Heli Posted March 3, 2016 Posted March 3, 2016 (edited) Don't be shocked by the tone of my voice Check out my new weapon, weapon of choice © :sorcerer: APKWS II How much weight and lenght does it add 9.5lbs, 18.5" Describe the new rocket components -laser seeker optics in each of the wings -IMU, inertial movement unit senses pitch roll and yaw -laser switch assemblies provide various laser code options thermal battery switch -firing pin alignment, not electrical switch -will not drain bat if left on -off results in ballistic missle nominal fly out sequence .3 sec battery powers up .5 wings deploy .85-1.1 tgt acquired .92-1.1 de-stress manuvering 1.1 guidance initiates which warheads and fuze m151, mk152, inert m423, MK 435 Mod 0 tof (Time of Flight) 3.5-18 secs When to put in code manually on rocket can you use mixed codes yes but not recommended what\'s the range 1.5-5 km which mode can you use LOAL max apogee 1000 ft How to fire 2 APKWS At single tgt interval less than 1 sec if tgt beyond 3km, employ at what alt > 1500\' HAT optimum employment 3-4km TOF at distances 2-5,3-8, 4-12,5-18. http://www.studydroid.com/index.php?page=viewPack&packId=568388 The optimal launch distance for the weapon is three kilometres. At this distance the system has the maximum off-axis capacity of ±15° in azimuth and ±7.5° in elevation. http://armadainternational.com/assets/images/pdf/8._Armada_-_Aug_Sept_2014_Main_Magazine_-_SOFEX_Show_report_.pdf Griffin A Lower the laser code - Faster the update rate Recommended laser codes, not recommended - 11xx - anything above 1721 Low reflectivity targets - Spot next to low reflective targets then slew over target at end Contact/PD fuzing - fuze must detect 75 g deceleration w/n 1 ms - provides least collateral damage - MEWS and Block 3 minimize the collateral damage Airburst/HOB fuzing - HOB sensor detects at 2 to 7 feet above the ground - Continuous wave signal approx 10 sec before ground collision HIA - High impact angle, > or equal to 65 degrees - SAL powered 1 sec after rocket motor launch - SAL ignores target reports until target is less than 2000m away - BMS launch footprint CEP of 3 meters - Do not use if mover is 15 mph+ LIA - low impact angle - CEP of 2 meters - USed for MTK (moving target kills) Collateral Damage Considerations - For MTK's consider having non lasing sensor 1 KM ahead of mover to assess possible CD Weapons effect considerations for LIA - aim short in the open to help spread effects Weapons effect considerations for HIA - works best for personnel in the open and at impact angles > 65 degrees Initialization time - 20 to 45 seconds, timeout after 90 Pressing fire to missile ejection - 5 to 7 seconds, max of 9 Time of Fall - 15-60 seconds How many Griffins can be rippled and ripple time - 3 across stack - 5 to 25 seconds. use lower ripple time for lower altitudes Minimum employment altitude - 6500 AGL 15 MPH or greater - do not use HIA https://quizlet.com/118859594/terminal-guidance-and-weaponeering-and-limitations-for-agm-176-flash-cards/ Griffin B Initialization Mode - takes 20-45 seconds and transfers primary mission data to missile - Coordinate updates only done once in Live mode - Nav convergence done within 90 seconds - GPS IMU alignment and target data sent to missile - reports ready to BMS after this is all done Missile Ready Mode - Once good navigational/ GPS data received - MEWS and Block 3 have last pulse logic algorithm Fire Mode - takes 4-8 seconds - Consent and Armed switches must be activated. All consents on before armed switches - Arms CLT not weapon - Takes 5-7 (max 9) to fire weapon - Pulls solenoid pin for up to 9 seconds Safe Separation Mode - ejection of weapon from CLT occurs - fins come out after 500 ms - missile rolls to put GPS on top of missile - missile wont climb until below 1000ft below launch altitude Capture Mode - takes 3 to 5 seconds - fin movement to stabilize movement GPS Terminal Mode - takes 3 to 5 seconds - takes most direct path to GPS/IMU data coords - Rocket fire after 5 seconds (EAFD timer expired) - SAL seeker activates 6 seconds after munition ejected - If no laser info weapon goes to GPS targets SAL Terminal mode - Takes approx 6 seconds - If sees correct laser code will go to it - normally 10-20 seconds after eject - TSE updates flight