Hamilton Posted September 26, 2019 Posted September 26, 2019 Not a problem at all, did that with my Rift CV1 and doing it with my Rift S now. Thanks Don :thumbup: _________________________________ Aorus Z390 Extreme MB | i9 9900k CPU @ 5.0 GHz | EVGA RTX 2080 Ti FTW3 Ultra | 32 GB G Skill Trident Z 3600 MHz CL14 DDR4 Ram | Corsair H150i Pro Cooler | Corsair TX 850M PS | Samsung 970 Evo Plus M.2 NVMe SSD 1TB |TMWH Hotas with VPC WarBRD Base| Corsair Gamer 570x Crystal Case | HP Reverb
groovechampion Posted September 26, 2019 Posted September 26, 2019 Hello all, What do you think about the announcement that the Quest can double as a wired VR headset? Does it mean the Rift S is dead? The only downside of the Quest is the sub-pixel count vs the Rift S but you gain the ability to go standalone as well. That may also mean that the Rift S will be discounted soon :)
Mnemonic Posted September 26, 2019 Posted September 26, 2019 Hello all, What do you think about the announcement that the Quest can double as a wired VR headset? Does it mean the Rift S is dead? The only downside of the Quest is the sub-pixel count vs the Rift S but you gain the ability to go standalone as well. That may also mean that the Rift S will be discounted soon :) Also lower refresh rate, less cameras for head tracking, heavier, different ergonomics... But awesome announcement anyway! Might look into it, when it's all released and actually working.
Ala12Rv-Tundra Posted September 26, 2019 Posted September 26, 2019 Hello all, What do you think about the announcement that the Quest can double as a wired VR headset? Does it mean the Rift S is dead? The only downside of the Quest is the sub-pixel count vs the Rift S but you gain the ability to go standalone as well. That may also mean that the Rift S will be discounted soon :) as a Rift S owner since a week ago, it´s a bit disturbing. I hope today they announce something for S though. Good news for Quest users, obviously, let´s see what lays in store for S. i5 8400 | 32 Gb RAM | RTX 2080Ti | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Cougar throttle USB | Orion 2 throttle base w/ Viper & Hornet grips| VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 2x TM MFDs & 1x WW DDI | 2x Bass shakers | SIMple SIMpit chair | WW TakeOff panel | Andre JetSeat | WW Hornet UFC | WW Viper ICP FC3 - Warthog - F-5E - Harrier - NTTR - Hornet - Tomcat - Huey - Viper - C-101 - PG - Hip - SuperCarrier - Syria - Warthog II - Hind - South Atlantic - Sinai - Strike Eagle - Phantom - Mirage F1 - Afghanistan - Irak
Ala12Rv-Tundra Posted September 26, 2019 Posted September 26, 2019 So you guys would say the upgrade from the Rift to the Rift S is worth it? Thanks for your input! For me it is. Also bear in mind I sold my CV1 so it´s not a big impact on economy, and also check what was the pricetag when CV1 was released. Better visuals is a very nice improvment. Less cables too. The new headband is different but I think it´s better. I´m happy after a week, that´s what I have to say. The very same I was very happy using my CV1 for 15 months. i5 8400 | 32 Gb RAM | RTX 2080Ti | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Cougar throttle USB | Orion 2 throttle base w/ Viper & Hornet grips| VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 2x TM MFDs & 1x WW DDI | 2x Bass shakers | SIMple SIMpit chair | WW TakeOff panel | Andre JetSeat | WW Hornet UFC | WW Viper ICP FC3 - Warthog - F-5E - Harrier - NTTR - Hornet - Tomcat - Huey - Viper - C-101 - PG - Hip - SuperCarrier - Syria - Warthog II - Hind - South Atlantic - Sinai - Strike Eagle - Phantom - Mirage F1 - Afghanistan - Irak
dburne Posted September 26, 2019 Posted September 26, 2019 (edited) Yeah couple of things from OC6 so far that has me excited: Quest getting the ability to plug into our PC's via C-Port to run VR games. Performance and image quality yet to be determined but sounding promising. https://www.androidcentral.com/oculus-link-hands-on-five-questions-answered Hand/finger tracking. Would be pretty cool to be able to fly DCS with my HOTAS setup and naturally reach out with hands/fingers to manipulate switches. https://www.oculus.com/blog/oculus-connect-6-introducing-hand-tracking-on-oculus-quest-facebook-horizon-and-more/ I reckon I am going to order a Quest here soon just to be able to try some of this stuff out when it gets here, which sounds like not far off. Also exciting, they are still working on Half Dome - 2 and 3. Farther out but could be very groundbreaking. https://www.roadtovr.com/oculus-half-dome-2-3-prototype-form-factor-oculus-connect-6/ Edited September 26, 2019 by dburne Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Bob_Bushman Posted September 26, 2019 Posted September 26, 2019 I have both, well the nephew bought my Quest from me, but still got access. I'd still prefer the S for DCS and PCvr, the Quest is still a pentile display and 72hz is getting pretty low, 80hz is actually quite a bit better. So even at best, no compression, etc red and blue for the Quest is 1400x800. So that will be a major stepdown in clarity, and the S is barely ok for that comparing to the reverb etc. As well as the OLED panel has significantly more motion blur compared to the S, not a huge deal for DCS perhaps, but enough for me to get instant reaction in the Quest. i7 8700k @ 4.7, 32GB 2900Mhz, 1080ti, CV1 Virpil MT-50\Delta, MFG Crosswind, Warthog Throttle, Virptil Mongoost-50 throttle.
