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Posted (edited)
Your VRAM is getting full, goes to RAM. That causes shuttering. Lower your video settings to get rid of them.

 

It can be one cause of stutter yea ; there are many in DCS, some more in DCS multiplayer :)

Edited by Mirknir

Mirknir

My old server:

The Thread

Posted
Not really.

 

Stutters can come from a lot of places, from CPU being overworked for a short time to your VRAM being full and streaming from RAM or something loading from your hard drive stalling the game.

It can come from your hardware and/or the way the game is programmed.

If you add multiplayer to the mix and a client/server architecture, stutters have even more possible origins including network lag or server stutter creating delayed response.

 

My profile says this one is the CPU being overworked by a process of some sort happening every X second and being resource-heavy because of so much missiles.

I believe a huge number of units/statics can cause the same kind of stutter ; at least on the server side. That's why I am looking at it.

I would like to identify the process that's getting crazy with a big number of objects and maybe find a more optimize way to build a big map.

 

In this particular case, I know how to prevent the AIs from fighting each other and avoid having 500 missiles in air.

I just find it interesting that ships are in the AWACS system and need it to 'see' each other.

 

Now that's confusing. So the testing you did that produced "stutters" wasn't live?

Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060

Posted (edited)
Now that's confusing. So the testing you did that produced "stutters" wasn't live?

 

My original post was not really about the stutter, more about the interaction between ships and AWACS.

 

My tests are live but when I manage to make DCS stutter, it doesn't mean I found the source of all stutters ;)

Like I said, stutters, like crashes, can come from a lot of sources, server or client side.

I am just trying to find a way to remove some server side ones from the equation.

 

I know it's confusing ; it's complex. That's why I usually try to not get too technical.

If it was simple, the problems would be fixed by now lol.

Let's say that I m trying to keep a good amount of content in the mission and have better server performance.

 

But then again, even if I hosted a empty map on NASA server, you could still have some stutters.

For example, when someone join in a ressource-hungry-aircraft like the mig21 and DCS stop everything to load it or if you run DCS with graphic options over your computer capabilities or if your torrent is eating all your bandwidth.

Edited by Mirknir

Mirknir

My old server:

The Thread

Posted

updated to openbeta 1.5.4 and now having problems with the trackIR viewing system (like many others reported on the bug forums) so instead of driving myself insane over this i gonna have to take a break from open conflict (and dcsworld) and head over to the skies of ww1 and 2 for a while . don't update too much in the meantime, mirknir!

 

too bad there is no "OPEN CONFLICT" server in rise of flight :D

Posted

I've read a few things about the messed up trackIR now in dcs, what happened? Only 2 DOF of freedom or something?

[sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey!

 

multiplayer name ''DustOff=3=6''

Posted
updated to openbeta 1.5.4 and now having problems with the trackIR viewing system (like many others reported on the bug forums) so instead of driving myself insane over this i gonna have to take a break from open conflict (and dcsworld) and head over to the skies of ww1 and 2 for a while . don't update too much in the meantime, mirknir!

 

too bad there is no "OPEN CONFLICT" server in rise of flight :D

 

Just revert to the stable version...

Posted

Interesting thing I noticed while dying on the server. Today, the previous poster fired an AIM9 up the tail pipe of my L-39 while I was egressing an attack on a supply base. What's interesting is the short burst of static I heard in my headphones just before I was shot down. At the time I wondered, "why am I hearing static suddenly? Is someone hitting me with radar?" I know the AIM9 is IR, but it was certainly an interesting coincidence. I'm pretty sure though, that I could hear the attacker's radar sweeping the aircraft.

 

So for other L-39 flyers, if you suddenly hear a short burst of low static in your radio....kiss ur butt buh-bye.

Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060

Posted (edited)
Interesting thing I noticed while dying on the server. Today, the previous poster fired an AIM9 up the tail pipe of my L-39 while I was egressing an attack on a supply base. What's interesting is the short burst of static I heard in my headphones just before I was shot down. At the time I wondered, "why am I hearing static suddenly? Is someone hitting me with radar?" I know the AIM9 is IR, but it was certainly an interesting coincidence. I'm pretty sure though, that I could hear the attacker's radar sweeping the aircraft.

 

So for other L-39 flyers, if you suddenly hear a short burst of low static in your radio....kiss ur butt buh-bye.