path whole way through https://quizlet.com/118856028/firing-and-launch-sequence-of-agm-176-imfscgs-flash-cards/ SAL - semi active laser - provides terminal guidance (last 10 seconds of flight) - loss of laser energy will result in missile impacting last predicted intercept point - Laser code must match what is in system and missile TSE - Target state estimator - measures azimuth and elevation from the SAL to determine final target location in three dimensions SAL LFOV +/- 15 degrees SAL FOR +/- 30 degrees MEWS - 3.2 lbs of explosive - 9400+ pieces of fragmentation - area lethality of 25 ft GPS antenna/receiver - Used for precise hits IMU - provides and angular and velocity information - 3 gyroscopes and 3 accelerometers Fins - Launched .5 seconds after launch Guidances logic prevents.... - missile climb until below 1000ft below aircraft launch altitude Rocket motor ignition... - about 5 seconds after launch - 180 lbs of thrust over 4.5 seconds EAFD - electronic arm fire device which fires rocket motor and arms warhead Battery - 28 V DC battery sustaining 2 min TOF - Do not attempt to handle for 45 min after a suspected launch CAS - control actuation system - 4 fins and thrust vector control vanes - fin is 4.6 inches https://quizlet.com/118853106/major-components-of-the-agm-176-system-flash-cards/ Edited March 3, 2016 by Heli
Heli Posted March 3, 2016 Author Posted March 3, 2016 (edited) SDB I GBU 39 B - penetrate 1 m dirt and 1 m reinforced concrete - BOC GBU 39 A/B - Lower CDE - Penetrating 6 inches reinforced concrete Delays - contact, contact+delay, airburst, airburst+delay - Airburst available at 7 and 14 ft - Delay times 0,5,15,25,35,45,60ms Frag patterns - Contact= 20 ft - 7 ft airburst= 40 ft Standard Impact Velocity - 600 to 750 ms GBU 39 B/B - Laser guided SDB https://quizlet.com/119121562/fuzing-and-delay-options-gbu39-weaponeering-flash-cards/ Pressurization amount and time - 5104 - 22 to 25 min - will take longer at higher altitude Preflight Considerations - Check HOB sensor wings and control fins for damage - JMMI connected to umbilical cord - Vent valves closed and safety levers locked - Pitch valves all stations to 70 degrees FWD and AFT GPS jamming - Munition itself can overcome moderate to heavy jamming - Susceptible to jamming on the a/c Min and Max altitudes - 10,000 to 25,000 HAT - BMS limited to 10,000 Impact angles - Default 80 - Up to 85 - Vendor docs say 75 default https://quizlet.com/119119514/operation-limits-of-gbu-39-flash-cards/ Fuze Arming sequence - battery power - Weapon release from BRU/umbilical cord - Arming generator cover released at wing opening - Weapon armed 14 sec after released via arming generator power Release Sequence - Aft outboard - Forward outboard - Aft Inboard - Forward Inboard Ripple Timing - 400 ms release between weapons Seperation Phase - Begins with weapons release and fins and wings are stowed - Shortly after release fins open and no earlier than 2 sec wings are deployed - GPS acquisition begins can take up to 30 sec - Nav accuracy achieved within 45 sec of separation Midcourse - Maneuvers to target Terminal Phase - Calculates best direction to target - guidance law Hierarchy in which weapon gives up something: Velocity, then IA, then impact point https://quizlet.com/119116542/gbu-39-firing-and-launch-sequence-flash-cards/ HOB sensor - Sense distance from ground - activated 10 sec prior to impact - Available at 7 and 14 ft HAT Arming generator and cover - cover released as wings expand Wings - Two seconds after launch wings are deployed GBU 39B/B warhead - steel cased for penetrating Fuze - ESAF allows for flexible programming i.e contact and HOB GPS Antenna - located under wings - activated after wings deploy Guidance housing unit - Houses IMU - Under GPS antenna Mission Computer - located aft of IMU and GHU IGAS - located with mission computer between battery and GHU Thermal Battery - Aft section just forward of fins Tail actuation system - Four fins that deploy 600 ms after release https://quizlet.com/119113892/major-gbu-39-components-flash-cards/ Edited March 3, 2016 by Heli
Xavven Posted March 12, 2016 Posted March 12, 2016 I would really, REALLY love to see the APKWS (basically a laser guided Hydra rocket) in DCS. I would carry these all the time in the A-10C!
