razo+r Posted January 17, 2017 Posted January 17, 2017 Quick question, would it be possible to balance the A-G stuff a bit? Like less tanks so that even spits could do something there?
Little_D Posted January 17, 2017 Posted January 17, 2017 Hi eekz, thx for the fast replay. regards Little_D 1./JG2_Little_D Staffelkapitän 1./Jagdgeschwader 2 "Richthofen" "Go for the leader, if you can. The path is the goal, the kill the result." "The one who has 12, leads. The one who has six, follows." YouTube Channel: 1./JG2 Filmkanal
eekz Posted January 17, 2017 Author Posted January 17, 2017 Hey Eekz. Could you maybe swap some spitfires for Mustangs? Yesterday me and my friend had a problem joining in, as all Mustangs were taken while 5 Spitfires stood empty. I will add some VIRPIL Controls Servers
eekz Posted January 17, 2017 Author Posted January 17, 2017 Quick question, would it be possible to balance the A-G stuff a bit? Like less tanks so that even spits could do something there? Tanks is already very few. Just a pair of tanks per ground target. But I agree that AG should be rebalanced a bit so they contain equal number of ground points per target. VIRPIL Controls Servers
eekz Posted January 17, 2017 Author Posted January 17, 2017 Are there any kind of rules in this server? Something like auto-ban for intentional teamkillg.. Will the data export to use with TacView be available in the future? Just to understand mistakes and improve and to clearly know the names of voulchers, disconnecters... I will probably try to enable object export. Haven't decided yet. Rules link in 1st post in this thread. VIRPIL Controls Servers
Solty Posted January 18, 2017 Posted January 18, 2017 I will add some Awesome, thank you. :) [sIGPIC][/sIGPIC]In 21st century there is only war and ponies. My experience: Jane's attack squadron, IL2 for couple of years, War Thunder and DCS. My channel: https://www.youtube.com/channel/UCyAXX9rAX_Sqdc0IKJuv6dA
amazingme Posted January 18, 2017 Posted January 18, 2017 Tanks is already very few. Just a pair of tanks per ground target. But I agree that AG should be rebalanced a bit so they contain equal number of ground points per target. ...and an equal number of airfileds.. Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5
LeCuvier Posted January 18, 2017 Posted January 18, 2017 Tanks is already very few. Just a pair of tanks per ground target. But I agree that AG should be rebalanced a bit so they contain equal number of ground points per target. I like to fly on your server (my MP Pseudo is Hans), and I try to work to mission objectives, which is ground targets. And I get shot down a lot because there are always Spits or Mustangs waiting for me. No problem with that; but I find the 4 ships at blue target 3 almost impossible to kill. They are practically invulnerable to 20mmm and 30mm shells, and extremely difficult to hit with bombs. I can hit an Elnya tanker with a SC250 or SC500, but these ships at target 3 are just too small! LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
TBear Posted January 18, 2017 Posted January 18, 2017 I will probably try to enable object export. Haven't decided yet. Rules link in 1st post in this thread. Thank U very much for the answer. Sorry i didnt notice the link :music_whistling: I take the chance to thank U for your great efforts, also in behalf of my team TIAs :thumbup: Mission designer with...drumroll.... MOOSE https://flightcontrol-master.github.io/MOOSE_DOCS/ skin artist at: https://forums.eagle.ru/showthread.php?t=183217
RFJack Posted January 18, 2017 Posted January 18, 2017 I like to fly on your server (my MP Pseudo is Hans), and I try to work to mission objectives.... Its a Dora duty, to destroy gr. targets, 109s should get the air supriority IMO. But you still can drop 500s @ ships, if you miss, then practice more. Пилот-камикадзе, поршневод среднего класса. Youtube https://www.youtube.com/user/rfjack
TripRodriguez Posted January 19, 2017 Posted January 19, 2017 Just make sure if different exports (obect is currently being discussed) causes problems and you have to turn them off don't turn off player export unless absolutely necessary =). Lots of happy jetseat users now and also me at least with the full motion sim. [sIGPIC][/sIGPIC] Demo of my 6DOF Motion VR Sim:
amazingme Posted January 19, 2017 Posted January 19, 2017 Hi! Very laggy tonight.. something changed in the mission? Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5
eekz Posted January 19, 2017 Author Posted January 19, 2017 No. Nothing changed. Probably internet issue. What's your ping to the server IP? VIRPIL Controls Servers
amazingme Posted January 19, 2017 Posted January 19, 2017 ~100ms but I saw a guy from BLUE having ~450ms and another one with 250ms. They were warping like hell.. fun spoiler :) Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5
showtime817th Posted January 21, 2017 Posted January 21, 2017 Am I the only one that cant see the server or connect by IP anymore? [sIGPIC][/sIGPIC]
104th_Maverick Posted January 21, 2017 Posted January 21, 2017 No there was an issue last night - https://forums.eagle.ru/showthread.php?t=181184 [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel
