Morkva_55 Posted January 3, 2019 Author Share Posted January 3, 2019 Mod updated.03.January.2018 - 2A18M 122mm D-30A howitzer with 3OF56 HE and 3BK6 HEAT shells added to stationary artillery in ME (DCS have no towed artillery at that moment). - 3OF56 HE and 3BK6 HEAT have near the same "cannonball" ballistic due the same low initial speed and high mass, so do not expect high accuracy for individual targets. - BGM-71 TOW soldier on closed position armor (GT.chassis.life) decreased. - BGM-71 TOW missile distanceMax decreased to 3750 meters in order to fit real data. - AT-7 Saxhorn missile distanceMax decreased to 2500 meters in order to fit real data. - AT-14 Spriggan missile distanceMax increased to 5500 meters in order to fit real data. Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted January 3, 2019 Share Posted January 3, 2019 (edited) Sweet ¡¡¡¡ Thanks Morvka. outstanding as always. PD: Are you sure the new D-30 is included in the mod? I dont see it inside. Edited January 3, 2019 by Esac_mirmidon " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Morkva_55 Posted January 3, 2019 Author Share Posted January 3, 2019 PD: Are you sure the new D-30 is included in the mod? I dont see it inside. Link updated. Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted January 3, 2019 Share Posted January 3, 2019 Thanks mate!! " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
DeathAngel1 Posted January 5, 2019 Share Posted January 5, 2019 Great mod, but my guns always looks "down", not up like the pics. ..:NAVY PILOTS ARE THE THE BEST PILOTS:.. Link to comment Share on other sites More sharing options...
gunterlund21 Posted January 17, 2019 Share Posted January 17, 2019 Merkva would love to see an ag17 I was in Art of the Kill D#@ it!!!! Link to comment Share on other sites More sharing options...
045 Posted August 14, 2019 Share Posted August 14, 2019 Just wanted to say how happy I am you made this mod. I'm using the D-30 as a stand in for all towed artillery pieces and it's added a great deal to my campaigns. My players and I thank you. Link to comment Share on other sites More sharing options...
pepin1234 Posted August 14, 2019 Share Posted August 14, 2019 (edited) I like this mod. These are the tools we need for a decent defense position. Edited August 14, 2019 by pepin1234 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Phantom-Hawk Posted August 14, 2019 Share Posted August 14, 2019 Is it possible to reskin the AT gunners? Link to comment Share on other sites More sharing options...
flanker0ne Posted November 7, 2019 Share Posted November 7, 2019 The D-30 artillery can be moved trough sling load by the Mi-8? SCOPRI DI PIU': https://www.amvi.it/joinus.php DISCORD COMBINEDOPS The Battle Planning Tool Link to comment Share on other sites More sharing options...
MobiSev Posted December 16, 2020 Share Posted December 16, 2020 im assuming this requires everyone to have it installed if it is in a multiplayer server? Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17 Link to comment Share on other sites More sharing options...
cao990 Posted December 18, 2020 Share Posted December 18, 2020 (edited) like it very much Edited December 18, 2020 by cao990 Link to comment Share on other sites More sharing options...
daviddou80 Posted December 19, 2020 Share Posted December 19, 2020 the update link looks like crashed Link to comment Share on other sites More sharing options...
El Phantasmo Posted July 16, 2021 Share Posted July 16, 2021 Is this Mod still being supported or is it dead? Seems like the AT-14 and Tow soldiers are non functional and broken. Everything else works though Link to comment Share on other sites More sharing options...
daviddou80 Posted July 17, 2021 Share Posted July 17, 2021 10小时前,El Phantasmo说: Is this Mod still being supported or is it dead? Seems like the AT-14 and Tow soldiers are non functional and broken. Everything else works though yeah,same with U,looking forward to fix Link to comment Share on other sites More sharing options...
El Phantasmo Posted July 19, 2021 Share Posted July 19, 2021 On 7/17/2021 at 2:54 AM, daviddou80 said: yeah,same with U,looking forward to fix I was able to get this working again. Seems like those certain modules have issues with their alarm state. If you set them to Red alarm state they will work. Link to comment Share on other sites More sharing options...
daviddou80 Posted July 19, 2021 Share Posted July 19, 2021 4小时前,El Phantasmo说: I was able to get this working again. Seems like those certain modules have issues with their alarm state. If you set them to Red alarm state they will work. Wow, thanks for your solution Link to comment Share on other sites More sharing options...
El Phantasmo Posted August 24, 2021 Share Posted August 24, 2021 Looks like this mod is broken again Link to comment Share on other sites More sharing options...
TMacDeezy Posted September 14, 2021 Share Posted September 14, 2021 I love this mod, hoping the author updates it. In the meantime, you need to adjust the 'life' values of the 9k115, 9k135, and bgm-71 to something greater than 1.0. I use 1.5 and it works great. Open the mod's folder and find the 'Entry' folder. Inside is the Lua entry files for all the units, the 'life' values are found around line 30 and default to 0.08. Change to 1.5. Link to comment Share on other sites More sharing options...
JFCshloss Posted September 15, 2021 Share Posted September 15, 2021 i see them in mission builder but runt he mission and theyr not there wtf? Link to comment Share on other sites More sharing options...
TMacDeezy Posted September 15, 2021 Share Posted September 15, 2021 45 minutes ago, JFCshloss said: i see them in mission builder but runt he mission and theyr not there wtf? You need to adjust the life values. They don't show up on the F10 map because DCS thinks they're dead. Link to comment Share on other sites More sharing options...
El Phantasmo Posted September 16, 2021 Share Posted September 16, 2021 On 9/15/2021 at 10:51 AM, TMacDeezy said: You need to adjust the life values. They don't show up on the F10 map because DCS thinks they're dead. Is that for all the units? Link to comment Share on other sites More sharing options...
TMacDeezy Posted September 16, 2021 Share Posted September 16, 2021 Just the ones that show up as ‘infantry’ in the mission editor. I think that’s the 9k115, 9k135, and bgm-71. I may have made another edit to those lua files, but I can’t remember. Link to comment Share on other sites More sharing options...
JFCshloss Posted September 18, 2021 Share Posted September 18, 2021 oh god lol ok thanks Link to comment Share on other sites More sharing options...
JFCshloss Posted September 18, 2021 Share Posted September 18, 2021 reeet i can now see them in game once mission is runnign BUT theyr still not visible on in game tac commanders map ,,,, theyr visible on mission builder map but not in game map this also applies to britpack 3 Link to comment Share on other sites More sharing options...
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