PB0_CEF Posted March 5, 2019 Author Posted March 5, 2019 My friend Miguel21 was able to code TACAN frequency for Tankers in DCE. I test it (in the release version of DCS World) with Harrier and make it available soon (can’t fly with FA-18c without datalink anymore ;) ) Envoyé de mon iPhone en utilisant Tapatalk [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
ikaruga Posted March 5, 2019 Posted March 5, 2019 (edited) I found another bug to fix in DEBRIEF_StatsEvaluation.lua : line 190 : hit_table[events[e].initiator] = nil --once kills for the dead aircraft are awarded, remove it from the hit_table. The aircraft remaining in the hit_table after completed log evaluation are only damaged. Replace by : if events events[e].initiator ~= nil then hit_table[events[e].initiator] = nil --once kills for the dead aircraft are awarded, remove it from the hit_table. The aircraft remaining in the hit_table after completed log evaluation are only damaged. end Edited March 5, 2019 by ikaruga
PB0_CEF Posted March 5, 2019 Author Posted March 5, 2019 I found another bug to fix in DEBRIEF_StatsEvaluation.lua : line 190 : Replace by : It didn't work for me : no debrief windows at the end of the mission :( [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
ikaruga Posted March 5, 2019 Posted March 5, 2019 Start the DEBUG_DebriefMission.bat after you finish the mission and show me the error message.
PB0_CEF Posted March 5, 2019 Author Posted March 5, 2019 Start the DEBUG_DebriefMission.bat after you finish the mission and show me the error message. Here is it : https://www.dropbox.com/s/swv0pvujkn7axx5/DebriefBug.png?dl=0 [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
ikaruga Posted March 5, 2019 Posted March 5, 2019 My bad ! I made a mistake in my previous post. Here's a fix : Replace by : if events events[e].initiator ~= nil then hit_table[events[e].initiator] = nil --once kills for the dead aircraft are awarded, remove it from the hit_table. The aircraft remaining in the hit_table after completed log evaluation are only damaged. end
PB0_CEF Posted March 5, 2019 Author Posted March 5, 2019 My bad ! I made a mistake in my previous post. Here's a fix : Replace by : if events events[e].initiator ~= nil then hit_table[events[e].initiator] = nil Sorry but I don't see any differences between this code and the previous one I already put in my file : if events events[e].initiator ~= nil then hit_table[events[e].initiator] = nil ??? [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
riboyster Posted March 6, 2019 Posted March 6, 2019 (edited) Can anyone confirm this is working yet? Also, I can't get the generator to make it the time of year I plug in. For example, if in the init script or the status script, I make the month '1' (january), the mission still generates April. Original mission without EPLRS was working fine after the update. Just tested it the other day, HARMS and all! Edit: Mission seems to be working fine and generating new missions with no problem if I exit before takeoff. Maybe something to do with objects being destroyed? Edited March 6, 2019 by riboyster -SnakeShit [sIGPIC][/sIGPIC] Peace through Superior Firepower EVERYTHING YOU'LL EVER NEED FOR LOMAC: http://flankertraining.com/ironhand/news.html
ikaruga Posted March 6, 2019 Posted March 6, 2019 did you add a end after hit_table[events[e].initiator] = nil ? If you did, run the debug again and send me the error.
