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Posted

In the "ME" (?) Ok, I try to find that... And another questione, cant see the liveries in the meny, they are all black, why? And I run 1.5.8, thats correct I hope, I cant run the Harrier in 1.5.7, or?

Best regards

(Oh, by the way... I managed to at some point get some moore fps... sliders next to zero, and 256 graphics in the pit, that did the "trick" at least for now... the worst "drop" in fps is when turning the Harrier in the air looking at the sides through the canopy...)

Posted
In the "ME" (?) Ok, I try to find that... And another questione, cant see the liveries in the meny, they are all black, why? And I run 1.5.8, thats correct I hope, I cant run the Harrier in 1.5.7, or?

It's a know bug, affecting all units.

Posted

AV-8B Harrier Thread

 

In the "ME" (?) Ok, I try to find that... And another questione, cant see the liveries in the meny, they are all black, why? And I run 1.5.8, thats correct I hope, I cant run the Harrier in 1.5.7, or?

Best regards

(Oh, by the way... I managed to at some point get some moore fps... sliders next to zero, and 256 graphics in the pit, that did the "trick" at least for now... the worst "drop" in fps is when turning the Harrier in the air looking at the sides through the canopy...)

 

 

 

ME=mission editor

There should be an update now about the black skins (liveries)

Yes to 1.5.8, no it wont be in 1.5.7

FPS drop should be fixed soon -Maybe has with new update?

 

 

Sent from my iPhone using Tapatalk

Posted

hotfix is already out

 

Update 2017-12-01

DCS 1.5.8.12265 Hotfix 1

UI background music will not play in multiplayer game.

Crash with spawn of four AV-8BNA on Tarava - fixed.

Сrash caused by deactivation of the ship which has AV-8BNA on it fixed.

Crash caused by addition of the ship route on F10 map was fixed.

The textures of 3D models in the encyclopedia restored.

The crash with flight.dll that appears after some player helicopter actions on the FARP is fixed.

MP. Shelling zone trigger will be visible to clients.

UH-1H. Corrected animation of a stick cargo button.

ME. The next route leg will not be go off the road when moved the previous route waypoint.



 

Water cooled i9-9900K | Maximus Code XI MB | RTX3090  | 64GB | HP Reverb G2 
Posted

Dear Razbam. I love you :) Thx for update harrier.

PC: i7 9700K, 32 GB RAM, RTX 2080 SUPER, Tir 5, Hotas Warthog Throttle, VPC MongoosT-50CM2 Base with VPC MongoosT-50CM2 Grip, VKB-SIM T-RUDDER PEDALS MK.IV. Modules : NEVADA, F-5E, M-2000C, BF-109K4, A-10C, FC3, P-51D, MIG-21BIS, MI-8MTV2, F-86F, FW-190D9, UH-1H, L-39, MIG-15BIS, AJS37, SPITFIRE-MKIX, AV8BNA, PERSIAN GULF, F/A-18C HORNET, YAK-52, KA-50, F-14,SA342, C-101, F-16, JF-17, Supercarrier,I-16,MIG-19P, P-47D,A-10C_II

Posted
Anybody checked if the FPS drop was fixed and just not reported?

 

 

Sent from my iPhone using Tapatalk

While it's possible this was fixed, it's not likely they had enough time....

 

Sent from my SM-G920W8 using Tapatalk

i7 4770k @ 4.5, asus z-87 pro, strix GTX 980ti directcu3oc, 32gb Kingston hyperX 2133, philips 40" 4k monitor, hotas cougar\warthog, track ir 5, Oculus Rift

Posted (edited)

For me FPS was fixed !

Edited by Flia

PC: i7 9700K, 32 GB RAM, RTX 2080 SUPER, Tir 5, Hotas Warthog Throttle, VPC MongoosT-50CM2 Base with VPC MongoosT-50CM2 Grip, VKB-SIM T-RUDDER PEDALS MK.IV. Modules : NEVADA, F-5E, M-2000C, BF-109K4, A-10C, FC3, P-51D, MIG-21BIS, MI-8MTV2, F-86F, FW-190D9, UH-1H, L-39, MIG-15BIS, AJS37, SPITFIRE-MKIX, AV8BNA, PERSIAN GULF, F/A-18C HORNET, YAK-52, KA-50, F-14,SA342, C-101, F-16, JF-17, Supercarrier,I-16,MIG-19P, P-47D,A-10C_II

Posted

After the Hotfix now its impossible to spawn in a moving Tarawa.

