Panzertard Posted April 6, 2011 Posted April 6, 2011 (edited) Look no further. With DCS:WH you can now disable the 3d-rendering engine for your server. No longer necesarry to switch it to F10 map very time you start a new mission - or other crazy lua hacks. Keep in mind, this is a "non-supported feature", since it's not recieved much testing yet. Regarding support issues: If you have problems with your server later, you need to re-enable the rendering to verify that the setting isn't causing you problems. The setting? \Eagle Dynamics\DCS A-10C\Config\graphics.cfg Change render3D = true; into render3D = false; (Ps, server admins know by now that they should use notepad++ for all editing of cfg/lua, right?). It speaks for itself that this feature is not available for FC2 or DCS:BS 102 or earlier. A big thanks to ED who gave us this. We server admins thank you yet again. o7 I forgot to add tags and keywords like, so here they are: dcs-a10 mp dedicated Edited April 6, 2011 by Panzertard 1 The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Kuky Posted April 6, 2011 Posted April 6, 2011 fingers crossed that it works well PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
chromium Posted April 6, 2011 Posted April 6, 2011 Hi Panzertard, this could mean that my server won't need anymore a graphic card? or this just help to keep low server 3D calculation? Thanks, Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
Panzertard Posted April 6, 2011 Author Posted April 6, 2011 (edited) Hi Panzertard, this could mean that my server won't need anymore a graphic card? or this just help to keep low server 3D calculation? Thanks, You will need a decent enough graphics to bring up the MP-menus. You still get the standard GUI for "create server" and all of that, which requires DirectX. So my guess is that you need a minimum set of graphics capabilitites - but you will no longer have to watch your server suffer under Rendering the whole battelfield after you pressed "Start Server". So lets try this variant: Q: Server won't need a graphics adapter anymore? A: Yes it will, but no longer a monster adapter. Edited April 6, 2011 by Panzertard The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Boberro Posted April 6, 2011 Posted April 6, 2011 For GUI displaying decent card could be even GF 5200 FX. Luvely ^^ Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
chromium Posted April 6, 2011 Posted April 6, 2011 thanks, fast and accurate answer :) Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
luckybob9 Posted April 6, 2011 Posted April 6, 2011 Been using this for a few weeks now with no problems. Great stuff Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
Moa Posted April 6, 2011 Posted April 6, 2011 Thanks for the instructions Panzertard. Thanks also to ED for the effort to untangle the 3D and make this mode work. I'll test to see whether the A-10C server can be run using the basic 3D acceleration in Parallels (my work 'desktop' is a 17" MacBook Pro) and VM Ware (I'll try under Linux!). Will be fantastic if we can run A-10C servers in virtualized environments (which would mean we could hire hosting at a location without having to supply a 3D-equipped computer ourselves [ie. 'co-locating']).
Panzertard Posted April 6, 2011 Author Posted April 6, 2011 (edited) Good, looking forward to hear your findings, Moa. o7 PS: OT, but relevant for you regarding VM's, check out this one over at the 159th forums: http://www.159thgar.com/forums/viewtopic.php?p=50497#p50497 Edited April 6, 2011 by Panzertard The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Nate--IRL-- Posted April 7, 2011 Posted April 7, 2011 Everything except the 3d render is present it seems. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
luckybob9 Posted April 7, 2011 Posted April 7, 2011 yes, everything else works the same. even F2, F3, ..., F10 etc camera views. but you will not see anything. You will just see the information in the bar below as normal Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
Speed Posted April 8, 2011 Posted April 8, 2011 Now if we could only be allowed to run A-10C multiplayer on two separate computers, I'd be all set. I could run a dedicated server on my laptop that has a fast enough processor, but only a 256MB vid card, just like back in the Black Shark days... Hopefully ED will come up with a dedicated server option that doesn't require the purchase of the game twice :( Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
xifu Posted April 8, 2011 Posted April 8, 2011 Thanks panzertard for this advice, I'll change this file in our server. :thumbup: [sIGPIC][/sIGPIC] http://www.escuadron69.net/v20/foro/index.php?app=ccs
Heli Shed Posted April 8, 2011 Posted April 8, 2011 Hopefully ED will come up with a dedicated server option that doesn't require the purchase of the game twice :( It's being looked at, but is on their 'list' of things for the future, as released by Twitter some 4 weeks ago. 'T' Come pay us a visit on YouTube - search for HELI SHED