Heli Posted April 23, 2016 Author Posted April 23, 2016 (edited) What type of guidance section does the APKWS have and what is its nomenclature? Semi-Active laser (SAL) guidance section (WGU-59/B) Does the APKWS have any external electronic features? No How many wings does the APKWS have and when are they deployed? It has 4 wings and its deployed after the thermal battery is activated upon rocket motor firing. What does CAS stand for and what does it do? Control Actuator System. It positions the flaperons in accordance with the commands provided by the autopilot What does IMU stand for and what does it do? Inertial measurement unit. It senses the APKWS II pitch, roll, and yaw and transmits that information to the autopilot What does the autopilot do? The autopilot uses the IMU and seeker data to calculate required wing positions, which are sent to the CAS which moves the flaperons to guide the target. Where are the laser seeker optics located and what doe they do? They are located on the forward edge of each of the four wings and receive laser energy reflected from the target. The laser energy is transmitted via fiber optics to the seeker electronics which determines the target angle. The seeker optics are "___________" (not gimbaled) and provide constant field of view in excess of ____ degrees Strapped down; 28 What does LSA stand for and what do they do? Laser Switch Assemblies. These are dials attached to the guidance section that provide various laser coding options. How are the LSA's read on the APKWS II They are read facing aft, left to right, and a black line adjacent to the aft edge of the dial indicates the number selected on each LSA. For the first (left most facing aft) LSA, which colored background turns the guidance countermeasures ON? The light colored background with the black numbers. Should we use the guidance section countermeasures? No, because it has not been tested What is the ETBI and why is it important? The electronic thermal battery indicator which activates the capability for the thermal battery to be initiated upon firing. It aligns the explosive train used to initiate the battery. It's a manual switch on the outside of the missile which must be turned on or else the APKWS won't have guidance capabilities (it will fire like a regular 2.75" rocket). Describe the flight path/times for an APKWS 1. Rocket fires 2. ETBI fully powered by 0.3 seconds 3. Wings deploy from 0.4 to 0.5 seconds 4. IMU begins initialization and comes online by 0.7 seconds 5. Guidance section attempts to acquire laser energy at 0.85 seconds 6. De-roll maneuver (change in flight path to stabilize the flight plath) complete by 1.1 seconds 7. After De-roll, system begins guidance What happens if the laser energy isn't detected during flight? The missile will enter altitude hold until it contacts the ground What happens when the seeker acquires laser energy? It enters Proportional Navigation Mode and attempts to hold ILOS (inertial line of sight) angle to the target, placing the APKWS on a collision course with the target regardless of winds or target motion. What is the maximum time of flight and distance observed in tests of an APKWS in altitude hold mode 1 minute and 9 km What is the release envelope of the APKWS? 1.5 to 5 km Optimum employment range? Why? 3 to 4 km; It allows for the maximum error at those ranges of +/- 10 degrees azimuth and +/- 5 degrees elevation /разночтения с http://forums.eagle.ru/showpost.php?...&postcount=37/ What does the HUD assume for the degree of boresight for the LAU on the rail? +4 degrees If employing from beyond 4,000 meters, consider employing from ___________ altitude Medium Time of Flights/ Ranges 1500 m - 4 seconds 2000 m - 5 seconds 3000 m - 8 seconds 4000 m - 12 seconds 5000 m - 18 seconds When firing from stations 2 and 3, what type of tracking is recommended? Manual tracking with a low track rate What must you select on the NARCARDS to get the APKWS rocket reticle GUN PD HUD Rules of Thumb If you are outside 2500 m, below 500 ft HAT, or hovering, always use the 3 degree cue. If you are inside 2500 m and: Above 1200 feet HAT - use 1 degree Below 1200 feet HAT - use 3 degree How many degrees should the firing pilot lead a moving target laterally? 