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Posted
There is nothing to be resolved. That is how it looks now, and is not an issue. See the FAQ for 1.5/2.0

 

 

So you are saying that the way it is now is the perfect state and it will never be addresed?

 

Why are you so defensive here? I'm not trying to build up any flame at all.

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Posted
You have been told that there is going to have to be performance considerations, you cant load an entire map and expect to have high FPS, distance meshes and textures have to be reduced a reasonable amount. As well, you havent even got your hands on this yet, you need to hold judgement tilll you can fly in it yourself, ED knowns what they are doing, and they are trying to give us the best they can within the limits of our little computers... DCS is cranking out some of the biggest maps around in a flight sim, add in the depth of the simulation, number of units, etc.... and you have to balance it for performance.

 

They're just saying they hope, like many others, that it keeps on getting better by pointing out area of the development that would benefit from further refinement the most in their opinion, which in this case happen to be the mountain's resolution.

 

I don't understand why you often get so defensive about these mountain's resolutions. No inappropriate criticism has been expressed nor offensive premature and final judgement has been passed.

 

We all know ED are doing their best, and we all know it will only get better as they develop it but just because everything is subject to change doesn't mean all constructive feedback is irrelevant or premature. In my humble opinion. :lookaround:

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  • ED Team
Posted
Different technology, but the original LOMAC maps and current Black Sea map have the same level of detail throughout. Save for the undetailed continuously repeating area. So while the highest potential detail is better, I am a bit saddened about the blurring. Obviously the central areas will get the most attention, but for some of us the blurring is certainly distracting. I can't say how it will look on my own PC, but screen shot to screen shot I could be fooled into think that there were two entirely different maps. That is how much it stands out to me. Hopefully further updates to the engine can overcome this.

 

All that being said, I am still very excited for this and the Dubai map. :)

 

Black Sea has three levels of detail so not exactly true. And I am sure the mesh and textures of the original LOMAC maps dont even come close.

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  • ED Team
Posted
So you are saying that the way it is now is the perfect state and it will never be addresed?

 

Why are you so defensive here? I'm not trying to build up any flame at all.

 

Because this has all been discussed before, and answered before (I believe you were the one questioning it before as well), pointing out the same thing every time you see a picture of a mountain gets old. What are you comparing this too anyways, I havent seen anything so far that can touch the size and detail level.

 

Its not about getting defensive, but you cant make judgements on a screenshot, wait till its on your machine, but understand ED is balancing for performance right now, they are looking for the best balance, so yes, most likely when you get it, when it comes to terrain clipmaps, it will be dialed in, as it is now.

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  • ED Team
Posted

I don't understand why you often get so defensive about these mountain's resolutions. No inappropriate criticism has been expressed nor offensive premature and final judgement has been passed.

 

We all know ED are doing their best, and we all know it will only get better as they develop it but just because everything is subject to change doesn't mean all constructive feedback is irrelevant or premature. In my humble opinion. :lookaround:

 

You cant keep asking the same question or stating the same thing hoping that the answer will change. He has been told before that is the way its going to be right now for NTTR. Due to performance constraints, dont expect it to change, no amount of asking the same thing will make the answer any different.

 

http://forums.eagle.ru/showpost.php?p=2474273&postcount=1

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Posted

In respect to distant mountains, it all depends if on conditions for clarity. If your comparing to real world what we are seeing is not that different. Last time I flew and I fly a lot, I noticed how similar our sim looks. Last flights were in the San Joaquin Valley and Colorado Rockies. Not that far off really and acceptable to me at this point.

 

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  • ED Team
Posted
In respect to distant mountains, it all depends if on conditions for clarity. If your comparing to real world what we are seeing is not that different. Last time I flew and I fly a lot, I noticed how similar our sim looks. Last flights were in the San Joaquin Valley and Colorado Rockies. Not that far off really and acceptable to me at this point.

 

Yes, atmospheric haze can cause things to be a lot less sharp (I live in an area with lots of mountains as well), this was the best option out of the choices, the other choices were smaller maps, or heavy fog.

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Posted

Sorry. but I just don't see anything that looks unacceptable about the the current state of the mountains - and I flew through the REAL NTTR nearly every day for 3 years when I was stationed at Nellis AFB. I'd say ED has done a pretty damn good job of capturing the look and feel better than anyone possibly could!

  • Like 1
Posted
Because this has all been discussed before, and answered before (I believe you were the one questioning it before as well), pointing out the same thing every time you see a picture of a mountain gets old. What are you comparing this too anyways, I havent seen anything so far that can touch the size and detail level.

 

Its not about getting defensive, but you cant make judgements on a screenshot, wait till its on your machine, but understand ED is balancing for performance right now, they are looking for the best balance, so yes, most likely when you get it, when it comes to terrain clipmaps, it will be dialed in, as it is now.

 

 

I think this is the first time I have mentioned it. I do not remember speaking about it before.

 

The reason I have pointed it out is because each time a new screenshot is posted and something new and refined is shown, like the new color of the map, the mountains are standing out more and more.

 

I hope that when we will actualy be in the cockpits above the Nevada, the movement will hide this a bit. The screenshots are still and the odd things stand out a lot.

 

But I did miss this information in the first post, that's true.

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  • ED Team
Posted

Like I said, hold judgement on how it looks until you have it in your hands. If you feel its poor and can be improved you can submit a bug report at that time, but details like this are what ED is dialling in to make the map acceptable for release, its doubtful much will change here, if anything.

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Posted (edited)
You cant keep asking the same question or stating the same thing hoping that the answer will change. He has been told before that is the way its going to be right now for NTTR. Due to performance constraints, dont expect it to change, no amount of asking the same thing will make the answer any different.

