SkateZilla Posted May 23, 2018 Author Share Posted May 23, 2018 Which part of the template is the spine on the F-18? See Area's Mapped in RED: For both maps Thank you! I need to revise, I missed a part on map 1., but I'm busy at the moment. Revised. Everything in Red, is the Spine, Aft of the Canopy. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Texac Posted May 23, 2018 Share Posted May 23, 2018 Skate, do you know anything about this? Maybe as a feature request for the future? I would guess such little details are quite valuable for this module. https://forums.eagle.ru/showpost.php?p=3492776&postcount=59 - My Skins/Liveries - Improved F-16C Texture Template • Texac on YouTube • Link to comment Share on other sites More sharing options...
SkateZilla Posted May 23, 2018 Author Share Posted May 23, 2018 Skate, do you know anything about this? Maybe as a feature request for the future? I would guess such little details are quite valuable for this module. https://forums.eagle.ru/showpost.php?p=3492776&postcount=59 I dont think it will change. At the same time I wish wing and centerline tanks had different materials. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
BarTzi Posted May 24, 2018 Share Posted May 24, 2018 Where do you guys find high-quality ref material for decals and paint schemes? How do you make the squad logo symbols and tail/wing art? Link to comment Share on other sites More sharing options...
Grimes Posted May 24, 2018 Share Posted May 24, 2018 I usually make it myself with lineart. Find a decent photo of it and recreate it sort of thing. Just lots of airliners.net and general google-fu to find relevant images. Working on VFC-13, RAAF 3sqn, and VFA-108 Hornet anniversary. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
SkateZilla Posted May 24, 2018 Author Share Posted May 24, 2018 I re-stencil them manually. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
muehlema Posted May 25, 2018 Share Posted May 25, 2018 Where do you guys find high-quality ref material for decals and paint schemes? How do you make the squad logo symbols and tail/wing art? I got mine from the original paintbrush author, which did it on the real aircraft for Swiss Air Force ;) X-Plane 11.5x / DCS 2.5.6 / P3Dv5 / Aerofly FS 2 / War Thunder Win10-x64 | ASUS Z390 Maximus VI | Intel i7-9700K @3.6GHz | Corsair Vengeance LPX 32 GB DDR4 | 6TB SSD Samsung 850 Pro | 2TB M2 PCI 4x | ASUS GTX 1080 ROG STRIX 8GB DDR5X | TM Hotas Warthog | Saitek Combat Pedals | Oculus Rift S Link to comment Share on other sites More sharing options...
Ship Posted May 25, 2018 Share Posted May 25, 2018 I tend to use high res decals of the squadron patches and then again sometimes you just have to eyeball it, see it in game, make adjustments, and repeat. It also helps to keep in mind that there is a good chance that you are not going to get it 100% perfect to the real jet. Get it to where you like and then go have fun with it! Matt "Ship" Shipley Virtual Carrier Air Wing 1 (VCVW-1) VF-211 Checkmates Link to comment Share on other sites More sharing options...
SkateZilla Posted May 25, 2018 Author Share Posted May 25, 2018 (edited) I tend to use high res decals of the squadron patches and then again sometimes you just have to eyeball it, see it in game, make adjustments, and repeat. It also helps to keep in mind that there is a good chance that you are not going to get it 100% perfect to the real jet. Get it to where you like and then go have fun with it! High Res Decals are fine, if they are Clean edges, if they are scans of decals sheets that are not clean, then even when you remove the blue backgrounds etc of the sheets, you'll have color bleeding on the edges I load into photoshop, on a 1024x1024 Sheet, and Re-trace everything w/ vetor tool, as a path, and then fill or trace it depending on the edge, and then save as a separate PSD, that way I can re-scale paths and not have Aliasing or rough edges. For example, the VFA-143 Art, for the Year I wanted, does not exist as a High resolution Decal, or even a High Resolution Image w/ Clean edges, so I re-drew it. I Also did the same for VFA-25 Edited May 25, 2018 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
BarTzi Posted May 27, 2018 Share Posted May 27, 2018 Thanks for your tips guys!. Started working on the 2004 Dambusters cag (its an A afaik, but the camo is too good to be ignored) Link to comment Share on other sites More sharing options...
