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Tacview, the ACMI for DCS World – Official Thread


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Posted

same here - TacView - Special page is blank for me in 2.2

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Posted

same here with DAWS mod. No special menù.

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Author of DSMC, mod to enable scenario persistency and save updated miz file

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The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Posted
No special menu and not recording tracks in 2.2 :(

 

For me too. So no recording in 1.5 and also not in 2. I Had a nice session, wanted to look on it...

Posted

In DCS Tacview replays, in all previous versions including the current one, telemetry produces invalid TAS values during the first second of a bomb's lifetime (see attached screenshot).

 

Aside from the "jump" in the TAS value at second 1, a comparison of the actual game in slow-motion and the Tacview replay shows that a bomb dropped in the game comes into existence at precisely the same TAS as the launching aircraft, while in Tacview, the initially displayed TAS of the bomb is significantly lower than the aircraft's TAS.

 

Both problems may be related.

 

Vyrtuoz, is there anything you can do about it or is this an issue with DCS?

jump.thumb.png.6ced6f5f1681732a9ce291180043a71a.png

Posted

Very interesting. This is the first time I notice that. Can you share me the corresponding acmi file?

 

In DCS Tacview replays, in all previous versions including the current one, telemetry produces invalid TAS values during the first second of a bomb's lifetime (see attached screenshot).

 

Aside from the "jump" in the TAS value at second 1, a comparison of the actual game in slow-motion and the Tacview replay shows that a bomb dropped in the game comes into existence at precisely the same TAS as the launching aircraft, while in Tacview, the initially displayed TAS of the bomb is significantly lower than the aircraft's TAS.

 

Both problems may be related.

 

Vyrtuoz, is there anything you can do about it or is this an issue with DCS?

tacview-signature-512x128x24.png
Posted (edited)

Fix for DCS World 2.2.0 and 1.5.8

 

*THE FOLLOWING IS NOW OBSOLETE*

 

Please, simply update your Tacview installation to 1.7.0+

 

Fix for DCS World 1.5.8 and 2.2.0

 

DCS World 1.5.8 and 2.2.0 have changed the way some LUA addons are working. This is why telemetry export does not work well with these versions. Here is how to fix the issue while waiting for Tacview 1.7.0:

 

  • Go in the \Saved Games\DCS.*\Scripts\ folder which correspond to your edition of DCS World
  • Create a subfolder \Saved Games\DCS.*\Scripts\Hooks\
  • Move \Saved Games\DCS.*\Scripts\TacviewGameGUI.lua in \Saved Games\DCS.*\Scripts\Hooks\

 

This fix has been integrated in Tacview 1.7.0

 

About Tacview options menu in DCS

 

ED team is investigating the issue of Tacview special menu which is not displayed in DCS World.

 

Meanwhile, you can manually open the file \Saved Games\DCS.*\Config\options.lua and edit the Tacview section which should look like the following. If you do not see this section, you may have to copy paste it manually into the options.lua file.

 

		["Tacview"] = {
		["bookmarkShortcut"] = 0,
		["dataRecordingEnabled"] = true,
		["debugModeEnabled"] = true,
		["playbackDelay"] = 0,
		["profilingPeriod"] = 60,
		["recordClientsSessionsEnabled"] = true,
		["tacviewBookmarkShortcut"] = 0,
		["tacviewCompressionLevel"] = 1,
		["tacviewDataRecordingEnabled"] = true,
		["tacviewDebugModeEnabled"] = false,
		["tacviewPlaybackDelay"] = 600,
		["tacviewProfilingPeriod"] = 600,
		["tacviewRealTimeTelemetryPort"] = "42674",
		["tacviewRecordClientsSessionsEnabled"] = false,
		["tacviewRemoteControlPort"] = "42675",
	},

Edited by Vyrtuoz
  • Like 1
tacview-signature-512x128x24.png
Posted
Fix for DCS World 1.5.8 and 2.2.0

 

DCS World 1.5.8 and 2.2.0 have changed the way some LUA addons are working. This is why telemetry export does not work well with these versions. Here is how to fix the issue while waiting for Tacview 1.7.0:

