grant977 Posted August 6, 2017 Posted August 6, 2017 I have a ten core intel processor is there a way to tell if DCS is utilizing it if it even capable of utilizing it?
Von Esch Posted August 7, 2017 Posted August 7, 2017 Only capable of utilizing 2. One for sound, one for everything else Sent from my Pixel XL using Tapatalk
cichlidfan Posted August 7, 2017 Posted August 7, 2017 All 6 of my cores work a little bit. That's because the sim is not the only thing running on your machine. DCS is still only using two, directly. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
BuzzU Posted August 7, 2017 Posted August 7, 2017 If the cores doing other things weren't available wouldn't the cores for DCS be used? Wouldn't that take away from DCS? Just trying to understand if anything is to be gained by all the cores. Buzz
cichlidfan Posted August 7, 2017 Posted August 7, 2017 If the cores doing other things weren't available wouldn't the cores for DCS be used? Wouldn't that take away from DCS? Yes and yes. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
BitMaster Posted August 7, 2017 Posted August 7, 2017 BuzzU, your CPU has 4 Cores, not 6. 4-Cores + 4 x HyperThreading, appears as 8-core in TaskManager Unless you run a new setup and not the i7-7700k anymore you got recently. Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Sapphire Nitro+ 7800XT - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus XG27ACG QHD 180Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X
BuzzU Posted August 7, 2017 Posted August 7, 2017 Ok, old man memory. I haven't looked at them since we fooled with my system. I thought they were all cores, but i'm a dummy when it comes to computers. Ask me how to hunt for bear and elk, or how to take a turn at the fastest speed and I know. :) Buzz
grant977 Posted August 7, 2017 Author Posted August 7, 2017 Well that explains a lot I assume this applies to dcs world two as well?
AvgWhiteGuy Posted August 17, 2017 Posted August 17, 2017 @ Pilotasso Been watchin this for an hour and haven't seen any progress!!!!!:lol: Asus B85 Pro Gamer - 32GB - Intel® Core i5-4460 CPU - SanDisk SDSSDXPS480G -Windows 10 Pro 64-bit - NVIDIA GeForce GTX 1070 TrackIR5 - TM Warthog HOTAS Stick & Throttle - TM Cougar MFCDs - TM TPR Rudder Pedals - Razer Orbweaver - SoundBlasterX G5 DAC
ED Team BIGNEWY Posted August 17, 2017 ED Team Posted August 17, 2017 https://forums.eagle.ru/showpost.php?p=3147153&postcount=24 what is being refactored/rewritten does use multi-threading where possible. atm the major parts which do it are: resource loading and other I/O (logging, input, ffb ...), integrity checking, sound w/o rewriting the engine, splitting simulation into a separate thread from the graphics will benefit it most - which will be, in fact, the mentioned client-server approach, just inside the app. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
*Rage* Posted August 17, 2017 Posted August 17, 2017 Client-server approach. How much benefit? [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Fri13 Posted August 17, 2017 Posted August 17, 2017 1 core for AI logic 1 core for Flight Modeling simulation 1 core for Fluid simulation (radars etc) 1 core for control inputs/outputs 1 core for texture loading 1 core for 3D Line of Sight modeling 1 core for because we can And then second core for sound. See, we have multi-threaded processing in a DCS, we just need two cores to do all the possible things ;) 1 i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
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