riboyster Posted March 6, 2019 Posted March 6, 2019 (edited) He did it right, I got the same debug. Sorry but I don't see any differences between this code and the previous one I already put in my file : if events events[e].initiator ~= nil then hit_table[events[e].initiator] = nil ??? PB0 there is a typo I found here. Should be if events[e].initiator ~= nil then hit_table[events[e].initiator] = nil --once kills for the dead aircraft are awarded, remove it from the hit_table. The aircraft remaining in the hit_table after completed log evaluation are only damaged. end Debug pic in attatchment. Edited March 6, 2019 by riboyster -SnakeShit [sIGPIC][/sIGPIC] Peace through Superior Firepower EVERYTHING YOU'LL EVER NEED FOR LOMAC: http://flankertraining.com/ironhand/news.html
riboyster Posted March 6, 2019 Posted March 6, 2019 Confirmed still no debrief. -SnakeShit [sIGPIC][/sIGPIC] Peace through Superior Firepower EVERYTHING YOU'LL EVER NEED FOR LOMAC: http://flankertraining.com/ironhand/news.html
oscar19681 Posted March 6, 2019 Posted March 6, 2019 Im having a problem witn my f-18 persian gulf campaign. Maybe the latest DCS world broke it idk. But when i fly a mission the missie debiefing and promt asking you to accept the mission results dont show up after a mission anymore. The campaign itself is stuck on the same misson over and over again. Is there any way to fix this without reinstalling the campaign? Whats the Point in a dynamic campaign if i need to restart it after every update? [sIGPIC][/sIGPIC]
PB0_CEF Posted March 6, 2019 Author Posted March 6, 2019 Yes it’s a known problem Look posts just above It comes from ED’s last update Searching solution Ikaruga may have find one but I don’t have time to test it ... [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
sirrah Posted March 7, 2019 Posted March 7, 2019 Really hope you guy's find a solution for this With my knowledge of .lua editing (and general lack of time) I'm afraid I won't be able to help much.. System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
MBot Posted March 7, 2019 Posted March 7, 2019 Really the only solution is to wait for ED to fix the scripting engine.
PB0_CEF Posted March 7, 2019 Author Posted March 7, 2019 I think so :( [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
Rivvern Posted March 8, 2019 Posted March 8, 2019 Aww, I didn't know that it was broken. We just finished mission 5 in our Nordic Battle Campaign. No debriefing screen. :( [sIGPIC][/sIGPIC] We are looking for Swedish members! http://www.masterarms.se
PB0_CEF Posted March 10, 2019 Author Posted March 10, 2019 Aww, I didn't know that it was broken. We just finished mission 5 in our Nordic Battle Campaign. No debriefing screen. :( One solution is to use Release version of DCS if you don't use FA-18C. You only have to change "campaign name.cmp" file (DCS World instead of DCS World OpenBeta) :thumbup: I'm doing this with Harrier campaigns (no need for Datalink or HARM Too) :music_whistling: [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
PB0_CEF Posted March 12, 2019 Author Posted March 12, 2019 I really hope the next update will solve the scripting bug because my "Tomcat over Caucasus- CVN" is nearly ready for tomorrow :music_whistling: (only waiting for loadouts) :pilotfly: [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
Oldfox Posted March 12, 2019 Posted March 12, 2019 I don't know if it's linked to DCS beta or Viggen or the scripting issue you seem to have guys, but either in mission 4 (or 5?) of the Viggen campaign Moljnir response, or at the end of the first mission of the Viggen over PG DCE, I finish the mission, exit the mission, and get a DCS crash notification. Pretty frustrating :( Also when bombing the ships of that first DCE mission I have crash script prompts, that I can just ignore by hitting enter :/
hisothiro Posted March 12, 2019 Posted March 12, 2019 I really hope the next update will solve the scripting bug because my "Tomcat over Caucasus- CVN" is nearly ready for tomorrow :music_whistling: (only waiting for loadouts) :pilotfly: Can't wait for your campaign PB0_CEF! F-5 | Mirage | Huey | Mig-21 | Ka-50 | F/A-18C | F-14A/B
sirrah Posted March 12, 2019 Posted March 12, 2019 Can't wait for your campaign PB0_CEF! +1! I hope ED gives high priority to this scripting bug System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
itarrow Posted March 12, 2019 Posted March 12, 2019 I really hope the next update will solve the scripting bug because my "Tomcat over Caucasus- CVN" is nearly ready for tomorrow :music_whistling: (only waiting for loadouts) :pilotfly: +1 DCS in single player is really a bad experience without your dynamic campaigns
ikaruga Posted March 13, 2019 Posted March 13, 2019 Can someone confirm that the campaign works with the new patch ?
PB0_CEF Posted March 13, 2019 Author Posted March 13, 2019 Sorry not downloaded yet :( [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
Recommended Posts