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Posted
I'm more concerned of how the engine performs with it... and all footage I could see yet proves that it doesn't perform at all. Therefore I just hope we'll get EDGE as soon as the MiG is out. Otherwise we can go hibernate again.

 

Yes please go hibernate ...

What a ridiculous post..

 

:doh:

"Pride is a poor substitute for intelligence."

RAMBO

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Posted
So rude!

RUDE?

 

Did you read what the guy said? MY response was dead on calling out an obvious Troll post that had zero value to anyone regarding anything... He makes ridiculous ambiguous statements with NOTHING at all to back up whatever point he was trying to make...

 

Your ire should have been directed at the obvious troll post not me my friend...

"Pride is a poor substitute for intelligence."

RAMBO

Posted
RUDE?

 

Did you read what the guy said? MY response was dead on calling out an obvious Troll post that had zero value to anyone regarding anything... He makes ridiculous ambiguous statements with NOTHING at all to back up whatever point he was trying to make...

 

Your ire should have been directed at the obvious troll post not me my friend...

 

I interpreted it as him agreeing with your post and calling the other guy rude....... Oh well I guess people's intentions aren't always clear on the internet..

RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5

Posted
What videos did you watch?

From the ones I've seen it looks just as good (or bad) as any other DCS module.

 

Just one example is graywo1f's twitch broadcasts: http://www.twitch.tv/graywo1f/profile

They're full of stutters not related to twitch - it's in the video material, he even comments on it several times IIRC.

And exactly what you said: It's as bad as any other DCS module.

So no problem with LNS here, absolutely not.

But I fear that ED's >>were gonna release a "new graphics engine"/"EDGE"/"completely new image generator"/"put whatever they call it here" very soon<< that I hear since like 2005/2006ish is gonna be heard longer than it takes LNS to finish and release the Fishbed.

That leaves us with an extremely pretty simulation that crumbles like a badly hurt warrior prior to dying on a battlefield as soon as it comes to some action in halfway serious scenarios.

I put so much hope in DCS 2.0.0 that I even don't believe it until I'll actually see it - but until it's out, DCS is practically "unsimable" (I don't want to call it play). It's just awkward that ammo blowing up somewhere, even if hundreds of miles away, just freezes up the whole engine all the time since 1.2.3 or 1.2.4 (dunno exactly which one introduced that). It's a Digital Combat Simulator after all, but I can't combat without my fps dropping down to like 0.1fps every time I pull the trigger and hit something even on the absolutely lowest graphical settings. It's ridiculous. But it's real. Let's face it. And hope that EDGE will improve this.

 

For the curious, the most important specs relevant to perfomance:

 

Win 7 64 Pro

Gigabyte GA Z77-D3H (BIOS v.23b)

Intel i5 3570k

Crucial Ballistix Tactical 16GB CL8 DDR3-1600

Powercolor HD6950 2GB (Catalyst 14.4)

dcsdashie-hb-ed.jpg

 

Posted
I interpreted it as him agreeing with your post and calling the other guy rude....... Oh well I guess people's intentions aren't always clear on the internet..

 

I didn't read it that way, but regrdless I just hate seeing people make rude statements condemning the hard work that the DEVS have spent literally YEARS of their lives working on. This does not in any way mean that criticism should be shunned, on the contrary, CONSTRUCTIVE criticism should always be provided if there is a legitimate reason for it. The guy I was responding to had nothing of value to criticize and nothing of value to reinforce the remarks in the first place..

 

CLASSIC troll post

 

I find it disgusting when people try to bring folks down for no other reason than they enjoy being mean... Hell, the module hasn't even been released yet and this guy is making unsubstantiated statements about it.

He clearly has NO IDEA what he is talking about... He CAN'T know since he hasn't touched the module... And yet BS ensues...

"Pride is a poor substitute for intelligence."

RAMBO

Posted
Just one example is graywo1f's twitch broadcasts: http://www.twitch.tv/graywo1f/profile

They're full of stutters not related to twitch - it's in the video material, he even comments on it several times IIRC.

And exactly what you said: It's as bad as any other DCS module.

So no problem with LNS here, absolutely not.

But I fear that ED's >>were gonna release a "new graphics engine"/"EDGE"/"completely new image generator"/"put whatever they call it here" very soon<< that I hear since like 2005/2006ish is gonna be heard longer than it takes LNS to finish and release the Fishbed.

That leaves us with an extremely pretty simulation that crumbles like a badly hurt warrior prior to dying on a battlefield as soon as it comes to some action in halfway serious scenarios.

I put so much hope in DCS 2.0.0 that I even don't believe it until I'll actually see it - but until it's out, DCS is practically "unsimable" (I don't want to call it play). It's just awkward that ammo blowing up somewhere, even if hundreds of miles away, just freezes up the whole engine all the time since 1.2.3 or 1.2.4 (dunno exactly which one introduced that). It's a Digital Combat Simulator after all, but I can't combat without my fps dropping down to like 0.1fps every time I pull the trigger and hit something even on the absolutely lowest graphical settings. It's ridiculous. But it's real. Let's face it. And hope that EDGE will improve this.

