Sceptre Posted June 8, 2014 Posted June 8, 2014 Was that up in Blenheim? There was an A-4K there last time I went. RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
X93355 Posted June 8, 2014 Posted June 8, 2014 Was that up in Blenheim? There was an A-4K there last time I went. A number of A4's were shipped off to museums around NZ. This one is in Tauranga. Where are you Sceptre? We are currently building a replica HUD for this one. We don't have an engine for it, but we do for the MB339 so hopefully we can get that ground running and one day converted for private use. InWin S Frame with Asus Z170 | i7-6700K @ 4.5 Water Cooled CPU and Graphics | 16GB DDR4 | GTX1070 | 240GB M.2 SSD | Warthog Hotas | MFG Crosswind | 40" Samsung 4K | CV1 | Replica MB Mk10 Ejection Seat with Gametrix 908
Sceptre Posted June 8, 2014 Posted June 8, 2014 A number of A4's were shipped off to museums around NZ. This one is in Tauranga. Where are you Sceptre? We are currently building a replica HUD for this one. We don't have an engine for it, but we do for the MB339 so hopefully we can get that ground running and one day converted for private use. I'm in Dunedin here, I had a trip up to Blenheim last month and saw a Skyhawk in their hangar. Good luck with your Skyhawk, such a great plane and a shame that Helen Clark retired them lol RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
No457_Squog Posted June 8, 2014 Posted June 8, 2014 DCS: Scooter! yee-ha! My all-time favourite jet :) [sIGPIC][/sIGPIC]
JazAero Posted June 9, 2014 Author Posted June 9, 2014 Jaz, Some pictures from today, not the best quality as it was raining today. If you need more let me know as I'll be back there this week. Will get in the cockpit and take better ones for you. Got some cockpit photos as well. Happy to get anything you need. thank you very much these are exactly what we have been looking for… :smilewink: [sIGPIC][/sIGPIC] Asus X370, Win10 Pro, Intel I-9 9900K 4.8 128 gb TridentZ, 2X Nvidia TITAN V (volta) , 65" Samsung 7100 series 4K , 2 x 1 TB Evo 860SSD, 4 X 4TB HD, 8 X 2TB HD external array Tmaster Wathog, Elgato Streamdeck, 3DX Spacepilot pro,, Thermaltake 900 tower Corsair H150 WC, HTC Vive, Pimax 8KX VR, Nostromo Speedpad N52, Tmaster MFD x2
X93355 Posted June 9, 2014 Posted June 9, 2014 Will try and get some more in the next couple of days for you. Better angles etc. Anything else you need? InWin S Frame with Asus Z170 | i7-6700K @ 4.5 Water Cooled CPU and Graphics | 16GB DDR4 | GTX1070 | 240GB M.2 SSD | Warthog Hotas | MFG Crosswind | 40" Samsung 4K | CV1 | Replica MB Mk10 Ejection Seat with Gametrix 908
JazAero Posted June 9, 2014 Author Posted June 9, 2014 Will try and get some more in the next couple of days for you. Better angles etc. Anything else you need? This is perfect. Thank you very, very much. I can't tell you how long I've looked for these. I am considering modeling the KAhU version now if time permits , just as a thank you. I have over 4000 files, photos, and reference material for the Skyhawk and did not have a picture of the stupid hinge.:-) Again, you have my thanks [sIGPIC][/sIGPIC] Asus X370, Win10 Pro, Intel I-9 9900K 4.8 128 gb TridentZ, 2X Nvidia TITAN V (volta) , 65" Samsung 7100 series 4K , 2 x 1 TB Evo 860SSD, 4 X 4TB HD, 8 X 2TB HD external array Tmaster Wathog, Elgato Streamdeck, 3DX Spacepilot pro,, Thermaltake 900 tower Corsair H150 WC, HTC Vive, Pimax 8KX VR, Nostromo Speedpad N52, Tmaster MFD x2
remon Posted June 9, 2014 Posted June 9, 2014 (edited) Jaz, I think what aaron is talking about is lighting, and not geometry (I may be wrong of course). I think it would look much less flatter with ambient occlusion baked on the textures. Check this gif from FSX. You don't even need to be a texture artist to do that. Edited June 9, 2014 by remon
JazAero Posted June 9, 2014 Author Posted June 9, 2014 (edited) Jaz, I think what aaron is talking about is lighting, and not geometry (I may be wrong of course). I think it would look much less flatter with ambient occlusion baked on the textures. Check this gif from FSX. You don't even need to be a texture artist to do that. Got It… (the 1st one on page 1 does appear flat.) The ones from in game that are lit correctly however do not, Doesn't ambient occlusion. basically soften the texture? screen depth ambient occlusion is an approximation, true ambient occlusion is calculated from geometry. edited because when I read it back the 1st time it sounded adversarial and that's not my intent. I appreciate all