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Posted

Seen this many times and wasn't sure if it was reported

 

kzhsJmq.jpg

 

you can see these blue artifacts within the smoke trail at long ranges usually towards the ends of the contrails, when you zoom the view in the smoke renders the correct colour.

Posted
Seen this many times and wasn't sure if it was reported

 

kzhsJmq.jpg

 

you can see these blue artifacts within the smoke trail at long ranges usually towards the ends of the contrails, when you zoom the view in the smoke renders the correct colour.

 

I've had weird stuff happen with contrails and smoke, but it's usually flickering on/off and not the blue "chunks" you're getting here.

 

I'm downloading today's patch, hopefully we get the buildings back :) I'll hafta check to see if contrails are screwy as well.

 

In my case, weird smoke/contrail effects are sometimes fixed by going back to an older version of the video card driver.

 

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Posted (edited)

Aircraft contrails have blue colour texture bug

 

FWIW, if this is a new report from ED's perspective, I have had this since 2.5 OB began. Seems like maybe not everyone has this? I've just always assumed it was a known bug, even though I've never seen a report of that here.

 

Good call to report, Mustang.

 

 

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Edited by =Buckeye=

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Posted
Seen this many times and wasn't sure if it was reported

 

you can see these blue artifacts within the smoke trail at long ranges usually towards the ends of the contrails, when you zoom the view in the smoke renders the correct colour.

 

Greetings Mustang, I've just gotten the newest update and haven't noticed this problem yet... My contrails seem fine except that they still flicker on and off sometimes. As I mentioned, I've always run into that in DCS.

 

That being said, the sim now runs much, much better than it ever did! And we even have the buildings and vehicles back in Nevada :)

 

Try checking to make sure that you have the latest video card driver, sometimes that causes some seriously weird stuff to happen.

 

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B550 Aorus Elite AX V2, Ryzen 7 5800X w/ Thermalright Phantom Spirit 120 SE, 2 x 16GB Kingston Fury DDR4 @3600MHz C16, Asus ROG Strix RTX 4070 Ti Super 16GB, EVGA SuperNova 750 G2 PSU, HP Omen 32" 2560x1440, Thrustmaster Cougar HOTAS fitted with Leo Bodnar's BU0836A controller.

--Aviation is the art of throwing yourself at the ground, and having all the rules and regulations get in the way!

If man was meant to fly, he would have been born with a lot more money!

Posted

I have the same effect, also since 2.5 came out and still after the latest update.

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Posted

This also happens to me. It is a function of distance and/or zoom, so I assume when the contrail is big enough on screen its rendering is changed and then it works ok. If I zoom in or move closer I see the contrail OK, if I zoom out or move the camera farther, it looks wrong.

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Posted
Seen this many times and wasn't sure if it was reported

 

you can see these blue artifacts within the smoke trail at long ranges usually towards the ends of the contrails, when you zoom the view in the smoke renders the correct colour.

 

Just started noticing this today. It seems to happen at high altitudes. Not a big deal, but it's certainly there.

 

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B550 Aorus Elite AX V2, Ryzen 7 5800X w/ Thermalright Phantom Spirit 120 SE, 2 x 16GB Kingston Fury DDR4 @3600MHz C16, Asus ROG Strix RTX 4070 Ti Super 16GB, EVGA SuperNova 750 G2 PSU, HP Omen 32" 2560x1440, Thrustmaster Cougar HOTAS fitted with Leo Bodnar's BU0836A controller.

--Aviation is the art of throwing yourself at the ground, and having all the rules and regulations get in the way!

If man was meant to fly, he would have been born with a lot more money!

Posted

Same bug here since the beginning of 2.5

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Posted

Just a bit more info. This only happens when the contrails are "small in size"; that is, zooming in will cause the "blue/dark" spots on the smoke to disappear.

 

Seems like a mip-mapping artifact...

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