 

Maybe it was THEM trying to warn you, you know... THEM :P

 

On another note, I installed DCS 4.5 open pre pre pre pre pre pre pre pre pre pre pre alpha and the nuke effect has improved :lol:

 

attachment.php?attachmentid=143095&d=1466992313

1590076590_DCS4.5Nuke.thumb.jpg.d30e7c6b51b01219669b2f3518236eaf.jpg

Edited by Mirknir

Mirknir

My old server:

The Thread

Posted
Interesting thing I noticed while dying on the server. Today, the previous poster fired an AIM9 up the tail pipe of my L-39 while I was egressing an attack on a supply base. What's interesting is the short burst of static I heard in my headphones just before I was shot down. At the time I wondered, "why am I hearing static suddenly? Is someone hitting me with radar?" I know the AIM9 is IR, but it was certainly an interesting coincidence. I'm pretty sure though, that I could hear the attacker's radar sweeping the aircraft.

 

So for other L-39 flyers, if you suddenly hear a short burst of low static in your radio....kiss ur butt buh-bye.

 

Interesting enough I have been flying the A-10C yesterday and also heard this static you mention sometimes, but not at the moment of my death to the AI Flankers, which were sudden and noiseless (except for my scream inside the helmet).

 

I'd say it has something to do with the AWACS. Since you heard it loud, it should be the same volume as the radio messages, which by default are a bit high. I lower the radio volume in Options since that russian guy inside the A-50 likes to talk so much, and I heard this static with the same volume as the regular AWACS radio chatter.

Posted
Interesting enough I have been flying the A-10C yesterday and also heard this static you mention sometimes, but not at the moment of my death to the AI Flankers, which were sudden and noiseless (except for my scream inside the helmet).

 

I'd say it has something to do with the AWACS. Since you heard it loud, it should be the same volume as the radio messages, which by default are a bit high. I lower the radio volume in Options since that russian guy inside the A-50 likes to talk so much, and I heard this static with the same volume as the regular AWACS radio chatter.

 

I don't think it's AWACS. I have one radio tuned to a preset ATC channel and that's it. I think it's the result of a radar beam hitting the aircraft. It sounds like the squelch knob being turned just a teensy little bit until you can just hear the background "hiss". It was so coincidental when it happened. I assumed you used radar to find me...then shut off the radar and activated the AIM9 targeting.

 

I could be totally wrong about all of this though; I'm having too much fun flying to think about it too much.

Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060

Posted

Is it possible to bind a slider or hotkey to turn down the volume of radio chatter? I have a hard time making things out, and I know that the awacs chatter can't be turned off on the script side.

Oculus CV1, i7 4790k @ stock, gtx 1080ti @ stock, 32gb PC3-19200 @ 2.4ghz, warthog & saitek pedals, razer tartarus chroma.

Posted

Where did the server go? It's not anymore on the list

| A-10C | MiG-21bis | Hawk T1.A | L-39 Albatros | F-5E | Ka-50 | Mi-8 | NTTR | CA | SU27 | M2000C | F-86F | AV-8B | F/A-18C | Mig 15 | Mig 19|

Specs

 

Intel i7-9700k

msi GTX 2060 Gaming Z

msi Z390 Gaming PLUS

16gb RAM

Hotas Warthog

 

Posted

^^ this is also true for me can no longer locate server in list. Is there an I.P we can connect with directly?

[sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey!

 

multiplayer name ''DustOff=3=6''

Posted
^^ this is also true for me can no longer locate server in list. Is there an I.P we can connect with directly?

 

Server is online but I guess it losts the connection to ED master lobby.

 

I will fully restart it in 10.

 

IIRC DCS saves the IP of the last server you joined, just doing connect by IP¨should give you the direct IP of OC.

Mirknir

My old server:

The Thread

Posted

thank you

| A-10C | MiG-21bis | Hawk T1.A | L-39 Albatros | F-5E | Ka-50 | Mi-8 | NTTR | CA | SU27 | M2000C | F-86F | AV-8B | F/A-18C | Mig 15 | Mig 19|

Specs

 

Intel i7-9700k

msi GTX 2060 Gaming Z

msi Z390 Gaming PLUS

16gb RAM

Hotas Warthog

 

Posted

The weather in open conflict alone should win a Nobel Prize

[sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey!

 

multiplayer name ''DustOff=3=6''

Posted (edited)
The weather in open conflict alone should win a Nobel Prize

 

hehe

 

I wish I could master the dynamic weather but even after some experiments, it's still a riddle, wrapped in a mystery, inside an enigma, locked in a box, lost in a maze...

This is the opposite of fly-by-wire, my inputs are reinterpreted by the computer to exactly do what I don't want :)

I can't seem to manage to create a high cloud ceiling or even a nice cloud layer without crazy winds

 

The coastal map might allow more use of the fog and winds.

Edited by Mirknir

Mirknir

My old server:

The Thread

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