why those first generation HUD's were considered useless. It didn't cross my mind that anyone would accept that slow of a refresh rate. Sent from my XT1585 using Tapatalk [sIGPIC][/sIGPIC]
swither Posted September 17, 2016 Posted September 17, 2016 After watching that video I now understand why those first generation HUD's were considered useless. It didn't cross my mind that anyone would accept that slow of a refresh rate. Sent from my XT1585 using Tapatalk You'd be surprised, but you kind of get used to it. After flying for a little while you don't even think about the slow refresh rate. 1 /Daniel Heatblur Simulations
probad Posted September 17, 2016 Posted September 17, 2016 you're not supposed to be staring at the hud anyways
Saltat_cum_mortem Posted September 17, 2016 Posted September 17, 2016 Well, my point was that during landings in particular you are going to be focused on that HUD, and if the refresh rate is too slow, it could be fatal. Sent from my XT1585 using Tapatalk [sIGPIC][/sIGPIC]
joey45 Posted September 17, 2016 Posted September 17, 2016 Then don't focus on the HUD that much... How did they land before without HUDs? 1 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Fox One Posted September 17, 2016 Posted September 17, 2016 the left/right tapes change to airspeed and barometric altitude a la f-15 Actually, on F-14A the airspeed is not displayed on HUD in any of the modes. You have to use the cockpit instrument... My DCS videos
Saltat_cum_mortem Posted September 17, 2016 Posted September 17, 2016 Okay then, if I'm never supposed to look at the HUD, then why is it there? Sent from my XT1585 using Tapatalk [sIGPIC][/sIGPIC]
addde Posted September 17, 2016 Posted September 17, 2016 Well they did it IRL for ~ 34 years so i Think we can do it to! :)
EagleFox Posted September 17, 2016 Posted September 17, 2016 Well, my point was that during landings in particular you are going to be focused on that HUD, and if the refresh rate is too slow, it could be fatal. Sent from my XT1585 using Tapatalk You are not focused on HUD at landing.
swither Posted September 17, 2016 Posted September 17, 2016 Okay then, if I'm never supposed to look at the HUD, then why is it there? Sent from my XT1585 using Tapatalk Actually, you should definately not look at the hud when landing, the F14A manual states the following: "When the landing mode is selected, the AOA symbol on the HUD display is faulty." :doh: /Daniel Heatblur Simulations
JaNk0 Posted September 17, 2016 Posted September 17, 2016 Actually, you should definately not look at the hud when landing, the F14A manual states the following: "When the landing mode is selected, the AOA symbol on the HUD display is faulty." :doh: Weird questions but will this faulty feature be part of LN's F-14? [sIGPIC][/sIGPIC]
probad Posted September 17, 2016 Posted September 17, 2016 (edited) Okay then, if I'm never supposed to look at the HUD, then why is it there? Sent from my XT1585 using Tapatalk you look past the hud. huds just convenient so when you do need to ref something its there but just like with any cockpit instrument you're not supposed to fixate on it. fly with your eyes outside the cockpit. this is especially true with carrier landings where you're supposed to be watching the meatball on the carrier instead. if you need to make instrument landings you use the steam gauges just like with 99% of aircraft. there's absolutely no problem with the hud, hundreds of pilots who actually have their lives on the line on the real deal have succeeded with it so if you can't, that's on you. Edited September 17, 2016 by probad
Pocket Sized Posted September 17, 2016 Posted September 17, 2016 (edited) On the topic of refresh rates, modern ones aren't perfect either. It seems DCS doesn't simulate it in most modules. F-18 HUD for reference Edited September 17, 2016 by Pocket Sized DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works.
Hummingbird Posted September 17, 2016 Posted September 17, 2016 Not sure when the F-14 got an increased HUD refresh rate and wether we'll see this for the F-14B?
Darkbrotherhood7 Posted September 17, 2016 Posted September 17, 2016 Not sure when the F-14 got an increased HUD refresh rate and wether we'll see this for the F-14B? The F-14B has the same HUD as the F-14A, except by the Sparrow Hawk HUD, which was installed in some F-14Bs by late 1999. LN already confirmed that the Sparrow Hawk is not planned. Mission: "To intercept and destroy aircraft and airborne missiles in all weather conditions in order to establish and maintain air superiority in a designated area. To deliver air-to-ground ordnance on time in any weather condition. And to provide tactical reconaissance imagery" - F-14 Tomcat Roll Call [sIGPIC][/sIGPIC]
addde Posted September 17, 2016 Posted September 17, 2016 Not sure when the F-14 got an increased HUD refresh rate and wether we'll see this for the F-14B? It is a F14 B in the video :)
Darkbrotherhood7 Posted September 17, 2016 Posted September 17, 2016 It is a F14 B in the video :) Not exactly, the external model is an F-14B, the cockpit model is an F-14A. Mission: "To intercept and destroy aircraft and airborne missiles in all weather conditions in order to establish and maintain air superiority in a designated area. To deliver air-to-ground ordnance on time in any weather condition. And to provide tactical reconaissance imagery" - F-14 Tomcat Roll Call [sIGPIC][/sIGPIC]
Hummingbird Posted September 17, 2016 Posted September 17, 2016 The F-14B has the same HUD as the F-14A, except by the Sparrow Hawk HUD, which was installed in some F-14Bs by late 1999. LN already confirmed that the Sparrow Hawk is not planned. Yeah I'm aware of the HUD itself, I was just wondering wether perhaps there had been an electronics update in between the A and the B such as new computer hardware that increased the HUD refresh rate (i.e. same HUD just a faster computer processing the attitude data etc)
Cobra847 Posted September 17, 2016 Posted September 17, 2016 F-14B is development lead. We just haven't migrated the -B cockpit objects in yet. :) Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Darkbrotherhood7 Posted September 18, 2016 Posted September 18, 2016 (edited) F-14B is development lead. We just haven't migrated the -B cockpit objects in yet. :) Thanks Cobra!:) Quick question, do you think the F-14A and -B can be released together? Or it's too early to say? I hope to see they being released together, or at least the F-14B first. Edited September 18, 2016 by Darkbrotherhood7 Mission: "To intercept and destroy aircraft and airborne missiles in all weather conditions in order to establish and maintain air superiority in a designated area. To deliver air-to-ground ordnance on time in any weather condition. And to provide tactical reconaissance imagery" - F-14 Tomcat Roll Call [sIGPIC][/sIGPIC]
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