3 degrees Firing against moving targets is affective against a moving target moving _____ mph with a ______ degree track crossing angel 40 mph; 90 degree At the maximum range of 5 km, the APKWS requires ________ feet of cloud clearance 1000 What is the recommended means for employing the desired laser code? Enter the laser code into the H code and setting TSU/GUNS. Ensure LOW track rate is selected to reduce spot jitter What will you see in the HUD when the laser is fired? The pipper will turn into an X and you adjust the reticle on the X based on rules of thumb M282? HE-incendiary penetrator warhead. How many switch assemblies does the WGU-58/B contain? 4 Laser Switch Assemblies (LSA) that provide various code options. The first LSA switch is identified with black and white background, what is each position used for? The black position is the countermeasure off setting and the white position is the countermeasure on setting. https://quizlet.com/127512199/apkws-flash-cards/ Edited May 27, 2016 by Heli
Northstar98 Posted April 24, 2016 Posted April 24, 2016 (edited) I for one would like to see most of the existing weapons reworked (already in progress). And weapons in differing variants for existing weapons (AIM-9B/D/E/G/L/X; AIM-7A/B/C/D/E/E-2/Skyflash) obviously where possible, most variants don't a lot between them, apart from rocket motor, seeker-head, age etc. It would also be good if we had different weapons for SAMs, AShMs etc. Such as the AGM-45, AGM-68 (again with variants). The same goes for the Matra R.550 'Magic'and Matra R.530 For Hellfire, it would be good to see AGM-114A/B/C/F/L/M/N/P/R Again where feasible. (Most have changes to seaker/warhead/rocket motor) Future aircraft will sport even more weapons is what my guess is though. Edited July 26, 2016 by Northstar98 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Heli Posted May 22, 2016 Author Posted May 22, 2016 boresight envelope Optimum employment range? Why? 3 to 4 km; It allows for the maximum error at those ranges of +/- 10 degrees azimuth and +/- 5 degrees elevation /разночтения с http://forums.eagle.ru/showpost.php?p=2452274&postcount=37/ https://quizlet.com/127512199/apkws-flash-cards/ APKWS II Allowable Error 1.5km - Elev: +/- 2°, Az: +/- 3° 2km - Elev: +4°/-2°, Az: +/- 5° 3km - Elev: +5°/-2°, Az: +/-10° 4km - Elev: +5°/-2°, Az: +/- 10° 5km - Elev: +5°/-2°, Az: +/-4°
Darkbrotherhood7 Posted May 22, 2016 Posted May 22, 2016 (edited) I for one would like to see most of the existing weapons reworked (already in progress). And weapons in differing variants for existing weapons (AIM-9B/D/E/G/L/X; AIM-7A/B/C/D/E/E-2/Skyflash) obviously where possible, most variants don't a lot between them, apart from rocket motor. It would also be good if we had different weapons for SAMs, AShMs etc. Such as the AGM-45, AGM-68 (again with variants). The same goes for the Matra R.550 'Magic'and Matra R.530 For Hellfire, it would be good to see AGM-114A/B/C/F/L/M/N/P/R Again where feasible. (Most have changes to seaker/warhead/rocket motor Future aircraft will sport even more weapons is what my guess is though. The AIM-9X is already in the game. Take a look: http://forums.eagle.ru/showthread.php?t=142808 My pics using the AIM-9X: Edited May 22, 2016 by Darkbrotherhood7 Mission: "To intercept and destroy aircraft and airborne missiles in all weather conditions in order to establish and maintain air superiority in a designated area. To deliver air-to-ground ordnance on time in any weather condition. And to provide tactical reconaissance imagery" - F-14 Tomcat Roll Call [sIGPIC][/sIGPIC]
carss Posted July 26, 2016 Posted July 26, 2016 The AIM-9X is already in the game. Take a look: http://forums.eagle.ru/showthread.php?t=142808 My pics using the AIM-9X: But the AIM-9X is just a mod, we need more like an added by ED weapon by default in a new update maybe [sIGPIC][/sIGPIC] Planes: FC3, P-51, F-86, F-5E, Mirage 2000, F/A-18, F-14, F-16, Mig-19P :joystick: ED pls gib A-4 and F-4 :cry:
Darkbrotherhood7 Posted July 26, 2016 Posted July 26, 2016 But the AIM-9X is just a mod, we need more like an added by ED weapon by default in a new update maybe Huh? The AIM-9X is not a mod, it is in game files. Mission: "To intercept and destroy aircraft and airborne missiles in all weather conditions in order to establish and maintain air superiority in a designated area. To deliver air-to-ground ordnance on time in any weather condition. And to provide tactical reconaissance imagery" - F-14 Tomcat Roll Call [sIGPIC][/sIGPIC]