 

The Harrier slips to the end of the ship. This was not happening before the Hotfix.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted
After the Hotfix now its impossible to spawn in a moving Tarawa.

 

The Harrier slips to the end of the ship. This was not happening before the Hotfix.

 

 

 

That sucks. I was just noticing yesterday how relatively steady it was on carriers. Just a little side to side motion. 2 steps forward 1 step back. Still fun though, just gotta be quicker on your startup!

 

 

Sent from my iPhone using Tapatalk

Posted

YES!!! Hats of to RAZBAM-Team!!! fps-issues fixed! (at least for me!) This update did the trick! An so FAST!!! Thats service RAZBAM!!! Brilliant! Top Notch! Love You Guys!

Now everything is smooooth as silk again!!!

Have a nice weekend

Best Regards

Per

(Just waiting for the skilled painters to create some UK liveries)

Posted

And Brakes are finaly braking :)

PC: i7 9700K, 32 GB RAM, RTX 2080 SUPER, Tir 5, Hotas Warthog Throttle, VPC MongoosT-50CM2 Base with VPC MongoosT-50CM2 Grip, VKB-SIM T-RUDDER PEDALS MK.IV. Modules : NEVADA, F-5E, M-2000C, BF-109K4, A-10C, FC3, P-51D, MIG-21BIS, MI-8MTV2, F-86F, FW-190D9, UH-1H, L-39, MIG-15BIS, AJS37, SPITFIRE-MKIX, AV8BNA, PERSIAN GULF, F/A-18C HORNET, YAK-52, KA-50, F-14,SA342, C-101, F-16, JF-17, Supercarrier,I-16,MIG-19P, P-47D,A-10C_II

Posted
After the Hotfix now its impossible to spawn in a moving Tarawa.

 

The Harrier slips to the end of the ship. This was not happening before the Hotfix.

 

Spawning with engines running seems to mitigate this a bit.

- Moody

Posted

Great update RAZBAM and ED thumbup.gif

 

 

Harrier is very smooth in VR now and a real blast to fly. Brakes are spot on, STO stop now slides instead of notching up and down, and the nozzles don't move unless the engine is running smile.gif

 

 

The detail on the Harrier is fantastic, even the Aux air doors behaviour is spot on. It's the little details that make a whole world of difference when immersion is concerned, and so far the Harrier oozes class in this respect. Beautiful module......

 

 

1.5.8 is looking great from my end.

System :-

i7-12700K 3.6 GHz 12 core, ASUS ROG Strix Z690-A Gaming, 64GB Corsair Vengeance RGB Pro 3200MHz, 24GB Asus ROG Strix Geforce RTX 3090, 1x 500GB Samsung 980 PRO M.2, 1x 2TB Samsung 980 PRO M.2, Corsair 1000W RMx Series Modular 80 Plus Gold PSU, Windows 10. VIRPIL VPC WarBRD Base with HOTAS Warthog Stick and Warthog Throttle, VIRPIL ACE Interceptor Pedals, VIRPIL VPC Rotor TCS Plus Base with a Hawk-60 Grip, HP Reverb G2.

 

 

Posted
Spawning with engines running seems to mitigate this a bit.

 

Yes but what´s the fun of a hot Harrier? XDDD

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted

Stupid question in between for those in the know about the Harrier:

 

As the aircraft "knows" how much fuel it has left and what weapons are still aboard, can we look up the actual weight of our ride on some MPCD-subpage (now or still to be implemented) , so that when coming home from a mission a mathematically challenged person like me can quickly check if it´s worth to try a vertical landing ?

Posted
Stupid question in between for those in the know about the Harrier:

 

As the aircraft "knows" how much fuel it has left and what weapons are still aboard, can we look up the actual weight of our ride on some MPCD-subpage (now or still to be implemented) , so that when coming home from a mission a mathematically challenged person like me can quickly check if it´s worth to try a vertical landing ?

 

The VREST page, but that one is not available right now.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted (edited)
After the Hotfix now its impossible to spawn in a moving Tarawa.

 

The Harrier slips to the end of the ship. This was not happening before the Hotfix.

 

So the easy fix for this, is disengage your parking brake as soon as you spawn in. It seems even though the handle position is "set" it's not holding once you spawn in. As soon as you unlock it, you don't move.

 

Not idea, but an easy fix for the time being

Edited by Sport

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