 

For the curious, the most important specs relevant to perfomance:

 

Win 7 64 Pro

Gigabyte GA Z77-D3H (BIOS v.23b)

Intel i5 3570k

Crucial Ballistix Tactical 16GB CL8 DDR3-1600

Powercolor HD6950 2GB (Catalyst 14.4)

 

And exactly what does any of that have to do with the TOPIC which is the MIG-21? If you have issues with ED, find the appropriate thread and state your issues there.. Do not clog the MIG-21 thread with these statements and worse yet don't condemn the work that Leatherneck has done due to whatever beef you may have with ED and the overall environment...

 

(And not sure what issues you are talking about as I do not suffer any of what you are speaking of so maybe an issue with your machine? If you have an SSD do a search as there are MANY threads about SSD issues causing stuttering in DCS.)

"Pride is a poor substitute for intelligence."

RAMBO

Posted
Just one example is graywo1f's twitch broadcasts: http://www.twitch.tv/graywo1f/profile

They're full of stutters not related to twitch - it's in the video material, he even comments on it several times IIRC.

And exactly what you said: It's as bad as any other DCS module.

So no problem with LNS here, absolutely not.

But I fear that ED's >>were gonna release a "new graphics engine"/"EDGE"/"completely new image generator"/"put whatever they call it here" very soon<< that I hear since like 2005/2006ish is gonna be heard longer than it takes LNS to finish and release the Fishbed.

That leaves us with an extremely pretty simulation that crumbles like a badly hurt warrior prior to dying on a battlefield as soon as it comes to some action in halfway serious scenarios.

I put so much hope in DCS 2.0.0 that I even don't believe it until I'll actually see it - but until it's out, DCS is practically "unsimable" (I don't want to call it play). It's just awkward that ammo blowing up somewhere, even if hundreds of miles away, just freezes up the whole engine all the time since 1.2.3 or 1.2.4 (dunno exactly which one introduced that). It's a Digital Combat Simulator after all, but I can't combat without my fps dropping down to like 0.1fps every time I pull the trigger and hit something even on the absolutely lowest graphical settings. It's ridiculous. But it's real. Let's face it. And hope that EDGE will improve this.

 

For the curious, the most important specs relevant to perfomance:

 

Win 7 64 Pro

Gigabyte GA Z77-D3H (BIOS v.23b)

Intel i5 3570k

Crucial Ballistix Tactical 16GB CL8 DDR3-1600

Powercolor HD6950 2GB (Catalyst 14.4)

 

Graywolf was the only person that I've seen with that kind of lag. Bunyap and Devildog are both running it rather smooth. I agree that DCS might not be the best optimized game in history but I still think it's playable. I get 40+ FPS most of the time. But I will hopefully be better in EDGE. :thumbup:

Posted

...

So no problem with LNS here, absolutely not.

 

...

If it was not a troll posting then it was at least so very OT that it barely makes a difference: this thread is about the MiG-21. And if you insist, about the simulated DCS MiG-21. Not EDGE, not DCS in general.

Posted
Cant we all just hug this out?

 

 

 

haha exactly :)

 

Performance will be better with EDGE , if it will be worse I offer my lousy coding skills to ED for 1 year for free 12 hours a day ^^ to make it better lol :P

(This doesn't apply to users having a crap videocard to begin with:smilewink:)

Posted

(This doesn't apply to users having a crap videocard to begin with:smilewink:)

 

The amount of people complaining about low fps with gtx 260 is too damn high. :smilewink:

Posted
Cant we all just hug this out?

 

 

Hugs are verboten!

 

nbxl5c.gif

"Hurled headlong flaming from the ethereal sky; With hideous ruin and combustion down;
To bottomless perdition, there to dwell; In adamantine chains and penal fire"

(RIG info is outdated, will update at some point) i5 @3.7GHz (OC to 4.1), 16GB DDR3, Nvidia GTX 970 4GB, TrackIR 5 & TrackClip Pro, TM Warthog HOTAS, VKB T-Rudder Mk.IV, Razer Blackshark Headset, Obutto Ozone

 

Posted (edited)

Second Eldur's post might be off topic, but first one is definitely not. Indeed, "this thread is about the MiG-21. And if you insist, about the simulated DCS MiG-21". Therefore I find it VERY interesting how this extremely detailed module will tax our hardware compared to other planes. That's a quite important question if you ask me, both from offline and online player's point of view. Not everyone here uses a monster gaming rig comparable to Rudel's one.

