nervousenergy Posted March 19, 2019 Posted March 19, 2019 Haven't seen anything posted on this, but it looks like a worthy upgrade to my Odyssey (and anyone with a Vibe or Vibe Pro.) https://arstechnica.com/gadgets/2019/03/hp-goes-pro-with-its-newest-vr-headset/ 2160x2160 per eye, at 90hz refresh, and 114 degree FOV, all for $599. It uses the WMR platform and controllers, though of course the controllers won't matter much here. The reviewer also notes it's a lot more comfortable. No, it's not a massive revolution in the VR experience, but it should be drivable with a good PC and provide a significant bump to rez and FOV. Looking forward to this one. Available in April. PC - 3900X - Asus Crosshair Hero VIII - NZXT Kraken 63 - 32 GB RAM - 2080ti - SB X-Fi Titanium PCIe - Alienware UW - Windows 10 Sim hardware - Warthog throttle - VKB Gunfighter III - CH Quadrant - Slaw Device Pedals - Obutto R3volution pit - HP Reverb G2 - 2X AuraSound shakers
rrohde Posted March 19, 2019 Posted March 19, 2019 Thanks for mentioning this one, as I wasn't aware. Sounds like a nice step-up indeed. PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
VirusAM Posted March 19, 2019 Posted March 19, 2019 I have the best hardware the money can buy apart from the graphics card (gtx 1080ti so second fastest card in the consumer world) and i cannot get an odissey+ to run with satisfying results on dcs I don’t see how dcs could run on a similar headset R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
rrohde Posted March 19, 2019 Posted March 19, 2019 My O+ runs satisfyingly for me based on my specs (sig) - some lower graphics settings in DCS notwithstanding. PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
Buckeye Posted March 19, 2019 Posted March 19, 2019 My O+ always ran fine in MP with pretty aggressive settings. My Pimax 5K+ on the other hand, I will 100% need to upgrade to a 2080Ti to achieve the same. But on topic, $599 for a HMD with no IPD adjustment? No thanks. Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
cercata Posted March 19, 2019 Posted March 19, 2019 I have the best hardware the money can buy apart from the graphics card (gtx 1080ti so second fastest card in the consumer world) and i cannot get an odissey+ to run with satisfying results on dcs I don’t see how dcs could run on a similar headset Fixec Foveated Rendering ? Pimax is gonna launch his version of that this week, they had support from NVIDIA, but it's only for RTX card with Nvidia Variable Bitrate Shading. I'm eager to see it in practice how much of an improvement is, or if it's just smoke, but I have faith on it.
dburne Posted March 19, 2019 Posted March 19, 2019 This new offering from HP seems tempting.. Better resolution without getting crazy on features, very slight bump in FOV. Nice to see a HMD mfg being realistic. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Harlikwin Posted March 19, 2019 Posted March 19, 2019 Yeah, this is the one I've been waiting on, It was actually posted about a month ago when annouced. Glad to see the release date and pricing are quite reasonable. This will probably my goto for a "gen2" purchase, depending on which VR interface it uses (i.e. if it works with DCS). For those with a rift, this is gonna be about 4x as many pixels to push. But I think you won't need as much "pd" for it look good. Those 2160x2160 screens have gotten very good reviews. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Tinkickef Posted March 19, 2019 Posted March 19, 2019 Tempting. Very tempting. I reckon the two camera tracking should be perfectly adequate for seated games, although some over at r/oculus are a bit sniffy about it. If Rift S had the same screens..... System spec: i9 9900K, Gigabyte Aorus Z390 Ultra motherboard, 32Gb Corsair Vengeance DDR4 3200 RAM, Corsair M.2 NVMe 1Tb Boot SSD. Seagate 1Tb Hybrid mass storage SSD. ASUS RTX2080TI Dual OC, Thermaltake Flo Riing 360mm water pumper, EVGA 850G3 PSU. HP Reverb, TM Warthog, Crosswind pedals, Buttkicker Gamer 2.