 

  • Go in the \Saved Games\DCS.*\Scripts\ folder which correspond to your edition of DCS World
  • Create a subfolder \Saved Games\DCS.*\Scripts\Hooks\
  • Move \Saved Games\DCS.*\Scripts\TacviewGameGUI.lua in \Saved Games\DCS.*\Scripts\Hooks\

 

This fix will be integrated in Tacview 1.7.0

 

About Tacview options menu in DCS

 

ED team is investigating the issue of Tacview special menu which is not displayed in DCS World.

 

Meanwhile, you can manually open the file \Saved Games\DCS.*\Config\options.lua and edit the Tacview section which should look like the following. If you do not see this section, you may have to copy paste it manually into the options.lua file.

 

		["Tacview"] = {
		["bookmarkShortcut"] = 0,
		["dataRecordingEnabled"] = true,
		["debugModeEnabled"] = true,
		["playbackDelay"] = 0,
		["profilingPeriod"] = 60,
		["recordClientsSessionsEnabled"] = true,
		["tacviewBookmarkShortcut"] = 0,
		["tacviewCompressionLevel"] = 1,
		["tacviewDataRecordingEnabled"] = true,
		["tacviewDebugModeEnabled"] = false,
		["tacviewPlaybackDelay"] = 600,
		["tacviewProfilingPeriod"] = 600,
		["tacviewRealTimeTelemetryPort"] = "42674",
		["tacviewRecordClientsSessionsEnabled"] = false,
		["tacviewRemoteControlPort"] = "42675",
	},

Thank you very much. But I have to tell you that your instructions to solve momentarily the DCS menu, in my case, doesn't work. No problems anyway, the important think is to record the acmi files. Thanks again Vyrtuoz

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Posted

Follow-up: It seems that ED has changed the way their menus work.

 

So, I have updated the special option menu. The fix will be in the next beta of Tacview 1.7.0

tacview-signature-512x128x24.png
Posted

Not quite sure what part I fouled up but I am still having issues. Tacview now records, but it s only the start and end of a flight with no unit data gathered. Any suggestions?

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Posted
Follow-up: It seems that ED has changed the way their menus work.

 

So, I have updated the special option menu. The fix will be in the next beta of Tacview 1.7.0

 

Great to hear, thanks! :thumbup:

Any ETA on the update?

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Posted
Thanks for the fix, just an FYI. I installed this last week and its my 1st install and the download didn't install that code into my lau file. So I manually did it.

 

Can you share your current export.lua file at tell me what is its full path? I will see if I missed something...

tacview-signature-512x128x24.png
Posted (edited)

I have lost the ability to record with TACVIEW, with DCS 2.2.

 

 

Thanks for the fixes here, I have Tacview working again in 2.2.

 

2.2 is great but seems like something else always gets broke!

 

Best Regards

David

Edited by Accipiter
Fixes work

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Posted

My Tacview no longer starts. The page open with the different Windows, but the computer never stop working and the map doesnt render so I have to kill the task...

 

Tried both normal and beta 4 version, same problem.

 

Nvidia drivers 388.59

i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Virpil AH64 collective, TPR rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC, Alain Dufour's TEDAC and Oculus Rift S (when I want some VR),

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Copy-of-DCS-A-10C-User-Bar-CMR-ConvertImage.jpg

Posted

Zarma, have you tried after rebooting your system?

 

Make sure you do not have any resident programs like teamspeak, which is trying to inject 3D data in Tacview window. Programs like that tend to not behave well with old school OpenGL renderer (fraps work fine though).

 

If this still does not work, can you remember what hardware or software you may have installed on your system since the last time Tacview worked fine?

tacview-signature-512x128x24.png
Posted
See Vyrtuoz's post #657 on page 66, if you've not done that already

 

It's working for me in the latest patch since applying that fix

 

thank you :)

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Posted
Zarma, have you tried after rebooting your system?