sobek Posted April 8, 2011 Posted April 8, 2011 This needs to be tripple stickied in mind bending neon colors. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Moa Posted April 8, 2011 Posted April 8, 2011 (edited) Now if we could only be allowed to run A-10C multiplayer on two separate computers, I'd be all set. I could run a dedicated server on my laptop that has a fast enough processor, but only a 256MB vid card, just like back in the Black Shark days... Hopefully ED will come up with a dedicated server option that doesn't require the purchase of the game twice :( LockOn will run on that laptop, but A-10C (with 3D) requires a minimum of 512MB video RAM to run. This mod appears to fix that particular limitation (although it doesn't run for me in a virtualized environment, as follows ...). I have tried running A-10C in server mode in a Parallels virtual machine (as a WinXP 32 client VM hosted on Mac OS X 10.6.7). Parallels limits its virtualized graphics card to 256MB so this no-3D change was essential. Unfortunately the server mode doesn't seem to work under Parallels. I can select a mission but when it finishes loading I get the "Select A/C" screen but the game is paused (I cannot unpause it) and the loading graphic (a head on aspect A-10C with orange smoke background) is still visible. The game server appears hung at that point :( I do have other (intermittent) problems with keyboard input (eg. logging in to ED Net) where A-10C doesn't accept input (must be an interaction of DirectInput with virtualization?), but other times it works ok. I have not had these input problems with other programs running in Parallels, so it may be specific to the way A-10C is accepting input. Now, I'll try VMWare (I purchased a VMWare Workstation license some time ago) and see if that makes any difference ... Note: (I have posted before) I'm in a similar situation where I have a dedicated server (stallturn.com) and my own dedicated client but starting A-10C on the client stops the version on the server (!). Thanks Tyger for highlighting there is a work in progress. Edited April 8, 2011 by Moa 1
Heli Shed Posted April 8, 2011 Posted April 8, 2011 LockOn will run on that laptop, but A-10C (with 3D) requires a minimum of 512MB video RAM to run. This mod appears to fix that particular limitation (although it doesn't run for me in a virtualized environment, as follows ...). I have tried running A-10C in server mode in a Parallels virtual machine (as a WinXP 32 client VM hosted on Mac OS X 10.6.7). Parallels limits its virtualized graphics card to 256MB so this no-3D change was essential. Unfortunately the server mode doesn't seem to work under Parallels. I can select a mission but when it finishes loading I get the "Select A/C" screen but the game is paused (I cannot unpause it) and the loading graphic (a head on aspect A-10C with orange smoke background) is still visible. The game server appears hung at that point :( I do have other (intermittent) problems with keyboard input (eg. logging in to ED Net) where A-10C doesn't accept input (must be an interaction of DirectInput with virtualization?), but other times it works ok. I have not had these input problems with other programs running in Parallels, so it may be specific to the way A-10C is accepting input. Now, I'll try VMWare (I purchased a VMWare Workstation license some time ago) and see if that makes any difference ... Note: (I have posted before) I'm in a similar situation where I have a dedicated server (stallturn.com) and my own dedicated client but starting A-10C on the client stops the version on the server (!). Thanks Tyger for highlighting there is a work in progress. VM Ware will not work for hosting a server mike. You'll need two seperate licenses for hosting and clientside, for two seperate machines connected to master server at the same time. The account and even password, however, can be the same. 'T' Come pay us a visit on YouTube - search for HELI SHED
PoleCat Posted July 28, 2011 Posted July 28, 2011 (edited) Love the no graphics switch. Well done! We just got our 3rd A10-C license yesterday. Thanks to a generous donation from 104th_Moa the 104th Phoenix will be adding a second high capacity A10-C server in the next few days. With this latest purchase I now have 3 copies of A10-C running on 3 separate machines on my LAN and as Tyger correctly states I use the same login and pass for the master server but separate licenses for each machine whether they are acting as server or client. I agree it would be nice if ED could offer a way to run a server and client on a single license but this sim and the DCS world is so freaking great I am OK if they don't. To ED, Wag's and the testing team: Keep up the great work on the DCS world~! Your continued dedication to the combat flight sim community is greatly appreciated. :) Out Edited July 29, 2011 by PoleCat http://www.104thphoenix.com/
WildBillKelsoe Posted January 3, 2012 Posted January 3, 2012 is there a fix for the client side pause F10 bug? Does that work for client as well? AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
SkateZilla Posted October 8, 2012 Posted October 8, 2012 3d Render = False Windowed Mode ServMan Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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