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Posted
I might have an idea, as you are running the server and client on the same network there might be an IP address problem. When I start the server it shows me my external IP address and when I tried to connect to it I got an error message. I looked at the log on the server. Click on the 3 short lines in the upper left corner, a menu opens, underneath you see this symbol </> that is the log look for a line that says ====== end of init. Look below I saw a line that said external ip xxx.xxx.xx.xx is redirected to internal IP xxx.xxx.xx.xxx. I then used the internal IP on the client and I could connect in MP using connect to IP.

 

I am not certain this is the same problem you had but I wanted to share it.

 

 

I have set up a test server on a SRV2019 Std. with 2 cores and 10GB RAM for --norender mode.

 

I have no issues finding my server on the public list, sorted by Ping it's always on top.

 

Make sure your LAN is configured properly.

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Posted
Hi there.

Until we find the tag just do the following :

On server, open file in <DCS INSTALLATION FOLDER>\MissionEditor\dedicatedServerGUI.lua

About line 65 and before the existing : "local res = net.start_server(s)" add :

net.set_name("JDF-Flighter") -- ADD THIS LINE. Change nickname "JDF-Flighter" to your liking eg "Admin" 

Mine looks like this :

 

        --log.write('WebGUI', log.DEBUG, 'Server settings:', s)
       net.set_name("JDF-Flighter")        -- ADD THIS LINE. Change nickname "JDF-Flighter" to your liking eg "Admin"
        local res = net.start_server(s)

Cheers !!

 

Awesome, it worked for me :smartass:

Now I have the custom name instead of "player"

 

Thank you :thumbup:

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Posted
I have set up a test server on a SRV2019 Std. with 2 cores and 10GB RAM for --norender mode.

 

I have no issues finding my server on the public list, sorted by Ping it's always on top.

 

Make sure your LAN is configured properly.

 

I am not sure why you are telling me about the hardware you are using. I replied to someone who had a problem finding the server on his local network.

So do you connect it by finding your server in the public server list and not by connecting to it by direct IP?

 

Thanks

AMD RYZEN 7 2700 / 32GB / RTX2070 / 500GB M.2 with Windows and DCS / 2 - 500GB SSD / Rift S/ TM Warthog with F18 stick and Virpil WarBRD / Foxx Mounts/ MFG Crosswind rudders + 3 MFD's | Now enjoying VR with PointCTRL controllers + Gamematrix JetSeat

Posted

Yes, my server is immediately visible on the public server list and I also join it that way.

 

The reason I mention HW and OS used is just for info and comparison.

It’s a VMware Workstation 15 machine running on my rig from sig.

 

32gb become pretty little pretty quick, lol

 

 

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Posted
Yes, my server is immediately visible on the public server list and I also join it that way.

 

The reason I mention HW and OS used is just for info and comparison.

It’s a VMware Workstation 15 machine running on my rig from sig.

 

32gb become pretty little pretty quick, lol

 

 

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So you are able to run in a windows virtual machine? I saw the message regarding DX11 and how that would be a problem on servers. My son has several servers that he runs VM's on for other games.

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Posted
So you are able to run in a windows virtual machine? I saw the message regarding DX11 and how that would be a problem on servers. My son has several servers that he runs VM's on for other games.

 

The actual dedicated server needs a DX11 Graphics card capable, could be of course a software / emulated Display Adapter, but it depends on virtualization software that you are using.

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Posted (edited)
Actually you can't, a DX11 graphics card is still a requirement to run a DCS server, the integrated GPU like Intel HD4000 it's more then enough now with dedicated code.

The only limitation ATM is running inside virtualization environment that has only a software DX9.

If you run directly on the main OS you should able to run on 98% of Server/Computer/Laptop

 

 

 

 

I used to run a server with no graphics card what so ever, I installed a virtual GPU and it worked fine. Haven't tested it in the past year, but I never had issues. It was on a Xeon E3 1270 V5 Dedi Server..

