REDEYE_CVW-66 Posted March 9, 2018 Posted March 9, 2018 While most people are extatic about the new Caucasus map, I would very much like to make some personal changes for myself, but I need some help doing it. The structures have changed, and all earlier ground textures are useless, I know. However, if someone possesses the know-how on how to edit 1 particular texture file: namely the noise file that covers 85% of the map like a green blanket, I would very much like to know. I think I found the file itself, but when I change it with a personal one, the texture turns all black in game, even with the same format/extension This is due to the simple fact that I am a simpelton when it comes to editing files and formats. I have texture files from old, texture models I would very much like to replace it with. Any help cracking this would be greatly appreciated.
crazyeddie Posted March 9, 2018 Posted March 9, 2018 Have tried several ways to do this with same results as you so far, I have been trying to replace that horrible concrete skin they use for the fuel points at airfields with something more realistic. I can remove it with an empty.tga file, but other parts of the map (where the same file is also used) go all black. I have tried the same processes as you, replacing like with like, same results every time. Have not given up hope but this does not bode well for anyone wishing to make the kinds of texture changes we had previously, (I loved Highways Villages Mod). Things are very different now so its not going to be easy. If I come up with a solution I will post it here.
REDEYE_CVW-66 Posted March 9, 2018 Author Posted March 9, 2018 Make sure you do. Hopefully we can work it out somehow. Shame if they did this to disable modding on purpose. It could serve the theatre very well if they allowed it.
Esac_mirmidon Posted March 9, 2018 Posted March 9, 2018 For me te noise texture needs more love in the way of more diversity in tones, colours, surface changes, etc. Now is very very even, almost the same colour all the way aroun the map, with no changes in tones. This is specially noticeable in places without farming fields. I hope some of you can do magic to bring the map more variety. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Goa Posted March 11, 2018 Posted March 11, 2018 For me te noise texture needs more love in the way of more diversity in tones, colours, surface changes, etc. Now is very very even, almost the same colour all the way aroun the map, with no changes in tones. This is specially noticeable in places without farming fields. I hope some of you can do magic to bring the map more variety. +1:thumbup: CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black
Mustang Posted March 12, 2018 Posted March 12, 2018 It's definitely doable :) Taking a bit of adjusting to the new file system/texture types and methods
Mustang Posted March 12, 2018 Posted March 12, 2018 Wow that looks great! Where can I download that? It's just a summer test noise1 texture I knocked together this evening for trial purposes, now I know what res to use (no more than 4096x4096) and the correct .TIF format with alpha channel for the mountain snow areas. Now if ED could let use use terrain mods with multiplayer IC I might consider continuing the texturing work.
NRG-Vampire Posted March 12, 2018 Posted March 12, 2018 It's just a summer test... nice job Chris :thumbup: now I know what res to use (no more than 4096x4096) ??? WHY ??? :dunno: TY
REDEYE_CVW-66 Posted March 12, 2018 Author Posted March 12, 2018 Yes! Mustang to the rescue again! :) By the way Mustang- check your inbox. I have one of your old noise files and I would REALLY appreciate some help getting it in game.
jafa Posted March 12, 2018 Posted March 12, 2018 It's just a summer test noise1 texture I knocked together this evening for trial purposes, now I know what res to use (no more than 4096x4096) and the correct .TIF format with alpha channel for the mountain snow areas. Now if ED could let use use terrain mods with multiplayer IC I might consider continuing the texturing work. You should do it anyway , ill bet there are more than enough offline players such as myself who would be grateful for the extra immersive detail Cheers Jafa [sIGPIC][/sIGPIC]
crazyeddie Posted March 12, 2018 Posted March 12, 2018 Brilliant Mustang, have been too busy to look at this issue in detail yet but your post has made my day, its great to know it can be done. Many thanks mate. :thumbup::thumbup::thumbup:
Esac_mirmidon Posted March 12, 2018 Posted March 12, 2018 WoW Mustang. Thats exactly what i mean. Noise and texture changes in tones, colours, surface textures. I hope the IC thing doesnt change your mind about continuing your work " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
flanker1 Posted March 12, 2018 Posted March 12, 2018 very great result! keep on your amazing work please. and also try to include the town and villages textures from your last 1.5.8 mod, please. . . .
EL_LEJI Posted March 14, 2018 Posted March 14, 2018 It's definitely doable :) Taking a bit of adjusting to the new file system/texture types and methods I like it!!! Great job mustang, you are the best :thumbup: http://www.cruzdesanandres.com/ My skins Windows 10 Pro -Asus rog strix z490-e gaming - I7 10700K - Ram Corsair 32 GB 3600 - Samsung 970 evo plus 1tb - RTX 4070TI 12Gb - Gigabyte G32QC 2560 x 1440 (QHD)- Thrustmaster HOTAS Warthog -TPR: Thrustmaster Pendular Rudder - Track IR 5 - VR samsung odyssey plus
Buckeye Posted March 14, 2018 Posted March 14, 2018 Now if ED could let use use terrain mods with multiplayer IC I might consider continuing the texturing work. C'mon ED let the magician work his magic :thumbup: Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
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