f4l0 Posted May 30, 2018 Share Posted May 30, 2018 Would anyone be so kind to create a template with all the markings like the community did for the Harrier? f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
311Gryphon Posted May 30, 2018 Share Posted May 30, 2018 So I'm being dumb I know...but where is the .edm and the texture files for this? I can find the original F/A-18C but not the Lot 20. Can't check my textures. Thanks. http://www.youtube.com/user/311Gryphon i7-8700, 32 GB DDR4 3000, GTX 1080 TI 11GB, 240 GB SSD, 2TB HDD, Dual (sometimes Triple) monitor, TM Warthog HOTAS, Saitek Pro Combat Pedals, TrackIR [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
311Gryphon Posted May 30, 2018 Share Posted May 30, 2018 So I'm being dumb I know...but where is the .edm and the texture files for this? I can find the original F/A-18C but not the Lot 20. Can't check my textures. Thanks. Maybe found them after 40 minutes of looking.... DCS World Two Five > CoreMods > aircraft > FA-18C > Liveries > FA-18C_hornet http://www.youtube.com/user/311Gryphon i7-8700, 32 GB DDR4 3000, GTX 1080 TI 11GB, 240 GB SSD, 2TB HDD, Dual (sometimes Triple) monitor, TM Warthog HOTAS, Saitek Pro Combat Pedals, TrackIR [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SkateZilla Posted May 31, 2018 Author Share Posted May 31, 2018 /DCS World/Coremods/Aircraft/FA-18C/Shapes/ Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Vatikus Posted May 31, 2018 Share Posted May 31, 2018 (edited) What is the correct path to put skins into Saved Games folder? Edit: nevermind, found it... DCS/Liveries/FA-18C_hornet/ Edited May 31, 2018 by Vatikus Link to comment Share on other sites More sharing options...
92nd-MajorBug Posted June 2, 2018 Share Posted June 2, 2018 Is there a template file for the pilot and/or helmet out there somewhere? I've been looking quite everywhere with no success so far. Thanks :) 92nd Kodiak Air Force - May the Greuh be with you Link to comment Share on other sites More sharing options...
Hodosy Posted June 4, 2018 Share Posted June 4, 2018 Can someone help me with edit? the DCS does not use the 4096x4096 res picture.... how can i edit Link to comment Share on other sites More sharing options...
Hodosy Posted June 5, 2018 Share Posted June 5, 2018 Can someone help me with skin editing? Link to comment Share on other sites More sharing options...
joey45 Posted June 5, 2018 Share Posted June 5, 2018 What do you want to know?? on ma mobile The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Akatsuki Posted June 6, 2018 Share Posted June 6, 2018 (edited) Nevermind... Reading the forum helps a lot. :) Edited June 7, 2018 by Akatsuki Link to comment Share on other sites More sharing options...
Ala12Rv-watermanpc Posted June 7, 2018 Share Posted June 7, 2018 Could someone tell me the location of the roughmet map for the external fuel tanks?, I cant find it anywhere... Thanks! Take a look at my MODS here Link to comment Share on other sites More sharing options...
Texac Posted June 7, 2018 Share Posted June 7, 2018 Could someone tell me the location of the roughmet map for the external fuel tanks?, I cant find it anywhere... Thanks! Bazar/World/textures/AeroWeapons If you load any model in the ModelViewer and activate "Show Statistics" under "View" the "TEXTURES" window will show you every texture required for this model. By selecting a texture it will show a preview of it and the option to navigate to it's home folder. - My Skins/Liveries - Improved F-16C Texture Template • Texac on YouTube • Link to comment Share on other sites More sharing options...
VooDoo-S8 Posted June 7, 2018 Share Posted June 7, 2018 What’s the font used for the “AG” etc. on the tails? My rig - I5 6600k @ 4.5 - Corsair H100i GTX - Maximus Hero viii - 16GB Corsair Dominator Platinum ROG edition DDR4 3200mhz - Gigabyte 1080ti (Overclocked) - TM Warthog Hotas - Saitek Combat Rudder pedals - Oculus Rift CV1 Link to comment Share on other sites More sharing options...
Renko Posted June 7, 2018 Share Posted June 7, 2018 (edited) Hello, i need help with the Bolter Numbers. I dont know if this is the proper tread, so excuse me if this is bad placed. I made my first steps with livery making, but i cant figure out how to modify bolter numbers. I search but cant find any tutorial, or post to shine some light. I know there is a lua, and i know how to activate or de-activate those bolter numbers. But what i want is to edit the font, the size and move the bolter numbers. Im trying to modify Spanish liveries to make the bolter numbers fit the real position on the aircraft. And make those dynamic. Here is a picture. The 000 is where the USN bolter numb are, and i want to place my numbers where the 69-10 is Any help on the matter will be welcome, since i cant find any topic about this on internet. Thx in advance Edited June 7, 2018 by Renko Link to comment Share on other sites More sharing options...
Ala12Rv-watermanpc Posted June 7, 2018 Share Posted June 7, 2018 Bazar/World/textures/AeroWeapons If you load any model in the ModelViewer and activate "Show Statistics" under "View" the "TEXTURES" window will show you every texture required for this model. By selecting a texture it will show a preview of it and the option to navigate to it's home folder. Amazing, thanks for the help Texac!!!;) Take a look at my MODS here Link to comment Share on other sites More sharing options...
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