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Posted

it would be the best feeling to fly the legendary b-24. and I do believe dcs lacks bomber's (not A-G fighter's):pilotfly:

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Posted

What version??

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Posted

I think it would be pretty great if they ever make a flyable B-24. The B-17 gets most of the attention when it comes to American WWII Heavy Bombers. Of course, my opinion is bias since my grandfather flew in B-24's during WWII. I think some other B-24 fan might appreciate this so here is a link to a slide show of a bunch of pictures he brought back with him. Most are of B-24's but I think there is some B-17 nose art in there too.

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Posted

I would love a flyable bomber of any type really. German, British, American.... whatever... would be great to have a multi-crew flyable bomber.

 

I found a bunch of aero stuff for the Ju-88, while scanning some 109 film :music_whistling:

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Posted
I would love a flyable bomber of any type really. German, British, American.... whatever... would be great to have a multi-crew flyable bomber.

 

I found a bunch of aero stuff for the Ju-88, while scanning some 109 film :music_whistling:

 

I'm hoping for this one day as well. Though I'd imagine it might be easier on the devs to make some of the smaller ones first and work their way up. Ju-88 being just one example of a smaller bomber. While I'd love to see something like a fully crewed B-17 and B-24, I can't imagine just how much of an undertaking that is going to be, especially just starting out.

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Posted
Well with the Huey having AI gunners now, its getting closer... we will see, I imagine it will depend on the success of DCS WWII and if it attracts 3rd Parties and such...

 

never say never ;)

Posted
I think it would be pretty great if they ever make a flyable B-24. The B-17 gets most of the attention when it comes to American WWII Heavy Bombers. Of course, my opinion is bias since my grandfather flew in B-24's during WWII. I think some other B-24 fan might appreciate this so here is a link to a slide show of a bunch of pictures he brought back with him. Most are of B-24's but I think there is some B-17 nose art in there too.

 

You're not alone; the B-24 is my favorite bomber of the war. :thumbup:

Posted

In Il2 1946, Daidalos team patch 4.13 - there will be a fully flyable B-24D with some very interesting features. Enjoy, if you haven't seen it yet:

 

Posted

Thanks for sharing the B24 IL2 1946 preview video.

 

I 've discussed about this project with one of the two people who developed this aircraft. It took them 2 years to finish it. And although this is top quality work for IL2, it is not DCS-level. So, you can imagine the insane amount of work-hours needed in order to model a heavy bomber. If a DCS-level fighter takes about 6 months to develop, a heavy bomber would take at least a year.

 

Let's hope to see a successful kickstarter for the B17 soon.

 

cheers

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Posted

Actually, I had over 6 years in it. But, in fairness, I was not experienced (Guse, much more so). And, honestly, I had no idea how many other people had to burn time on it after my part was done until they did so (and are still doing). It was an eye-opener to think I ever thought I was due any personal credit.

 

When I hear "not to DCS standards," I cringe. It was daunting to manage what we did for 46. I personally think that living by blueprints is not the Holy Grail; there are too many holes, and it would seem to me that you never even know if a drawing was for a discontinued or stillborn part. I'm battling with a canopy ATM (for 46 again). I have not seen a single picture, wartime or otherwise, that supports the blueprint I have.

 

I really hope Luthier hangs in. I still think he is smitten by the right bug.

Posted
Actually, I had over 6 years in it. But, in fairness, I was not experienced (Guse, much more so). And, honestly, I had no idea how many other people had to burn time on it after my part was done until they did so (and are still doing). It was an eye-opener to think I ever thought I was due any personal credit.

 

When I hear "not to DCS standards," I cringe. It was daunting to manage what we did for 46. I personally think that living by blueprints is not the Holy Grail; there are too many holes, and it would seem to me that you never even know if a drawing was for a discontinued or stillborn part. I'm battling with a canopy ATM (for 46 again). I have not seen a single picture, wartime or otherwise, that supports the blueprint I have.

 

I really hope Luthier hangs in. I still think he is smitten by the right bug.

 

Hi Buster_dee,

 

I 've known Monguse for sometime through our online meetings in Battle-fields.com, and would like to get to know you as well.

 

I truly feel that the work you 've done for the upcoming B24D is outstanding, but i didn't want to use this word before it was released. IL2 fans will figure it out on their own soon enough, as well as the other remarkable changes regarding bombardier station autopilot, etc.

 

I specifically used the phrase "not at DCS level" instead of "not at DCS standard" because i was referring to the differences in the whole modelling process implemented at DCS, relative to virtually every other sim available. And this comparison was not in any way meant to downgrade the quality of your work, but rather to make a point about the amount of additional work hours that would be needed if one was to model the function of every internal system and make every switch and button clickable in a heavy bomber cockpit. Maybe i should have expressed myself in a different way about this.

 

All i can say is that i highly appreciate your work in the B24D, and that the flight sim community will surely be grateful for what you 've done once they get to see it.

 

cheers

The three best things in life are a good landing, a good orgasm, and a good bowel movement. The night carrier landing is one of the few opportunities in life to experience all three at the same time.

Posted
I should read my posts more carefully. I meant that I cringe at the extra work.:doh:

 

:)

The three best things in life are a good landing, a good orgasm, and a good bowel movement. The night carrier landing is one of the few opportunities in life to experience all three at the same time.

Posted

It really depends on if making multiple cockpit positions that have totally separate functions will work. Sure, the Huey has the copilot and CA has the secondary machine gun positions on tanks etc, but we're talking pilot, bombardier/nose gun, Dorsal and Ventral ball turrets, tail gun, and two waist guns. That's seven different positions, six of which have machine guns!

I'm not saying its impossible, anything is possible, but it would likely be a bit ridiculous to try and do everything unless the gunners are automated, and that takes away from sim fidelity. Really, what we need is two or three people using the damn thing but I don't think that is yet feasable, especially when looking at how mind-boggling the code for the Huey is from a code noob's standpoint.

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Posted (edited)

I love bombers. I got my start in the stillborn Target for Tonight project a dozen years ago. I think no bomber sim can succeed unless the bomber is the primary aircraft, even at the expense of the fighters. That's a very different "sim," with a very different crowd in mind. Give me immersive terror and a strong multi-crew bonding element. Give me B17 II with modern graphics.

 

And, no, I'm not suggesting that DCS abandon its true fan base--who have probably also waited a long time for an unrestrained commitment to flight and systems modeling.

 

It just doesn't interest me, and I don't see "my" sim ever happening again--or an effort to revive the B-17 II model would have happened again, and again, until someone succeeded.

 

I backed this because I--God forgive me--respect the whacky, creative, stubborn guy who calls himself Luthier. When he is in total control (not so here, as teaming was the best way to pick his dream off the deck), he comes the closest to giving me what I like, even if only peripherally.

 

There's a simpler explanation: I learn like a stone, and the only thing I ever contribute to a dogfight is to signal the beginning with my flaming corps.

 

Mods, delete this post if needed. It's obvious I've gotten off track.

Edited by buster_dee
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