Edited by ChillaSteve
Posted
The actual dedicated server needs a DX11 Graphics card capable, could be of course a software / emulated Display Adapter, but it depends on virtualization software that you are using.

 

 

ah, you posted this before my previous reply!

Posted

yes to the GPU, that's one thing they really need to address further down the development as it voids the chance to run srv2019 as a headless machine with even less RAM needed.

 

Right now, I struggle to get the srv back into the webgui, I get a error page with 404 kinda message.

 

It works, but this is early beta and not really useful for big servers imho, too inconsistent.

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Posted (edited)

2. How to run a dedicated server?

Currently, the dedicated server can only be started manually from the command line appending the following parameters to file

 

--server

runs DCS in ‘server’ mode where the simulator is started as a server with the first mission in list ["missionList"] (see ‘Saved Games\<DCS>\Config\serverSettings.lua’)

 

and/or

--norender

runs DCS without 3D rendering

 

or just

--webgui

server started as usual (i.e. with rendering and GUI) and you can control it via web interface.

Examples:

 

<DCS base directory>\bin>dcs --server --norender

(server started without rendering and launched first mission in serverSettings.lua missions list)

 

<DCS base directory>\bin>dcs --webgui

(DCS started as usual with full render and server can be controlled via web)

 

 

Is it on the roadmap to support --webgui and --server --norender, used together? Server that doesn't render with a webgui would be very good.

Edited by boscoh

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Posted

Thank you ED for the dedicated server functions that you have added. Everything works fine and we have 3 instances running on our headless server. One thing I was missing is the ability to load other mission list while the server is running. We switch between squad missions and public missions a lot and killing the server just to load another list is not very practical. Currently we are using the local web GUI to manage but I checked that the ED account also works, and it does. So I think this is an awesome start on the dedicated server and I hope you continue to prioritize development of the server functions. Thanks :):thumbup:

Posted

As I am setting up and testing the dedicated server I need to start my mission paused. How do i di that?

 

Thanks

AMD RYZEN 7 2700 / 32GB / RTX2070 / 500GB M.2 with Windows and DCS / 2 - 500GB SSD / Rift S/ TM Warthog with F18 stick and Virpil WarBRD / Foxx Mounts/ MFG Crosswind rudders + 3 MFD's | Now enjoying VR with PointCTRL controllers + Gamematrix JetSeat

Posted
Actually you can't, a DX11 graphics card is still a requirement to run a DCS server, the integrated GPU like Intel HD4000 it's more then enough now with dedicated code.

The only limitation ATM is running inside virtualization environment that has only a software DX9.

If you run directly on the main OS you should able to run on 98% of Server/Computer/Laptop

 

I don't understand why they wouldn't integrate DX9 for dedicated server mode, since it's supposed to be --norender anyway.

 

I run servers for other games within VMs with no issues (example IL2: they don't require any graphics at all, just a window interface to control the basics). DCS is the only game I have that has this issue--- which is why I was so pumped about the dedicated server.

 

At the end of the day, the multiplayer servers I play on use it and performance has increased considerably, so I dig it---- was just hoping what seems to be an insignificant smaller issue would have also been addressed, and maybe it will sometime soon. Cheers!

Posted
As I am setting up and testing the dedicated server I need to start my mission paused. How do i di that?

 

Thanks

 

By pressing the settings icon in the webgui and selecting the advanced button you will see the mission start options.

  • ED Team
Posted
however, seems you can't run the actual dedicated server without a DX11 3D graphics card, so, you must have an integrated os software graphics adapter dx11 capable.
In progress.

 

 

let us change the terrible player name for server account!
In progress also

 

 

Find a way to "identify" instances:

Put something like the port number or mission name in the windows title

Good note, will ask programmers.

 

Regarding server restart scripts whicj doesn't works. Please attach here (or send me) simple (very simple) mission and necessary script for testing purposes. Bug-feature is added to bugtracker but we need several examples for check.