Harlikwin Posted March 19, 2019 Posted March 19, 2019 The thing looks alot like a rift, so I'm really really wondering. But given the statement they made about modest upgrade in terms of res I bet the Rift S has worse screens. From other articles it uses the WMR runtime, so it "should" work for DCS. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
cercata Posted March 19, 2019 Posted March 19, 2019 From other articles it uses the WMR runtime, so it "should" work for DCS. Yes, they say also SteamVR, in a worst case scenario, ED shold have to do some small changes to properly support everything. At this moment, it seems the best HMD for flihtsims, if you have a graphics card to move it. And it seems is gonna release before Cosmos, that has similar resolution. Let's wait till the end of GDC, it's rumored that Valve is gonna introduce his new HMD.
dburne Posted March 19, 2019 Posted March 19, 2019 This is getting more and more tempting. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Tinkickef Posted March 19, 2019 Posted March 19, 2019 (edited) Another first impression... https://www.engadget.com/2019/03/19/hp-reverb-vr-mixed-reality/ Odd that they have not gone for the usb c connector. Edited March 19, 2019 by Tinkickef System spec: i9 9900K, Gigabyte Aorus Z390 Ultra motherboard, 32Gb Corsair Vengeance DDR4 3200 RAM, Corsair M.2 NVMe 1Tb Boot SSD. Seagate 1Tb Hybrid mass storage SSD. ASUS RTX2080TI Dual OC, Thermaltake Flo Riing 360mm water pumper, EVGA 850G3 PSU. HP Reverb, TM Warthog, Crosswind pedals, Buttkicker Gamer 2.
hansangb Posted March 19, 2019 Posted March 19, 2019 This new offering from HP seems tempting.. Better resolution without getting crazy on features, very slight bump in FOV. Nice to see a HMD mfg being realistic. Oh say it ain't so Joe! Stupid Pimax spoiled me on FOV. I was PERFECTLY happy with Rift and Odyssey. Ugggg. Good times for us VR'ers though. hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
Boris Posted March 19, 2019 Posted March 19, 2019 Fixec Foveated Rendering ? Pimax is gonna launch his version of that this week, they had support from NVIDIA, but it's only for RTX card with Nvidia Variable Bitrate Shading. I'm eager to see it in practice how much of an improvement is, or if it's just smoke, but I have faith on it. FFR is already out in the Pitool beta and it's not very good. It looks pretty bad and it doesn't result in much of a performance gain. PC Specs / Hardware: MSI z370 Gaming Plus Mainboard, Intel 8700k @ 5GHz, MSI Sea Hawk 2080 Ti @ 2100MHz, 32GB 3200 MHz DDR4 RAM Displays: Philips BDM4065UC 60Hz 4K UHD Screen, Pimax 8KX Controllers / Peripherals: VPC MongoosT-50, Thrustmaster Warthog HOTAS, modded MS FFB2/CH Combatstick, MFG Crosswind Pedals, Gametrix JetSeat OS: Windows 10 Home Creator's Update
Harlikwin Posted March 19, 2019 Posted March 19, 2019 FFR is already out in the Pitool beta and it's not very good. It looks pretty bad and it doesn't result in much of a performance gain. I'm not surprised. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Harlikwin Posted March 19, 2019 Posted March 19, 2019 Odd that they have not gone for the usb c connector. Its a newer standard is my guess. More of the market might be using mini display ports. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Harlikwin Posted March 19, 2019 Posted March 19, 2019 Oh say it ain't so Joe! Stupid Pimax spoiled me on FOV. I was PERFECTLY happy with Rift and Odyssey. Ugggg. Good times for us VR'ers though. It will likely have better PPD than the pimax. Plus at that price point, the lenses are probably better too. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Thick8 Posted March 19, 2019 Posted March 19, 2019 I think I'm going to wait for OLED screens. My Odyssey+ will have to hold me over till then. All of my posted work, ideas and contributions are licensed under the Creative Commons - Attribution-NonCommercial 4.0 International (CC BY-NC 4.0,) which precludes commercial use but encourages sharing and building on for non-commercial purposes, ©John Muldoon
