diditopgun Posted May 28, 2016 Posted May 28, 2016 (edited) Well I've tested and ... disappointment.... Weapons ? It's a joke ! There are weapons that have nothing to do on French aircrafts and other missing (not possible to put bombs on the 2000D / N .... WTF !!!), some are misplaced... And the C-135FR! All goes well until contact with the basket ....... there it remains fixed and doesn't follow your probe as with IL-78... so you take fuel with a ghost pipe and the visible one that go through yourself ... It's a pity ! We will say it's WIP, but for now it's not a really usable mod.:( I hope you will update the mod and I am sure you can do a great mod ! :thumbup: Edited May 28, 2016 by diditopgun [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.
razo+r Posted May 28, 2016 Author Posted May 28, 2016 (edited) Links added for Skinning @diditopgun We are limited to the weapons who DCS gives us and to the avionic DCS offers, but you can add french weapons, if there are any and if you can shoot them... But you could also do multiple Mirages with different avionics so you can put bombs/missiles on them or just take the Su-27 Avionic and it should be fine... For the tanker, if you can animate the basket, that would be appreciated, or if you could contact the animator too... Mods are not Modules and are made by the Community with lots of passion, limited ressources and money, so they probably won't can achieve so good modules like the people who make bussiness and money with it... I hope that doesn't sound aggressiv for you... Thanks for the Feedback :) , maybe we'll change some weapons and so... Edited May 28, 2016 by razo+r
diditopgun Posted May 28, 2016 Posted May 28, 2016 I know, but about weapon it can be done "easily" (I don't say it not takes time to do). About tanker's basket animation, I understand it's more complicated indeed. I will ask on "check-six" forum if someone linked with old AdA team can help, who know... I will use this mod only for AI use, so I don't care about avionic ;) But it's a pleasure to see all those french aircraft models back in DCS. [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.
razo+r Posted May 28, 2016 Author Posted May 28, 2016 Do you mean ingame or which weapons are aviable for loading?
terence44 Posted May 28, 2016 Posted May 28, 2016 Magnifique ! [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic104172_5.gif[/sIGPIC] Steam: http://steamcommunity.com/id/terence44/
Morkva_55 Posted May 28, 2016 Posted May 28, 2016 Well I've tested and ... disappointment.... And the C-135FR! All goes well until contact with the basket ....... there it remains fixed and doesn't follow your probe as with IL-78... so you take fuel with a ghost pipe and the visible one that go through yourself ... It's a pity ! We will say it's WIP, but for now it's not a really usable mod.:( I hope you will update the mod and I am sure you can do a great mod ! :thumbup: Yap. Same thoughts... For what reason you are used absolete country argument [70] for model object, I mean two model (IL-78 and KC-135) in one file? You don't know how to add some liveries without this trick? All connectors are not attached to the refueling basket parent object. Refueling hose animated by the legasy way via scale animation. And this is how it can be done. Some duplicated hose object or error in visibility track.
cdpkobra Posted May 28, 2016 Posted May 28, 2016 These are models that have converged from the (FC2) LOM format into EDM, not from the 3D Max. I I do not have the original 3D Max files. They work exactly the same as the original models from the AdA Mod 2. Some duplicated hose object or error in visibility track. If conversion is incorrect, I can not fix
Hyperion35 Posted May 29, 2016 Posted May 29, 2016 I already have Razbam's Mirage-2000C module. Will installing this module affect my existing M-2000C? I don't want to overwrite the existing module. I also don't want the game itself to get confused if I try to fly the existing Mirage-2000C module that I already have. Is there a way to install this without the Mirage-2000C? Would I just remove certain files from the folder?
CaptJodan Posted May 29, 2016 Posted May 29, 2016 This is a pretty neat mod. I've only just dived in, but it's nice to see. Even having the opportunity for more AI aircraft from other countries to fill out the ranks is a plus in my book, and this adds some flyables as well. I'm especially impressed that you got rid of sticky-wheels. You know, where your aircraft feels glued to the tarmac once you touch down, and turns are....shall we say, not dynamic. This may not be perfect, but it's a major improvement on that modding front. That little trick could be used elsewhere for sure! Is this currently only supported for 1.5, or does it work properly in 2.0? (I got it to work in 2.0, but I'm not sure if it's working "right", and there may be a reason for that) Are there any plans to release a Rafale with this pack? Had to ask. Hyperion35: It doesn't override the M-2000C, nor does it affect it as far as I can tell.