 

Preview movies we've seen don't give a 100% answer to this question. For example, Belsimtek's choppers are also machines with impressive internal and external 3D models. Fly one of these alone and you can get good frames, but formation of a few of them mixed with some combat action can bring even powerful PCs to their knees.

Edited by Art-J

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted
Second Eldur's post might be off topic, but first one is definitely not. Indeed, "this thread is about the MiG-21. And if you insist, about the simulated DCS MiG-21". Therefore I find it VERY interesting how this extremely detailed module will tax our hardware compared to other planes. That's a quite important question if you ask me, both from offline and online player's point of view. Not everyone here uses a monster gaming rig comparable to Rudel's one.

 

Preview movies we've seen don't give a 100% answer to this question. For example, Belsimtek's choppers are also machines with impressive internal and external 3D models. Fly one of these alone and you can get good frames, but formation of a few of them mixed with some combat action can bring even powerful PCs to their knees.

 

There is nothing about a "Module" that is going to tax a system anymore than any other module... What taxes the system is the DCS ENVIRONMENT itself and how it handles the modules that are coded... MIG-21 is not anymore taxing than Black Shark.. Or Huey or any other module...

 

So anything PC performance-related is off topic and belongs in it's own thread ...

"Pride is a poor substitute for intelligence."

RAMBO

Posted
There is nothing about a "Module" that is going to tax a system anymore than any other module... What taxes the system is the DCS ENVIRONMENT itself and how it handles the modules that are coded... MIG-21 is not anymore taxing than Black Shark.. Or Huey or any other module...

 

So anything PC performance-related is off topic and belongs in it's own thread ...

 

Of course there're differences between modules. For once not all planes have the same number of polygons in their cockpit. They do not have the same number of parts in their damage models, not the same weight of textures etc....

 

Read the performance posts, you'll see some modules are more taxing than others.

 

 

And besides even if i don't see anything troubling in mig-21 videos so far, i don't think your overconfident tone is of any use for the discussion.

 

His question is as worth discussing as the countless "when it is released?" and "F5 F5 F5 F5 F5" posts.

Core I7 4770K-16Gb DDR3 1800- SLI MSI GTX 770 Lightning 2Gb-Win 7 64 bit - TM Cougar

Posted
There is nothing about a "Module" that is going to tax a system anymore than any other module... What taxes the system is the DCS ENVIRONMENT itself and how it handles the modules that are coded... MIG-21 is not anymore taxing than Black Shark.. Or Huey or any other module...

 

So anything PC performance-related is off topic and belongs in it's own thread ...

 

Well, technically a module COULD be more taxing by having a inefficiently modeled cockpit or by using hugely taxing calculations on the way the craft interprets the effects of the games physics engine.

 

I do not believe that ED would allow such a thing though, which is why they have a rigorous testing that a module must go through to make sure that it is up to standard and wont kill peoples machines.

Posted
Well, technically a module COULD be more taxing by having a inefficiently modeled cockpit or by using hugely taxing calculations on the way the craft interprets the effects of the games physics engine.

 

I do not believe that ED would allow such a thing though, which is why they have a rigorous testing that a module must go through to make sure that it is up to standard and wont kill peoples machines.

 

Exactly...

And as for the previous posting..

 

My "over-confident tone"? :megalol:

 

LOL

Whatever

"Pride is a poor substitute for intelligence."

RAMBO

Posted (edited)

Re.: performance - I remember Cobra's (if I recall correctly) post from quite a few weeks ago about ~20% framerate drop compared to P-51 (at least on his config). I'm sure some optimization has been done since then and the difference will probably be smaller in the final version of the MiG (preview vids with single or two-ship flights look promising I admit), but don't tell me all these extra polys and systems have no impact on hardware compared to older modules, because it's just nonsense. Not to mention examples like Mi-8's LOD-related performance issues. So much for the "rigorous testing", errr... right :D (though their chopper is still a beta after all, while LN seem to more oriented on releasing a polished product).

 

All and all, can't wait to see preview recordings with more stress put on CPUs and GPUs, maybe some more weapon deployment (gunpods, nukes), more difficult weather conditions etc.

Edited by Art-J

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted (edited)
Slow day on the Mig-21bis front. Anybody find any new videos or streams yet today?

 

not yet. But I would like to spend many days to go through the mig-21 operating instructions (that scanned version).

 

All and all, can't wait to see preview recordings with more stress put on CPUs and GPUs, maybe some more wepon deployment (gunpods, nukes), more difficult weather conditions etc.

 

I think you can forward your test suggestions for those who have had a promo copy and see if they wanna have a try.

Edited by uboats

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

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Posted
not yet. But I would like to spend many days to go through the mig-21 operating instructions (that scanned version).

 

 

 

I think you can forward your test suggestions for those who have had a promo copy and see if they wanna have a try.

 

You have the manual? Can I get the link? I haven't seen it.

[sIGPIC][/sIGPIC]

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