the comments in the future though I wouldn't use FSX to show graphics examples, only because it's already out of date Technologically and graphically speaking. I'm sure if they rewrote the program today it would look much better because it would take advantage of the more advanced rendering techniques built into the graphics cards Edited June 9, 2014 by JazAero [sIGPIC][/sIGPIC] Asus X370, Win10 Pro, Intel I-9 9900K 4.8 128 gb TridentZ, 2X Nvidia TITAN V (volta) , 65" Samsung 7100 series 4K , 2 x 1 TB Evo 860SSD, 4 X 4TB HD, 8 X 2TB HD external array Tmaster Wathog, Elgato Streamdeck, 3DX Spacepilot pro,, Thermaltake 900 tower Corsair H150 WC, HTC Vive, Pimax 8KX VR, Nostromo Speedpad N52, Tmaster MFD x2
joey45 Posted June 9, 2014 Posted June 9, 2014 AO is a bit hit and miss. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
JazAero Posted June 9, 2014 Author Posted June 9, 2014 (edited) AO is a bit hit and miss. That is my understanding as well. screen AO was used in the past to show shading and make up for the shortcomings of the earlier graphics cards light rendering capabilities. I believe New cards though, really don't require it if the geometry is there for the light to play off of. I hope DCS moves to a PBR system. in the future Edited June 9, 2014 by JazAero [sIGPIC][/sIGPIC] Asus X370, Win10 Pro, Intel I-9 9900K 4.8 128 gb TridentZ, 2X Nvidia TITAN V (volta) , 65" Samsung 7100 series 4K , 2 x 1 TB Evo 860SSD, 4 X 4TB HD, 8 X 2TB HD external array Tmaster Wathog, Elgato Streamdeck, 3DX Spacepilot pro,, Thermaltake 900 tower Corsair H150 WC, HTC Vive, Pimax 8KX VR, Nostromo Speedpad N52, Tmaster MFD x2
remon Posted June 9, 2014 Posted June 9, 2014 This isn't SSAO, as FSX doen't support it, neither does DCS or any other flight simulator, if I remember correctly. This is baked on the texture by 3ds max or maya, or whichever 3d programs you're using. They calculate occlusion, based on geometry as you say, and then they add shadowing on the texture and export it. The lack of AO shows up mostly in situations where there's lots of lighting, like in the fist picture. While, when the light gets lower, it's much harder to discern it. I believe it's the main reason why the best screenshots of FSX are mostly taken at dusk or dawn. I hope I'm not coming off as condencending or adversarial. I hope DCS moves to a PBR system. in the future Hehe, another new engine, 20 years down the road maybe.
aaron886 Posted June 9, 2014 Posted June 9, 2014 (edited) Jaz, absolutely no ire intended here, but I think you should do some more research into texturing and associated techniques! It seems like the reason that you have ignored that aspect of your model is based as much in misunderstanding as personal choice. If you want to shoot for a high quality product, you'll need good texture art. :) That said, if your general goal is subtlety, I can certainly appreciate that! I believe New cards though, really don't require it if the geometry is there for the light to play off of. Not really the case, unfortunately. In a studio-quality rendering engine, maybe, but in a real-time desktop PC flight simulation... not a chance. Creating content for flight simulation is all about subtle deception. Giving the user the impression of detail. Edited June 9, 2014 by aaron886
joey45 Posted June 9, 2014 Posted June 9, 2014 It also deoends on the Game Engine. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
SkateZilla Posted June 9, 2014 Posted June 9, 2014 And specular maps, and Smoothing settings... Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Stratos Posted June 9, 2014 Posted June 9, 2014 I am considering modeling the KAhU version now if time permits , just as a thank you. That is a plan I would love to see completed. I don't understand anything in russian except Davai Davai!
crazyeddie Posted June 9, 2014 Posted June 9, 2014 Saw a USN scooter land on HMS Ark Royal once. The pilot started to get out, and he kept getting out, and he kept getting out. All 6ft or so it seemed of him, perhaps not that tall but tall for a scooter which ever way you looked at it. Comment from the Flight Deck Chief "How many times did they have to fold that b*gger to get him into that, and how the the f*ck are we going to get him back into it". I'm 6ft 2" and I could not physically get into it without a huge effort and some pain. Huge respect for the guys who flew them. Great little aircraft, my favourite of that era, some aircraft are just special. Sorry chaps, pointless reminiscing !!!!!!!