Warthog_Farmer Posted January 22, 2017 Posted January 22, 2017 Guy on yesterday called Carbide (iirc, or Carbonite or something) in the late hours of GMT (try 11PM for the user ID) on red team getting shot up and quitting before kill/death registered and then instantly rejoining and taking off again. I noticed it... and then another guy mentioned it in chat and then another. Not the worst crime but when you guys keep a stat tracker for the server it skews the numbers a bit =] Keep up the great server guys =]
Krupi Posted January 22, 2017 Posted January 22, 2017 Yeah, he did it to me was well Carbide. For me it is the worst crime, even Trump wouldn't be able to wriggle out of punishment for doing it! ;) Windows 10 Pro | ASUS RANGER VIII | i5 6600K @ 4.6GHz| MSI RTX 2060 SUPER | 32GB RAM | Corsair H100i | Corsair Carbide 540 | HP Reverb G2 | MFG crosswind Pedals | Custom Spitfire Cockpit Project IX Cockpit
Solty Posted January 23, 2017 Posted January 23, 2017 Guy on yesterday called Carbide (iirc, or Carbonite or something) in the late hours of GMT (try 11PM for the user ID) on red team getting shot up and quitting before kill/death registered and then instantly rejoining and taking off again. I noticed it... and then another guy mentioned it in chat and then another. Not the worst crime but when you guys keep a stat tracker for the server it skews the numbers a bit =] Keep up the great server guys =] Second worst after cheating. I suggest some ban for a month or two. [sIGPIC][/sIGPIC]In 21st century there is only war and ponies. My experience: Jane's attack squadron, IL2 for couple of years, War Thunder and DCS. My channel: https://www.youtube.com/channel/UCyAXX9rAX_Sqdc0IKJuv6dA
Solty Posted January 23, 2017 Posted January 23, 2017 (edited) Its a Dora duty, to destroy gr. targets, 109s should get the air supriority IMO. But you still can drop 500s @ ships, if you miss, then practice more.How is Dora the plane that has a duty to destroy ground targets? Both are interceptors. You would need 190F or G to make such claims. Anyway I like different targets for both sides. Ships are there (I assume) to simulate allied supply convoy, while Germans have a tank motorpool etc. It makes for unique experience. But i think that it is far easier to hit a ship than a tank :) Edited January 23, 2017 by Solty [sIGPIC][/sIGPIC]In 21st century there is only war and ponies. My experience: Jane's attack squadron, IL2 for couple of years, War Thunder and DCS. My channel: https://www.youtube.com/channel/UCyAXX9rAX_Sqdc0IKJuv6dA
eekz Posted January 23, 2017 Author Posted January 23, 2017 From stats perspective. If a player disconnects in midair he gets death, crash and disconnect. If you hit him before you get a kill. So don't worry to much. But since it's a gameplay braker, when we'll make a parameter that would display a % of midair disconnects and I finish new ban script, I'll be temporary limiting access to the server for players who deliberately abuse disconnects in the air in addition to their bad stats. VIRPIL Controls Servers
amazingme Posted January 23, 2017 Posted January 23, 2017 Very funny!! :)) Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5
eekz Posted January 25, 2017 Author Posted January 25, 2017 I've posted news article at Burning Skies web-page :) VIRPIL Controls Servers
golani79 Posted January 25, 2017 Posted January 25, 2017 Guy on yesterday called Carbide (iirc, or Carbonite or something) in the late hours of GMT (try 11PM for the user ID) on red team getting shot up and quitting before kill/death registered and then instantly rejoining and taking off again. I noticed it... and then another guy mentioned it in chat and then another. Not the worst crime but when you guys keep a stat tracker for the server it skews the numbers a bit =] Keep up the great server guys =] There are also people who are using some kind of screenshot macro as soon as you start shooting them .. Or people who are flying through the trees to get away .. :mad: >> DCS liveries by golani79 <<
Bounder Posted January 29, 2017 Posted January 29, 2017 (edited) From stats perspective. If a player disconnects in midair he gets death, crash and disconnect. If you hit him before you get a kill. So don't worry to much. But since it's a gameplay braker, when we'll make a parameter that would display a % of midair disconnects and I finish new ban script, I'll be temporary limiting access to the server for players who deliberately abuse disconnects in the air in addition to their bad stats. There are a couple of well-known repeat offenders consistently pulling the disconnect trick whenever they get in trouble, will be great when there's a way to punish and limit this behaviour :thumbup: Edited January 29, 2017 by Bounder 2 My PC specs: Win10 64 Pro, CPU i7-3820 4.4GHz, 16GB RAM, GPU Nvidia 1070 (8gb vram). Controls: Microsoft FFB2, Thrustmaster Warthog Throttle, MFG Crosswind Pedals, TrackIR5. My DCS Youtube Videos https://www.youtube.com/user/No64Bounder
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