 

Make sure you do not have any resident programs like teamspeak, which is trying to inject 3D data in Tacview window. Programs like that tend to not behave well with old school OpenGL renderer (fraps work fine though).

 

If this still does not work, can you remember what hardware or software you may have installed on your system since the last time Tacview worked fine?

 

TS is installed but not really using it, mostly on discord. Released wasnt working so I installed beta 2 which did work. Days later I tried to start it but had the same problem so I installed beta 4, but still no luck. I really feel it is blocking on the rendering of the maps.

i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Virpil AH64 collective, TPR rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC, Alain Dufour's TEDAC and Oculus Rift S (when I want some VR),

http://www.twitch.tv/zarma4074 /  https://www.youtube.com/user/Zarma4074 

 

Copy-of-DCS-A-10C-User-Bar-CMR-ConvertImage.jpg

Posted

Just wanted to confirm that I too have noticed that under the special options section of Tacview, no options are available. Eagerly awaiting ED's fix on this so I can continue to use this superb tool.

Posted
Fix for DCS World 1.5.8 and 2.2.0

 

DCS World 1.5.8 and 2.2.0 have changed the way some LUA addons are working. This is why telemetry export does not work well with these versions. Here is how to fix the issue while waiting for Tacview 1.7.0:

 

  • Go in the \Saved Games\DCS.*\Scripts\ folder which correspond to your edition of DCS World
  • Create a subfolder \Saved Games\DCS.*\Scripts\Hooks\
  • Move \Saved Games\DCS.*\Scripts\TacviewGameGUI.lua in \Saved Games\DCS.*\Scripts\Hooks\

 

This fix will be integrated in Tacview 1.7.0

 

About Tacview options menu in DCS

 

ED team is investigating the issue of Tacview special menu which is not displayed in DCS World.

 

Meanwhile, you can manually open the file \Saved Games\DCS.*\Config\options.lua and edit the Tacview section which should look like the following. If you do not see this section, you may have to copy paste it manually into the options.lua file.

 

		["Tacview"] = {
		["bookmarkShortcut"] = 0,
		["dataRecordingEnabled"] = true,
		["debugModeEnabled"] = true,
		["playbackDelay"] = 0,
		["profilingPeriod"] = 60,
		["recordClientsSessionsEnabled"] = true,
		["tacviewBookmarkShortcut"] = 0,
		["tacviewCompressionLevel"] = 1,
		["tacviewDataRecordingEnabled"] = true,
		["tacviewDebugModeEnabled"] = false,
		["tacviewPlaybackDelay"] = 600,
		["tacviewProfilingPeriod"] = 600,
		["tacviewRealTimeTelemetryPort"] = "42674",
		["tacviewRecordClientsSessionsEnabled"] = false,
		["tacviewRemoteControlPort"] = "42675",
	},

 

So i got Tacview to start recording again by moving the 'TacviewGameGUI.lua' per above *yeay!* :thumbup:, but the AI aircraft have almost no information:

 

attachment.php?attachmentid=174703&stc=1&d=1513881207

 

I looked in '\Saved Games\DCS.*\Config\options.lua' and find:

		["Tacview"] = {
		["tacviewBookmarkShortcut"] = 0,
		["tacviewCompressionLevel"] = 1,
		["tacviewDataRecordingEnabled"] = true,
		["tacviewDebugModeEnabled"] = false,
		["tacviewPlaybackDelay"] = 600,
		["tacviewProfilingPeriod"] = 600,
		["tacviewRealTimeTelemetryPort"] = "42674",
		["tacviewRecordClientsSessionsEnabled"] = false,
		["tacviewRemoteControlPort"] = "42675",
	}, 

which is not quite the same as in the above quoted post.

 

Should I modify my options.lua file to have the same Tacview section as in the quoted post?

560555316_HardCopy_20171221_192947-Tacview-20171220-194723-DCS-NormandyP-51D-Charnwood-1PathFlightvs3.thumb.jpg.be5562aa5aa2793e536a61a90797fc87.jpg

When you hit the wrong button on take-off

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