hansangb Posted July 26, 2016 Posted July 26, 2016 after all these years....the accounts of a UH-1D pilot in Vietnam. http://www.military.com/daily-news/2016/07/18/obama-awards-medal-of-honor-to-vietnam-veteran-charles-kettles.html "He couldn't hover long enough to take off. … The cabin filled with black smoke as Chuck skipped and hopped the helo across the ground to pick up enough speed to take off. /* wow! */ hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
NeilWillis Posted July 26, 2016 Posted July 26, 2016 I wonder if the guy that ordered the battalion into such a rat hole in the first place got his arse reamed? It seems to me that the hill was the real objective, and not a valley that was obviously undefendable with a strongpoint like that overlooking it! But all due respect to all the guys who had to bail the unit out of an impossible position, and to Mr Kettles for such cool detached heroism in the face of almost certain disaster. I wonder what accolades were awarded to his co-pilot and crew?
hansangb Posted July 26, 2016 Author Posted July 26, 2016 On the copilot and crew point, he was the guy in charge that made the call to fly back down after finding out that soldiers were left behind. So he gets the credit. And from the article, it wasn't really his doing/lobbying for it - which makes it a better story. hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
Rogue Trooper Posted July 26, 2016 Posted July 26, 2016 Those chopper pilots in the Vietnam war, those guys really had a pair of balls on them. Never in US history, was so much owed to so few. HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
QuiGon Posted July 27, 2016 Posted July 27, 2016 Those chopper pilots in the Vietnam war, those guys really had a pair of balls on them. Indeed, the stuff they did with their choppers in that hellhole is incredible! I've huge respect for them! Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
WildBillKelsoe Posted August 18, 2016 Posted August 18, 2016 huge respect even tho im not american, they had a pair of balls! Sent from my iPhone using Tapatalk AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
WelshZeCorgi Posted August 22, 2016 Posted August 22, 2016 I think it would be cool to have a short campaign that emulates that day of battle of Duc Pho. Even if it's with the H mod instead of the D.
ESAc_matador Posted August 22, 2016 Posted August 22, 2016 I think it would be cool to have a short campaign that emulates that day of battle of Duc Pho. Even if it's with the H mod instead of the D. Challenge accepted!
Home Fries Posted August 22, 2016 Posted August 22, 2016 Does anybody have details on the helo Maj Kettles was flying that day (either one will do)? I would like to add that to my Medal of Honor skin pack, but I can't find reliable information. -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide
ESAc_matador Posted August 23, 2016 Posted August 23, 2016 … The cabin filled with black smoke as Chuck skipped and hopped the helo across the ground to pick up enough speed to take off. /* wow! */ WOuldnt be great in DCS, to simulate a Cabin black smoke??? I dont thing this would be too difficult to simulate!!! Sometimes the smoke leaves, because was just a small fire, and others, becames like a black courtain... would be great for every module, but for helos specially.
Cibit Posted August 23, 2016 Posted August 23, 2016 (edited) I was awarded the medal of honor yesterday in SP huey gunship instant action:P Look forward to the mission ESAc_matador Please make a MP version:) Homefries does this help at all http://vietnam-hueys.tripod.com/176th%20AHC%20home%20page.htm Edited August 23, 2016 by Cibit i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
ESAc_matador Posted August 23, 2016 Posted August 23, 2016 I am planning how to do it. I dont like scriptef missions where always happens the same. I like random enemies and the mission could be different tasks in different moments, troops delivery, mortar deplyment, ammo supply... I mean a long mission where you are requested several things like 3 to 4 hours, and finish exhausted.
Cibit Posted August 23, 2016 Posted August 23, 2016 Just how they should be mate :) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
ESAc_matador Posted August 23, 2016 Posted August 23, 2016 The problem i have is the AI UH is really unprevisible... I need to get them doing some good approximationa to land. Because land order sucks. I am trying trhough waypoints to put a short wp at 3 or 4 knots as 1 or 2 meters, and not make defensive maneouvering, this is quite ok. Also, i cant make them fly in groups. It sucks too. The rest, i am more less certain how to do it. I ll use my recon acript, where the infantry can mark enemies with smoke. I would like to use the Medevac acript but it does not work online. I can make it manually. For example, if infantry group has less than 20% they aend smoke and ask for medevac. But they wont go to the helo, you have to land near. Ill also use suppression fire script. If you hit a group, the dont shoot for fee seconds, so gunners are important. He more human, the more return fire. We can put an event for multiplayer comunity too. In any case... It will
rge75 Posted August 23, 2016 Posted August 23, 2016 [...]. Also, i cant make them fly in groups. It sucks too. What's the problem with flying in groups? I agree that the "formation" isn't working great because the gab between the helos is way too big when you use the "in a row" formation. So what I did was: 1. player (no wingman) 2. AI group of 2, following player (x=0, y=-100, z=0) 3. 2nd AI group of 2, following AI group 1 (x=0, y=-100, z=0) With that, they only have a gap of 100 feet. For the AI groups, I was using Echelon formation if I remember right. This will look like this: http://forums.eagle.ru/attachment.php?attachmentid=146759&d=1471717192 My DCS videos https://www.youtube.com/channel/UCJX2av4UE4xqWto3y8EZWMw [sIGPIC][/sIGPIC]
ESAc_matador Posted August 24, 2016 Posted August 24, 2016 When they turn they are not very smmoth and when approaching to land the go up and down or too fast or to slow... You can handle it but is far from optimal.
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