razo+r Posted May 29, 2016 Author Posted May 29, 2016 I already have Razbam's Mirage-2000C module. Will installing this module affect my existing M-2000C? I don't want to overwrite the existing module. I also don't want the game itself to get confused if I try to fly the existing Mirage-2000C module that I already have. Is there a way to install this without the Mirage-2000C? Would I just remove certain files from the folder? This mod will not affect the Mirage from Razbam since it is called different
razo+r Posted May 29, 2016 Author Posted May 29, 2016 (edited) This is a pretty neat mod. I've only just dived in, but it's nice to see. Even having the opportunity for more AI aircraft from other countries to fill out the ranks is a plus in my book, and this adds some flyables as well. I'm especially impressed that you got rid of sticky-wheels. You know, where your aircraft feels glued to the tarmac once you touch down, and turns are....shall we say, not dynamic. This may not be perfect, but it's a major improvement on that modding front. That little trick could be used elsewhere for sure! Is this currently only supported for 1.5, or does it work properly in 2.0? (I got it to work in 2.0, but I'm not sure if it's working "right", and there may be a reason for that) Are there any plans to release a Rafale with this pack? Had to ask. Hyperion35: It doesn't override the M-2000C, nor does it affect it as far as I can tell. The mods are using either the A-10A or F-15C fligh model, except the plane which needs the SFM to be able to land on the carriers About the Rafale, it is a mod from which we had no permission from Pink_Tigrou to release it to public, but there is a rafale mod out there, which is public which you can download Edited May 30, 2016 by razo+r
razo+r Posted May 29, 2016 Author Posted May 29, 2016 Tamplate for Boeing 707? Thanks! Take a look in your AdA Mod folder here: ...\VSN_AdA_Mod\Textures\VSN_AdA_Mod.zip I don't know if they are the correct one, but you can give it a try, just make sure to make a backup
Aginor Posted May 29, 2016 Posted May 29, 2016 (edited) Keep in mind guys, this is basically a re-release of the old AdA-Mod planes so they work with the current DCSW version. So some things might not work as they do in DCSW nowadays. cdpKobra does not have access to the original files so some stuff cannot be fixed. As for the tanker: Yes, the hoses don't move. But you can still refuel properly. Still better than using an S-3 to refuel the Mirage. :D For me the "flyable" option is just for video making, those planes are not meant to be flown in the sim. EDIT: I think the "double hose" is meant for the model when it is standing on the ground, the hose just hanging from the end of the boom. Edited May 29, 2016 by Aginor DCSW weapons cheat sheet speed cheat sheet
29S Posted May 29, 2016 Posted May 29, 2016 Take a look in your AdA Mod folder here: ...\VSN_AdA_Mod\Textures\VSN_AdA_Mod.zip I don't know if they are the correct one, but you can give it a try, just make sure to make a backup This is not a template. This is Liveries. Template as here: http://www.digitalcombatsimulator.com/en/downloads/texture_templates/
CaptJodan Posted May 29, 2016 Posted May 29, 2016 The mods are using either the A-10A or F-15C fligh model, except the plane which needs the SFM to be able to land on the carriers About the Rafale, it is a mod on its own and was not in the AdA Mod in FC2, but you could download it (if it's public) and add it to your mods folder and then you have nearly the whole french modern air force Thanks for the info. I'll be on the lookout for a 2.0 compatible Rafale to complete my set. :smilewink:
razo+r Posted May 30, 2016 Author Posted May 30, 2016 Thanks for the info. I'll be on the lookout for a 2.0 compatible Rafale to complete my set. :smilewink: I edited and corrected that post which you quoted...
limoncino Posted May 30, 2016 Posted May 30, 2016 Do you mean ingame or which weapons are aviable for loading? I mean changing weapons available for laoding.
cubanace Posted May 31, 2016 Posted May 31, 2016 VAPOR EFFECTS OVER WINGS. I noticed Vapor Effects over the wings on the Mirage 2000 !! WOW its amazing adds a lot to it, if only all aircraft had this or if ED did this, anyway you guys did an amazing job with this mod,thank you. SU-57 Discord https://discord.gg/kVUEak6b66
Eight Ball Posted May 31, 2016 Posted May 31, 2016 Thanks a lot to everyone involved :thumbup: Find The Links To All My Mods And Liveries Here (in the gallery)
razo+r Posted May 31, 2016 Author Posted May 31, 2016 I mean changing weapons available for laoding. First, you need to find the CLSID in the scripts from the weapon/s you want to add, then you just have to open the VSN_xxx lua file and paste the CLSID to the aircraft and the pylons you want.
crazyeddie Posted June 1, 2016 Posted June 1, 2016 Hi guys Can somebody fix the Static Aircraft Geometry for the Jaguar A please, its sunk into the tarmac. The flying model is working fine. I am trying to make a UK camo skin for this, plus a couple of the grey versions.
Recommended Posts