JazAero Posted June 9, 2014 Author Posted June 9, 2014 This isn't SSAO, as FSX doen't support it, neither does DCS or any other flight simulator, if I remember correctly. This is baked on the texture by 3ds max or maya, or whichever 3d programs you're using. They calculate occlusion, based on geometry as you say, and then they add shadowing on the texture and export it. The lack of AO shows up mostly in situations where there's lots of lighting, like in the fist picture. While, when the light gets lower, it's much harder to discern it. I believe it's the main reason why the best screenshots of FSX are mostly taken at dusk or dawn. I hope I'm not coming off as condencending or adversarial. Hehe, another new engine, 20 years down the road maybe. Not at all condescending or adversarial. I welcome comments. I've always said that "While high praise is nice for the ego. It teaches nothing. Criticism is where we learn" and I am all about learning.:smartass: @aaron886 I welcome your comments as well. I don't take anything personally (I'm too old for that:thumbup:) I appreciate all the feedback it gives me a lot of things to think about, who knows, perhaps this old dog can be taught new tricks. :D [sIGPIC][/sIGPIC] Asus X370, Win10 Pro, Intel I-9 9900K 4.8 128 gb TridentZ, 2X Nvidia TITAN V (volta) , 65" Samsung 7100 series 4K , 2 x 1 TB Evo 860SSD, 4 X 4TB HD, 8 X 2TB HD external array Tmaster Wathog, Elgato Streamdeck, 3DX Spacepilot pro,, Thermaltake 900 tower Corsair H150 WC, HTC Vive, Pimax 8KX VR, Nostromo Speedpad N52, Tmaster MFD x2
Buznee Posted June 9, 2014 Posted June 9, 2014 I'm so happy this is going to happen! Ive heard so many good things about the a-4. Great choice!
dumgrunt Posted June 9, 2014 Posted June 9, 2014 great Australian documentary on the a-4 [sIGPIC][/sIGPIC]
X93355 Posted June 10, 2014 Posted June 10, 2014 Saw a USN scooter land on HMS Ark Royal once. The pilot started to get out, and he kept getting out, and he kept getting out. All 6ft or so it seemed of him, perhaps not that tall but tall for a scooter which ever way you looked at it. Comment from the Flight Deck Chief "How many times did they have to fold that b*gger to get him into that, and how the the f*ck are we going to get him back into it". I'm 6ft 2" and I could not physically get into it without a huge effort and some pain. Huge respect for the guys who flew them. Great little aircraft, my favourite of that era, some aircraft are just special. Sorry chaps, pointless reminiscing !!!!!!! They are certainly a very small cockpit. The length of the thigh bone has also a big impact (if you want to eject safely). Am off down to the hanger again tomorrow morning if anyone would like any particular pics taken. InWin S Frame with Asus Z170 | i7-6700K @ 4.5 Water Cooled CPU and Graphics | 16GB DDR4 | GTX1070 | 240GB M.2 SSD | Warthog Hotas | MFG Crosswind | 40" Samsung 4K | CV1 | Replica MB Mk10 Ejection Seat with Gametrix 908
Chief1942 Posted June 10, 2014 Posted June 10, 2014 Cain't wait! I spent so much time in, on , and around the A-4, I was certain if given the opportunity I could have flown that jet. Perhaps after all these years I may at least get the opportunity to fulfill that wish however artificially created.:pilotfly: Looking forward to the fruit of your efforts JazAero Intel i5-4690K Devil's Canyon, GForce TitanX, ASUS Z-97A MB, 16GB GDDR3 GSkill mem, Samsung SSD X3,Track IR, TM Warthog, MFG Crosswind pedals, Acer XB280HK monitor,GAMETRIX KW-908 JETSEAT
MK-82_1_EACH Posted June 10, 2014 Posted June 10, 2014 I was certain if given the opportunity I could have flown that jet. Ha Ha.. reminds me of this.. All Counts Dropped Against Marine for Jet Fighter Joy Ride
Chief1942 Posted June 11, 2014 Posted June 11, 2014 Yes, I remember that incident. he did what many of us "Plane Captains" often thought of doing. Fortunately for most of us, the models we worked on required an external starting pod and I seriously doubt any one person could have recruited enough guys to help in the endeavor. Just as well, as I would not have made out as well as that guy who already had some "stick time" all be it in a glider. Intel i5-4690K Devil's Canyon, GForce TitanX, ASUS Z-97A MB, 16GB GDDR3 GSkill mem, Samsung SSD X3,Track IR, TM Warthog, MFG Crosswind pedals, Acer XB280HK monitor,GAMETRIX KW-908 JETSEAT
MK-82_1_EACH Posted June 11, 2014 Posted June 11, 2014 Yes, I remember that incident. he did what many of us "Plane Captains" often thought of doing. Fortunately for most of us, the models we worked on required an external starting pod and I seriously doubt any one person could have recruited enough guys to help in the endeavor. Just as well, as I would not have made out as well as that guy who already had some "stick time" all be it in a glider. A-4M had an APU, so Foote lucked out in that respect. I left El Toro in 83. Not sure how he got past the sentry's pulling group guard and even the Squadron SDO who should of heard it, but then again.. :) someone was probably napping... Amazing he pulled it off without killing himself or others. Great story regardless...
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