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Posted

Following the video posted earlier I've been playing with sling loads, something I've never tried before.

 

I made my own mission and worked out how to activate the loads, use the indicator and finally actually manage to pick up some cargo.

 

Not quite got it put back down again properly (without damage) but that's just my impatience.

 

I have to say it's a real challenge to start with. I use the rudder trim cheat and together with the autopilot that helps a lot. My MSFFB2 is great too. I wouldn't like to fly helis with a normal joystick.

 

Every time I come back to the MI8 it seems to get better and better, so thanks, Belsimtek.

Posted

Yes, I'm looking forward to some hopefully challenging and fun missions with this.

 

It's interesting, what you say about the MSFFB2 stick, though - I've read a lot of such comments.

 

I have the G940 and swore by it for years, always prefering it for the DCS helicopters due to it's excellent use of the trim feature - but there were many "oh crap!" moments, where control was difficult to hold, with the aircraft bucking and kicking for seemingly no reason, and also holding a hover without autohover on was very difficult.

 

I also found the AP in the A-10C was constantly disengaging.

 

Then I tried using my Warthog HOTAS to save having to switch HOTAS and the difference was huge. Yes, the FFB trim missing was a bit nerve-wracking to start with, but the amount of control I had was vastly increased, with the bucking and dancing gone, and also the AP in fixed-wings is solid.

 

It was all down to the electro-magnetic system in the G940. I don't know which system the MSFFB2 uses for FFB, but it must be better.

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Posted

I've been using MSFFB sticks for years so I can't comment on others but I agree the A10C AP is tricky. There's an easy mod to keep the forces on permanently (bit of tape over the sensor) but I've not tried that.

 

I can say that slop in the MS stick is minimal, just enough for very small movements around the centre point, before hitting the resistance. If it had a longer modded stick I'd want to do something to eliminate that, if it was possible.

 

I'd like to get the Warthog one day but really can't justify the cost. I'm still running an old C2D E8400 processor, which is perfectly adequate for most DCS stuff, and better since 1.5 but I know it'll struggle when there's more going on in the sim.

 

Perhaps someone with a g940 can compare the two? I always reckon if there's something wild happening in my flights it's because I've got myself doing something that I shouldn't.

 

Also, I find rudder use is a major cause of upset so using the trimmer option is better for me. Holding the twist grip 'just so' and trying to maneuver is a pain! I know... Pedals are the answer!

Posted
... I use the rudder trim cheat and together with the autopilot that helps a lot. ...

 

What do you mean by rudder cheat? In option you have possibility to disconnect rudder from trim (which is unrealistic but not a cheat as it becomes harder if you don't have steady feet :D ).

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Posted
What do you mean by rudder cheat? In option you have possibility to disconnect rudder from trim (which is unrealistic but not a cheat as it becomes harder if you don't have steady feet :D ).

 

wait a sec.

I'm no pro rotorhead, but are you saying that having the pedals disconnected from trim is the unrealistic choice? I always thought that the contrary was true, both in the Chicken and the Eight - that in rl choppers the trim (or force trim) is only applied to the cyclic, with the pedals not influenced by it.

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Posted

Me neither but the manuals give indication that the yaw is also trimmed in both.

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  • Like 1

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Posted
Force trim also applies to the pedals in every helicopter I've ever worked on that has a force trim system.

 

 

Same here, minus one. The Bell 206 with force trim for instruments doesn't have it in the pedals. At least the ones I flew didn't. Otherwise, it's pretty safe to assume that the larger a helicopter is, the more likely it has some sort of trim/autopilot in all three axes.

 

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Posted

Possibly off topic but this is concerning sling loads...

 

I noticed the latest video on sling loads. Currently I only see Cargo1 as an option to pick up, but the video shows a different cargo pallet and suggests there are many cargo options to haul.

 

Is that for a later version coming up or am I missing where all the different cargoes are located?

Posted

The slingloads in the movie are mostly (if not all) made by upuaut. Until now they were available only by modding click but from next update they will be officially integrated in DCS World for Belsimtek's UH1H and Mi-8.

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Posted

Ahh! I assumed that the option was a cheat. Something that makes life easier in sims is usually a cheat!

 

Good to hear we'll get more than the cargo1 option soon.

 

Upuaut has done some nice work there.

Posted
The slingloads in the movie are mostly (if not all) made by upuaut. Until now they were available only by modding click but from next update they will be officially integrated in DCS World for Belsimtek's UH1H and Mi-8.

 

Thanks Zaelu. That explains it!

Posted
I've been using MSFFB sticks for years so I can't comment on others but I agree the A10C AP is tricky. There's an easy mod to keep the forces on permanently (bit of tape over the sensor) but I've not tried that.

 

I can say that slop in the MS stick is minimal, just enough for very small movements around the centre point, before hitting the resistance. If it had a longer modded stick I'd want to do something to eliminate that, if it was possible.

 

I'd like to get the Warthog one day but really can't justify the cost. I'm still running an old C2D E8400 processor, which is perfectly adequate for most DCS stuff, and better since 1.5 but I know it'll struggle when there's more going on in the sim.

 

Perhaps someone with a g940 can compare the two? I always reckon if there's something wild happening in my flights it's because I've got myself doing something that I shouldn't.

 

Also, I find rudder use is a major cause of upset so using the trimmer option is better for me. Holding the twist grip 'just so' and trying to maneuver is a pain! I know... Pedals are the answer!

 

I had a G940. It wasn't all that bad. But upgraded to the TM Warthog. (wich is better with choppers then I previously could imagine) However, a pair of (Saitek) rudder pedals are a far better investment, especially for flying choppers.

Happy Flying! :pilotfly:

Posted

Just modded my pedals to remove the center detent and spring, after all, there's no centering force in helicopter pedals as far as I know..

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Posted
Just modded my pedals to remove the center detent and spring, after all, there's no centering force in helicopter pedals as far as I know..

 

The Mi-8 ones have also micro-switches in them... like keyboard buttons :)

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Posted

Ok...this might be far out...but just curious... can the sling loads be used to damage ground units? LOL...or other units in general? That would be hilarious and awesome. lol!

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Posted

they have damage model. One friend of mine broke a wing of his Mig21 in a cargo I dropped in front of him (and somehow he did not see... like a bug or something) and that Mig21 took of quite happily... never to land though.

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Posted
they have damage model. One friend of mine broke a wing of his Mig21 in a cargo I dropped in front of him (and somehow he did not see... like a bug or something) and that Mig21 took of quite happily... never to land though.

 

Thats pretty cool. Imagine dropping the cargo from a height on enemy forces. lol.... re-defines dumb weapons.

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Posted

Yeah... or place those new concrete tetrapods slingloads on the runway for nasty surprises on takeoff :D

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Posted
Haha I like the way you think

 

That's an interesting idea for a mission, though.

 

I've always thought that resupplying a unit/location in a combat situation (where the cargo you drop actually supplies the fighting units) could be a nice challenge - particularly considering the time it takes me to hook up.

Posted
That's an interesting idea for a mission, though.

 

I've always thought that resupplying a unit/location in a combat situation (where the cargo you drop actually supplies the fighting units) could be a nice challenge - particularly considering the time it takes me to hook up.

True.

I'm getting better at it, can now grab the cargo within a minute :D

Posted

Maybe you guys can learn a thing or two from this:

 

 

Practice and much more practice really helps. ;)

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Posted
...but from next update they will be officially integrated in DCS World for Belsimtek's UH1H and Mi-8.

Cool, I´ve missed that info from BST. Can you point me to it? Thanks!:)

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