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Posted

Haven’t booted DCS in a long time, was going to download 200GB of data!

Deleted all other modules to cut it back 😂

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Windows 10 Pro | ASUS RANGER VIII | i5 6600K @ 4.6GHz| MSI RTX 2060 SUPER | 32GB RAM | Corsair H100i | Corsair Carbide 540 | HP Reverb G2 | MFG crosswind Pedals | Custom Spitfire Cockpit

Project IX Cockpit

Posted (edited)

Just downloaded the F-4U and gave the carrier takeoff/landing a try. Takeoff is easy, but landing back on deck is freaking scary. This bird is very sensitive to throttle input, so just a touch her and there is sufficient once she's trimmed. Visibility on final is horrible. I'm sure it'll get better with practice but this first landing was quite literally "on a wing and a prayer"... 🙂

https://youtu.be/BtxYLh-3Xc8

 

Edited by Doc3908
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Posted

So....

I haven't been "critical" of any early access module that I've bought over the years... but it's hard to _not_ with this one. My first impressions are "somewhat underwhelming". It is early access and it needs a "bit of work". The biggest issue I have right now is the flight-model which makes or breaks it for me personally. I'm not a fan of WW2 aircraft in the sim because they all feel way too twitchy for my liking but this one takes it to a whole new level. To the point where I find it unflyable. The art work is good enough and the sounds are OK-ish. 

Again, I don't want to be too critical and I want the developer to continue developing this. I'm sure they put a lot of blood sweat and tears into it but... we're not there yet.... 

"It's not the years, honey. It's the mileage..."

Posted

Took off and landed without a hitch on the field.  Unfortunately I pulled a "Devotion" into the sea trying to take off (no trainer?!) and took out about 7 Corsairs on the deck trying to land during carrier ops.  Been here 3 hours already and feels like I just jumped in the seat! Today is a good day.

Ryzen 7 7800X3D, 64 GB DDR5, 1 TB SSD, GeForce RTX 4080

Oculus Quest 3 VR, Winwing Top Gun MIP, Orion 2 F-18 Joystick Combo, Orion 2 F-18 Throttle Combo, PTO 2 Take-Off Panel, Skywalker Rudder Pedals

 

Posted
6 minutes ago, chaos said:

I'm not a fan of WW2 aircraft in the sim because they all feel way too twitchy for my liking

That is that nature of warbirds. They are not easy to fly but much more rewarding than more modern aircraft. The flight model might be spot on. 

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PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.

IMG_0114.jpeg

 

Posted (edited)

A small reminder that the WWII carrier pattern is much lower and closer than the jet pattern that we are used to flying. The long nosed birds flew a curved pattern all the way to the stern. Don’t forget to get the ship moving and/or add some natural wind so you have 30 knots of wind over the deck.

IMG_0141.jpeg

Edited by Hayrake YE-ZB
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Posted
7 minutes ago, Qcumber said:

That is that nature of warbirds. They are not easy to fly but much more rewarding than more modern aircraft. The flight model might be spot on. 

I get what you're saying but it shouldn't be _this_ hard. There's too much porpoising. IMHO it needs a lot more damping in the pitch axis especially.

The point of any fighter, WW2 or modern, is to have a stable platform to use your weapons. If you're fighting the controls instead of the enemy you're doing something wrong. I've adjusted the axes but I can't make it behave.

"It's not the years, honey. It's the mileage..."

Posted
Just now, chaos said:

I get what you're saying but it shouldn't be _this_ hard. There's too much porpoising. IMHO it needs a lot more damping in the pitch axis especially.

The point of any fighter, WW2 or modern, is to have a stable platform to use your weapons. If you're fighting the controls instead of the enemy you're doing something wrong. I've adjusted the axes but I can't make it behave.

How many different warbirds have you tried in DCS? 

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PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.

IMG_0114.jpeg

 

Posted

i really like the visuals of the cockpit and outside the 3D model. will have some time on the weekend to go into everything but yes i have to agree  - the sound of the engine is not very good - it sounds flat and the sound of increasing and decrease propeller RPM in combination with the throttle is not very transparent its all a big flat sound. Its not spectacular for a big engine. But its just a "gamer" opinion, maybe its realistic? 

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Posted

Meh.

Ha!

CFSII 1%(CFSIV) is reborn.

Long live the PTO.

Thank you all involved.

(now, something to shoot at)

 

Bowie

 

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Posted
10 minutes ago, chaos said:

I get what you're saying but it shouldn't be _this_ hard. There's too much porpoising. IMHO it needs a lot more damping in the pitch axis especially.

The point of any fighter, WW2 or modern, is to have a stable platform to use your weapons. If you're fighting the controls instead of the enemy you're doing something wrong. I've adjusted the axes but I can't make it behave.

What are your joystick curves set at?   

Posted

The Jug was doing this as well when it was initially released.  I remember keeping the fuel load under 60%, or something like that.  Tamed her out a bit.  But then further updates came out.   In a little while, I'll jump in the Corsair.  I've been flying the P-47 for the last few weeks, so I'll have some sort of reference (for the R2800).  😀

She's fresh out, so I have my expectations set accordingly.  All will come together.