Sandman1330 Posted March 19, 2019 Posted March 19, 2019 Do WMR controllers work in DCS like the touch controllers do? If so, this may be my upgrade... Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2
Harlikwin Posted March 20, 2019 Posted March 20, 2019 I think I'm going to wait for OLED screens. My Odyssey+ will have to hold me over till then. Yeah, if I had an O+ id be on the fence too. But clarity wise its supposed to be a decent step up. For me its a no brainer as I have an OG rift. Unless the rift S is beats my expectations. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
backspace340 Posted March 20, 2019 Posted March 20, 2019 Yeah, if I had an O+ id be on the fence too. But clarity wise its supposed to be a decent step up. For me its a no brainer as I have an OG rift. Unless the rift S is beats my expectations. It should be a big step up - it's not only more than twice as many pixels, it's also an RGB screen instead of a pentile screen so the sub-pixel difference is massive. In pure pixels it's 2.1 million vs 4.6 million per eye, but in sub-pixels it's 4.1 million vs 14 million, in the same FOV. There should be essentially no screen door whatsoever with this headset and the extra detail should be massive. Just for comparison, I'm hearing that the Reverb will have 25PPD, this is what the other headsets have right now (I stole this from someone else, so the Pimax 5K isn't here): DK2/PSVR 960/100=9,6 PPD - 89% (-11% to CV1/Vive) CV1/Vive 1080/100=10,8 PPD - 100% (referent point for comparison) Pimax4K 1280/100=12,8 PPD - 119% (+19% to CV1/Vive) Odyssey/Vive Pro 1440/100=14,4 PPD - 133% (+ 33% to CV1/Vive) Pimax8KX 3840/150=25,6 PPD - 237% (+137% to CV1/Vive) The Reverb is a massive leap in PPD - basically to the level of the Pimax 8KX but in a normal 110deg FOV.
Tinkickef Posted March 20, 2019 Posted March 20, 2019 It should be a big step up - it's not only more than twice as many pixels, it's also an RGB screen instead of a pentile screen so the sub-pixel difference is massive. In pure pixels it's 2.1 million vs 4.6 million per eye, but in sub-pixels it's 4.1 million vs 14 million, in the same FOV. There should be essentially no screen door whatsoever with this headset and the extra detail should be massive. Just for comparison, I'm hearing that the Reverb will have 25PPD, this is what the other headsets have right now (I stole this from someone else, so the Pimax 5K isn't here): The Reverb is a massive leap in PPD - basically to the level of the Pimax 8KX but in a normal 110deg FOV. I've not been a follower of WMR headsets up to now, so know very little about them. Does WMR have any type of motion smoothing similar to ASW and ATW? Thinking of fps here. System spec: i9 9900K, Gigabyte Aorus Z390 Ultra motherboard, 32Gb Corsair Vengeance DDR4 3200 RAM, Corsair M.2 NVMe 1Tb Boot SSD. Seagate 1Tb Hybrid mass storage SSD. ASUS RTX2080TI Dual OC, Thermaltake Flo Riing 360mm water pumper, EVGA 850G3 PSU. HP Reverb, TM Warthog, Crosswind pedals, Buttkicker Gamer 2.
Kayos Posted March 20, 2019 Posted March 20, 2019 Looks pretty good. May have to upgrade to one from my Rift. I'll wait for some reviews for DCS first though. [sIGPIC][/sIGPIC]
backspace340 Posted March 20, 2019 Posted March 20, 2019 I've not been a follower of WMR headsets up to now, so know very little about them. Does WMR have any type of motion smoothing similar to ASW and ATW? Thinking of fps here. Yep it has motion smoothing.
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