Heli Posted July 26, 2016 Author Posted July 26, 2016 update Overall hit percentage and direct hit percentage 86.9%, 78.9% APKWS Warhead, Weapon-to-Target Match M282 is a penetrator warhead only to be used with APKWS and not in an unguided role. With the M282 warhead, APKWS is truly an effective weapon-to-target match for lightly armored vehicles (i.e. APCs) vice with the M151 or Mk152 warheads which are HE-FRAG. Virtual Target Symbol Identifies the targets location to allow BOC APKWS attacks. Symbol is slashed out if outside release parameters (>140 KTAS, >5km from target) The system does not account for crosswind effects. CCM Coding Set to black with white lettering = CCM off PAC Responsibilities for APKWS Employment Preattack: _Determine release distance _Confirm pod selection, mil setting, and designator code Attack: _Maneuver A/C into FAH _Contact area and/or tally maneuver aircraft within constraints _Request master arm _Overlay rocket reticle Release: _Fire rocket _Maintain flight profile Impact: _Request master arm off PNAC Responsibilities for APKWS Employment Preattack: _Input target into navigation system _Determine release distance _Set mil setting _Set designator code _Select appropriate pod _Capture target Attack: _Track target _Verbalize laser target line _Verbalize countdown distance to target _Select master arm/confirm in DFD _Designate target _Continue countdown distance Release: None Impact: _Deselect master arm/confirm in DFD The TDC has the capability to store up to ___ per mission (2 missions per card) 23 LGR Preflight Laser codes set in line with black tick mark Read facing aft LGR battery switch must be on (aligns the explosive train) If Battery On/Off Switch Left Off 1. Does not deploy wings 2. No guidance 3. Flies a ballistic trajectory LGR Rocket Reticle based off Slant range Height above target Pressure altitude True airspeed Rocket reticle/LGR virtual target dimensions LGR VTGT: Each side is 4.8 degrees Each mark is 2.0 degrees Draw Reocket reticle over Virtual Tgt Symbol desired pic atlaunch Draw Slashed Rocket reticle and Virtul Tgt Symbol parked at ADL & demensions When does LGR reticle become invalid - Above 140 KTAS - longitudinal TAS < 0 -Hover with tailwind, or aft motion with no winds LGR virtual target symbol is placed where at recommended release attitude What happens if LGR is left off - Does not deploy wings - No Guidance - Flies a ballistic trajectory What does LGR reticle system default to for sland range and Alt amnual + RALT, 1500m Slant range LGR Rocket Reticle: Blank center is 0.8 degrees al sides Between each tick mark across is 1.2 degrees Up and down lines are 1.5 degrees Across lines are 2.0 degrees Tick marks are 0.32 degrees tall/wide Overall 4.8 degrees wide by 3.8 degrees tall Manual + RALT Mode _Mode entered when either range/HAT (nnnn/nnnn) or just range set in T6 on weapons page. _If just range is entered HAT is updated automatically to the lased point elevation. _Parks VTGT symbol along ADL azimuth. Laser Mode _Mode entered when L is entered at T6 on weapons page _System calculates range/HAT to NTIS lased point _Reticle invalid until LRF is fired _Must lase every 20 seconds or system switches to degraded laser mode _When laser is complete firing APKWS enters laser coasting mode until 20 seconds or laser is fired Navigation Mode _Mode entered when waypoint/target/threat numbered point is set in T6 on weapons page _System calculates range and HAT off of point _If no elevation data is available Navigation + RALT mode is entered _VTGT along azimuth to the navigation point Azimuth Corrections for Wind Magnitude Correction Cross Wind (Coordinated Flight): 25kts Upwind 2 Cross-Wind (Hover/Slip): 25kts Downwind 2 Target Crossing Velocity: 40mph Lead by 3 Corrections in degrees LGR VTGT displays too high in: Long Range (>4km) Hover Daytime Low-reflectivity target Recommend aligning reticle in lower-half of VTGT symbol during long-range daytime hover shots HMSD Symbology L G R M N 2 1 2 3 T 0 1 LGR displays selected weapon M is always manual for UH, can be A (automatic) for AH-1Z N is current reticle mode -N is navigation or navigation + RALT -M is manual or manual + RALT or manual + sensor -L is laser or degraded laser T01 is selected TAGID (W02, K55, etc) APKWS FOV 28 degrees APKWS Timeline 0.3 Battery powers up 0.4 Wings deploy 0.85 Target acquired 0.92 De-roll maneuver 1.1 Guidance initiates Additionally wings are completely deployed by 0.5 and IMU is on-line by 0.7 If no laser energy is detected APKWS enters ___ and can travel up to ___ seconds and ___ m Attitude Hold Flight Mode, 60, 9000 APKWS Allowable Error +/-2 Lasing aimpoint for APKWS should be ____ Center mass Lookup Table Boundaries Slant Range: 1500m to 5000m HAT: -500' to 3000' Airspeed: 0 KTAS to 140 KTAS Pressure Altitude: 0' to 15,000' APKWS Maximum Delayed Lase 1.5km: 0.5 sec delay, 3.5 sec lase 2km: 1.5 sec delay, 3.5 sec lase 3km: 3 sec delay, 5 sec lase 4km: 5 sec delay, 7 sec lase 5km: 7 sec delay, 11 sec lase If launched in reactive mode, APKWS will fly a similar path if launched within ____m, beyond this it will land ____. 500, long APKWS Loading Limitations Authorized for shipboard use Not authorized for hot tube loading APKWS cumulative captive limit 750hr https://quizlet.com/145065901/apkws-flash-cards/ https://www.studydroid.com/index.php?page=viewPack&packId=600342