 

http://forums.eagle.ru/showpost.php?p=2474273&postcount=1

 

Yes in that case I understand and agree with you. ^^

 

That said I've been faced with the same defensive reaction last year after a comment on a newly released NTTR video. It was the first time I criticized these mountain's resolution with all due respect, it also was and still is to this day the last time I spoke of it for reasons I cant talk about here.

 

Anyway I'm very much looking forward to ED further refining their technology. Personally after the Aviodev C-101 I promised myself not to buy into any pre-order or alpha modules unless I see it's getting near completion. A few months ago though I'd have bought a copy of the NTTR map for me and another for a friend as I'm already plenty satisfied with how NTTR looks and feel as it is, that doesn't mean I'm not hoping for it to get even better over time. :)

 

So many great things to come in this DCS world.

Edited by Vivoune

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Posted
Sorry. but I just don't see anything that looks unacceptable about the the current state of the mountains - and I flew through the REAL NTTR nearly every day for 3 years when I was stationed at Nellis AFB. I'd say ED has done a pretty damn good job of capturing the look and feel better than anyone possibly could!

 

This is the kind of comment that I place a great deal of value in considering the source is someone that has "been there and done that" Your future input on this and other questions will be appreciated much more than you may realize so please don't be a stranger on the forums. :thumbup:

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Posted

IMHO I think it's rather nick picky about the mountains compared to what the development was looking like before, when the map was being constructed without EDGE. It has come a very long way. There really needs to be more consideration and understanding for when ED sacrifices that small piece of eye candy to gain frame rates and smooth game play. As the saying goes...you don't get something for nothing. I believe the folks tend to be critical on this particular issue may have been a bit spoiled playing FPS that have much smaller maps and that can afford more detail, compared to the larger setting that we fly in.

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Posted
Black Sea has three levels of detail so not exactly true. And I am sure the mesh and textures of the original LOMAC maps dont even come close.

 

Fair enough. But clarity (for distance terrian) seems to hold its detail more on the Black Sea map. Well, we'll just have to hope the engine gets better through more updates over time. :)

 

Still looking forward to it. Might have to wait a bit until I get to try it on my own PC though. :cry:

Posted (edited)
IMHO I think it's rather nick picky about the mountains compared to what the development was looking like before, when the map was being constructed without EDGE. It has come a very long way. There really needs to be more consideration and understanding for when ED sacrifices that small piece of eye candy to gain frame rates and smooth game play. As the saying goes...you don't get something for nothing. I believe the folks tend to be critical on this particular issue may have been a bit spoiled playing FPS that have much smaller maps and that can afford more detail, compared to the larger setting that we fly in.

 

Personally I'm spoiled by other (civilian) flight sims that uses photo realistic tricks all over the globe. But DCS uses a different tech that allows for a much better experience on closer distances and a better LOD.

 

There are indeed no choices here, only compromises. And I agree with you ggerman, I've seen real life shots that look quite similar to the current distant NTTR mountains, it was on very specific angles, light and weather conditions though but it was spot on. I don't think anyone said the current mountains are terribly out of place, just that there's room for improvement, which is also quite subjective.

 

I don't mean to go OT but damn, the GPU and more importantly the CPUs research and progression has been such anemic that it's a miracle or rather a proof of ED's savoir-faire that they've been able to come up with such improvements given how nothing has changed since Sandy Bridge 5 years ago...

Edited by Vivoune

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Posted
Sorry. but I just don't see anything that looks unacceptable about the the current state of the mountains - and I flew through the REAL NTTR nearly every day for 3 years when I was stationed at Nellis AFB. I'd say ED has done a pretty damn good job of capturing the look and feel better than anyone possibly could!

Thanks a lot for your comment :thumbup:

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Posted
Hi guys I'm new to DCS amd flight sims in general. Just have one question should I buy this new map or a new plane? Currently the only module I own is flaming cliffs 3. I don't have the money to get both at the moment sadly. This simulation is absolutely fantastic by the way :D

 

Wait for a sale and you can get several modules for this price. You can always get the map later.

  • ED Team
Posted
Fair enough. But clarity (for distance terrian) seems to hold its detail more on the Black Sea map. Well, we'll just have to hope the engine gets better through more updates over time. :)

 

Still looking forward to it. Might have to wait a bit until I get to try it on my own PC though. :cry:

 

Quality and detail level between Black Sea and NTTR is what you are missing though, what worked back when the Black Sea Map was made might not now because we want better.

 

But again, I think it looks good, and I think most people will be very happy with it.

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Posted

NTTR and Passenger planes

 

I have seen in the trailer a few times 737s parked at gates at Los Vegas Intl. Does this mean we will get more transport aircraft besides C-130s and russian jets?

Posted
I have seen in the trailer a few times 737s parked at gates at Los Vegas Intl. Does this mean we will get more transport aircraft besides C-130s and russian jets?
Those planes are just static and for show only.
Posted
So it will be good if they add some civilian jets, like the 737/767/747.

 

Digital COMBAT Simulator. These would have no relevance here. Maybe a tanker eventually but airliners? Why?

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Posted
Digital COMBAT Simulator. These would have no relevance here. Maybe a tanker eventually but airliners? Why?

 

DCS is a world simulation engine permitting the user to operate or direct a growing number of combat and civilian aircraft,...

 

.

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Posted

I think the only civvy aircraft we have right now is the civil version of the Huey. Maybe the Hip too? Oh, and the TF-51 but that's kind of a special case.

Posted (edited)

All I am getting at is yes it's a simulator but with as much as ED is working on right now I would think an aircraft that has no point other than point A to Point B flying would be low on the priority list, at least at this time. No offense meant.

Edited by Ohgr

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