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MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control

Posted (edited)

The Essex here looks beautiful, clad in its Measure 22 scheme.  I'll have my hands full here.

Edited by Zad Fnark
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Questions are a burdon, and answers a prison for one's self.

Posted
7 minutes ago, Qcumber said:

How many different warbirds have you tried in DCS? 

I have all of them and rarely fly them. The P-47 is my "favorite" but even that one is too unstable for my liking. I love WW2 aircraft but DCS isn't doing them right as far as "feel" goes... IMHO. I wish it was different because there's a lot untapped gameplay in DCS regarding WW2. Great terrains and unmatched fidelity. It just falls short... 

"It's not the years, honey. It's the mileage..."

Posted
1 minute ago, chaos said:

I have all of them and rarely fly them. The P-47 is my "favorite" but even that one is too unstable for my liking. I love WW2 aircraft but DCS isn't doing them right as far as "feel" goes... IMHO. I wish it was different because there's a lot untapped gameplay in DCS regarding WW2. Great terrains and unmatched fidelity. It just falls short... 

I have most of the warbirds too and they all have different characteristics. It just takes practice. I am with you on the P-47. I love that plane. Flying it is great but I can't dogfight in it. 

Have you tried the Spitfire? 

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PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.

IMG_0114.jpeg

 

Posted
3 minutes ago, chaos said:

but DCS isn't doing them right as far as "feel" goes... IMHO

And that's exactly what it is, a feeling. There is a big difference between “the flight model is right” and “the flight model feels right” 😉
And you say it yourself, you're not a big fan of warbirds (even though you have them all), which means you're certainly approaching it with certain expectations from the outset, which is not a criticism, just an observation.

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Posted
1 minute ago, ghost84 said:

@chaos do you have a force feedback stick? It`s like day and night, especially for warbirds.

I might have to try that. Any recommendations? 

PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.

IMG_0114.jpeg

 

Posted
7 minutes ago, Qcumber said:

I might have to try that. Any recommendations? 

I'm using a FFBeast base. Powerful like hell. 

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Posted (edited)
36 minutes ago, Heimz said:

What are your joystick curves set at?   

pitch & roll: deadzone 4, curvature 10

Quote

Have you tried the Spitfire?

Yes. Never took to it. I cannot take-off much less -land that kite with the narrow track. It also exhibits the porpoising behaviour that should't be there IMO.

Quote

do you have a force feedback stick? It`s like day and night, especially for warbirds.

I've been wanting to try force feedback for a long time and I do believe it would go a long way to solving the unstable feeling of the flight-model. Problem is that the vast majority are using a "normal" stick and rudder. It should work for those folks too.

I don 't get why the jets are totally fine. Stable as a rock and a joy to fly. There's no reason why WW2 birds cannot.

Quote

There is a big difference between “the flight model is right” and “the flight model feels right

You can hit the numbers spot on. You can have the model follow the performance curves within a few percentage points and making it feel like you're flying a kite in a winter storm. 

However, I appreciate all the comments and suggestions! maybe it's just me but I do find it frustrating. DCS WW2 could be so much better if the "feel" was there...

Edited by chaos

"It's not the years, honey. It's the mileage..."

Posted
3 minutes ago, chaos said:

Yes. Never took to it. I cannot take-off much less -land that kite with the narrow track. It also exhibits the porpoising behaviour that should't be there IMO

Yes. It is a challenge but the flight model is similar to other sims so I think it is accurate!? It's not the most stable of gun platforms. Not like the P-51.

Ground handling is the real challenge. 

5 minutes ago, chaos said:

I don 't get why the jets are totally fine. Stable as a rock and a joy to fly. There's no reason why WW2 birds cannot.

Don't you love mechanical evolution. If only we could let Sir Sydney Camm know what we know now. 

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PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.

IMG_0114.jpeg

 

Posted (edited)
1 hour ago, chaos said:

So....

I haven't been "critical" of any early access module that I've bought over the years... but it's hard to _not_ with this one. My first impressions are "somewhat underwhelming". It is early access and it needs a "bit of work". The biggest issue I have right now is the flight-model which makes or breaks it for me personally. I'm not a fan of WW2 aircraft in the sim because they all feel way too twitchy for my liking but this one takes it to a whole new level. To the point where I find it unflyable. The art work is good enough and the sounds are OK-ish. 

Again, I don't want to be too critical and I want the developer to continue developing this. I'm sure they put a lot of blood sweat and tears into it but... we're not there yet.... 

Maybe this is your issue. The video contains guide how to fix it:

When I tried F-4U, the first words were: "Wow, it flies like on rails. Extremely stable, no oscilating, like the aircraft had no weight."

Edited by AJaromir
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Posted

Try bringing your saturation levels down too - try 85% to feel the resolution difference on pitch and roll. The engine has such huge toque its easy to get a bit squrrelly when changing rpm or man pressure. It feels heavy like the P-47 but I agree it feels nowhere near as stable.

What I am quite disappointed about is the sound, just a constant gentle purr, barely audible in the cockpit even with canopy open. I miss that audi feedback of engine speed you get with teh other warbirds. I get no 'feel' for how fast she's flying.

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