boedha68 Posted July 26, 2016 Posted July 26, 2016 Huh? The AIM-9X is not a mod, it is in game files. Lol:D Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt. New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt. Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:
Heli Posted October 6, 2016 Author Posted October 6, 2016 (edited) APKWS & warhead M282 (Nammo) on the AUSA 2016 https://www.facebook.com/BAESystemsInc/photos/a.1125251734177682.1073741905.107813332588199/1125252884177567/?type=3&theater Edited October 6, 2016 by Heli
Pocket Sized Posted October 6, 2016 Posted October 6, 2016 ED cannot add the APKWS to the A-10 even if they wanted to. Unless they got a contract to model a later avionics suite (not gonna happen) they have to stick to weapons used by our avionics suite. The APKWS has been discussed a few times before and it's always the same answer, same goes for the AGM-65E (laser maverick). Sorry, but sometimes realism sucks. DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works.
Kaliphtan Posted March 11, 2017 Posted March 11, 2017 The AIM-9X is not a mod, it is in game files. Where is AIM-9X ?
Sweep Posted March 11, 2017 Posted March 11, 2017 Huh? The AIM-9X is not a mod, it is in game files. The AIM-9X in game is horrible, though. It uses an R-60M seeker... So yeah a proper AIM-9X is definitely a wishlist item. Lord of Salt
razo+r Posted March 11, 2017 Posted March 11, 2017 Where is AIM-9X ? it's hidden in the game luas, so you would have to search it and add it to whatever plane you want, but you will not be able to pass the IC if you modded it to a plane 1
OnlyforDCS Posted March 11, 2017 Posted March 11, 2017 All the air to air missiles in the game are currently pretty damn terrible. It's an unfortunate side effect of the modeling of their countermeasure rejection algorithms, which are basically a dice roll. I know many here like to mention that missile modeling is WIP, and that may be true in a sense, however I doubt anything significant with come of it, ok. I've gone way off topic. Sorry. Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
cichlidfan Posted March 11, 2017 Posted March 11, 2017 (edited) At this time, adding new weapons to the existing ones would be like adding new menu items at a restaurant that hasn't gotten kinks out of the items on the current menu. Let them get the current suite of weapons working well, then adding more will be able to build on that. Edited March 11, 2017 by cichlidfan ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Kippy Posted March 11, 2017 Posted March 11, 2017 What must be understood is in order to have these weapons, we first must have the aircraft to carry them. The A-10C we have is the Suite 3.1, which does not support APKWS rockets, or the AGM-65E to my understanding. We also don't have the SDB because that weapon is fairly new, and also can't be carried by the Suite 3.1 A-10C to my understanding. The fact of the matter is, we can't have these weapons because they are incompatible with the aircraft we have in DCS. Now, if we all write letters to ED pledging our support and immediate willingness to buy a Suite 7 DCS A-10 for absurd prices, they may seek another contract with the Air Force.. Ah I'm dreaming again. ;) 163rd vFS Discord Soaring With the Snakes, Fangs Out!
Heli Posted March 11, 2017 Author Posted March 11, 2017 (edited) GBU-54 Laser JDAM Nose Sensor DSU-38/B Tail Kit KMU-572 DSU-38/B FOV 17 Degrees DSU-38/B Activation Distance 4.5 KM from target APS delay settings 10', 20', 30' or OFF. Selected on UFC/ODU GBU-54 TPO impact angle 70 degrees How fast can the GBU-54 engage w/o velocity bias up to 40 mph static CEP 3m max cep for mover 7m or less Conditions for wpn to formulate IWL tgt contributer assigned, LJDAM selected, +/-5 degrees FPA min rel. alt 10k AGL https://quizlet.com/152393357/gbu-54-flash-cards/ Edited March 11, 2017 by Heli
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