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Posted (edited)
By pressing the settings icon in the webgui and selecting the advanced button you will see the mission start options.

 

I have resume manual selected, I thought that would to it.

 

Edit: I just thought of something, I had an issue yesterday with the designated server so I hosted from my gaming PC. I should set it in the server settings file then, right?

1236103343_serversettings.thumb.jpg.a982f1126c7ab6934c3e98339f6da36e.jpg

Edited by DutchCoolHand

AMD RYZEN 7 2700 / 32GB / RTX2070 / 500GB M.2 with Windows and DCS / 2 - 500GB SSD / Rift S/ TM Warthog with F18 stick and Virpil WarBRD / Foxx Mounts/ MFG Crosswind rudders + 3 MFD's | Now enjoying VR with PointCTRL controllers + Gamematrix JetSeat

Posted

I created a Shortcurt with the --server --norender parameters but the sim just starts regularly as client. Any idea what could have gone wrong?

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Posted
I created a Shortcurt with the --server --norender parameters but the sim just starts regularly as client. Any idea what could have gone wrong?

 

Not certain if this causes it but I also have --webgui

 

"C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" --server --norender --webgui

AMD RYZEN 7 2700 / 32GB / RTX2070 / 500GB M.2 with Windows and DCS / 2 - 500GB SSD / Rift S/ TM Warthog with F18 stick and Virpil WarBRD / Foxx Mounts/ MFG Crosswind rudders + 3 MFD's | Now enjoying VR with PointCTRL controllers + Gamematrix JetSeat

Posted (edited)
Not certain if this causes it but I also have --webgui

 

"C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" --server --norender --webgui

 

 

Nope, sim keeps starting as usual ending up in the main menu

 

 

EDIT: Even did a completly fresh DCS installation.

Edited by SkipperSMG

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Posted
Nope, sim keeps starting as usual ending up in the main menu

 

 

EDIT: Even did a completly fresh DCS installation.

 

I have 2 machines testing the server, one works flawless with my startscript, the other one refuses to do anything when I let the script run..and I have no idea why.

 

Also the webgui, I often see old server instances running and I cant connect to either one listed although all ports relevant are open etc... then..suddenly, it shows the actual server and may let me connect and not give me http404.

 

It just needs time I guess

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Posted

Bitmaster, I have the same experience. I found, however, that both servers are indeed running and accessible by a client/player. The webgui will not let me access both to administrate them though. I have a unique port for each, and added a unique webgui port to the autoexec.cfg file as well as a port forward in my router.

Posted
Bitmaster, I have the same experience. I found, however, that both servers are indeed running and accessible by a client/player. The webgui will not let me access both to administrate them though. I have a unique port for each, and added a unique webgui port to the autoexec.cfg file as well as a port forward in my router.

 

Oh, I might not have been clear enough. In my case, it is ONE and the same machine in that case.

On ED's website I see 2 instances, both from same IP, one with port listed, one without, one with IP and one with the Server's title, none can be accessed.

 

I assume that the one with IP is an old instance and the webcode does not purge fast enough, something like that. As long as I see that odd old server I cannot enter webgui. If I wait for say 30min until no server is listed anymore it may work next time, still a bit vague and I need more testing.

 

I hav enot yet tried to run 2 servers on the same host. my 2nd host is not vmware based but the actual host/rig I work on. I do not intend to run 2 or more instances unless for pure testing. m ypipe is only 500/50 and could not support 2 servers. I hope its good for 1 server and 16 players.

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Posted

Let me know when you want to stress test it ;)

 

I do hope that someone creates a good tutorial for this new system though. Especially, in my case, running more than once instance and viewing them in the webgui.

Posted

When I try to login to the webgui with the language set to german via the icon upper right on my Profile's page I get a http 404 error. When I use USSR_RIK's link from 1st page I also get to my Profile but with ENGLISH as preset and that lets me open the webgui.

 

maybe ED can look into that, GERMAN language preset kills the link.

 

Found by coincidence

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