Werewolf_fs Posted September 26, 2019 Posted September 26, 2019 I have both, well the nephew bought my Quest from me, but still got access. I'd still prefer the S for DCS and PCvr, the Quest is still a pentile display and 72hz is getting pretty low, 80hz is actually quite a bit better. So even at best, no compression, etc red and blue for the Quest is 1400x800. So that will be a major stepdown in clarity, and the S is barely ok for that comparing to the reverb etc. As well as the OLED panel has significantly more motion blur compared to the S, not a huge deal for DCS perhaps, but enough for me to get instant reaction in the Quest. Also, OLED generates more glare by having more contrast. Even so, a Quest connected to the PC sounds interesting. I hope the hand and finger tracking is available for Rift S, but they don't mention it anywhere.
JoeyJoJoJunior Posted September 26, 2019 Posted September 26, 2019 Hello all, What do you think about the announcement that the Quest can double as a wired VR headset? Does it mean the Rift S is dead? The only downside of the Quest is the sub-pixel count vs the Rift S but you gain the ability to go standalone as well. That may also mean that the Rift S will be discounted soon :) Another downside is comfort. Never tried one but I've heard very often the Quest is extremely front heavy and uncomfortable to wear for long periods. Quest is also 72 Hz, and the video will be compressed, so the image quality won't be quite as good and have more latency. Rift S is still the better pure PCVR headset, especially for simming imo. No regrets about buying it, and no interest in the quest here. I think they will continue to support the S, but it's clear Quest is where their priorities lie now, and I bet that's because it has way more sales. Encouraging thing since we need as many people getting into VR right now as we can. I was skeptical about the staying power of an Android based headset, but it seems to be doing well. i7 6700k @ 4.6, Gigabyte Z170X-UD3, 32GB DDR4 2666, GTX 1070, Rift S | MS Sidewinder FFB2 w/ TM F-22 Pro Grip, TM TWCS Throttle, VKB T-Rudder Mk. IV
dburne Posted September 26, 2019 Posted September 26, 2019 I think I mentioned earlier, I will be ordering the Quest here very soon. Namely because I enjoy several Oculus Touch games and experiences, and look forward to trying it out connected to my PC and especially looking forward to checking out the new hand/finger tracking they are working on. Likely keep using my Rift S for now for my flight sims. I have a feeling that the next iteration of the Quest whenever it does come, will be a pretty big deal. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Sephroth Posted September 26, 2019 Posted September 26, 2019 I have both the quest and Rift S. The quest is awesome as a portable vr solution, but I don't see it being better than the Rift S for PC gaming personally. As a standalone unit I love the quest' from a gaming/simulation standpoint I will be keeping my Rift S. For most "normal" people the Quest might be enough to try some PC vr having though. Sent from my SM-N975U using Tapatalk
Bob_Bushman Posted September 27, 2019 Posted September 27, 2019 I definitely see it as a good idea, people are already streaming pcvr titles off steam for the quest over WiFi. But this could give as much as 250ms lag from render to display, in VR I found a 10ms slop in pimax unacceptable. It really is only acceptable if you don't know better. Tethering with a USB solves pretty much that and Oculus bypasses a myriad of issues. Yes it's heavy, and the S has far better weight distribution, the quest has practically none, it's all on the front. Its got one camera less but still twice the cameras of the o+. Personally I'm not disappointed they allow the quest to connect, I'm more upset by the hacks used to that already does this and presents a bad pcvr experience. But for normal boring peoole, and not us simmers, getting a quest is the better option, but without sims I probably wouldn't even use my computer daily let alone vr. Headsets I may have 3-4k hours in VR since 2016 but titles that wasn't either elite, pcars2 or DCS account for no more than 2-300 hours. At most. i7 8700k @ 4.7, 32GB 2900Mhz, 1080ti, CV1 Virpil MT-50\Delta, MFG Crosswind, Warthog Throttle, Virptil Mongoost-50 throttle.
parxuk Posted September 27, 2019 Posted September 27, 2019 https://www.engadget.com/2019/09/25/oculus-rift-s-vs-quest/?guccounter=1&guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvLnVrLw&guce_referrer_sig=AQAAAMnTizxhBCBZeTNfN-3s4u7COr6ITjTk6ZktzcUp-Dv5H6r60Tn0LH92gg1xY-pblg5D7pU5jQKzyDFzFyCxGIyZtGv4CStRO8FYZlLI-3nKSzNDIPgeryJJVpnZflV7T7sZDqfSOj420bgj3b2xMdMBI1rP_YKA7QtxQTGJ_ER7 I think i'm pretty unhappy about this, and feel that the Quest would have been the better buy. Time will tell.... Intel i7 8700K @ 5Ghz, Aorus Z370 Gaming5, 32GB Corsair Vengeance RGB Pro 3000MHz, Nvidia 3080Ti FE, Samsung 970 NVME, Samsung 512GB EVO SSD x 2, Thrustmaster Warthog HOTAS, Saitek Rudder Pedals, HP Reverb G2, Windows 11 x64, DCS Modules = FC3, A10c Warthog, F14 Tomcat, F18 Hornet, F16 Viper, Persian Gulf, Syria.
dburne Posted September 27, 2019 Posted September 27, 2019 https://www.engadget.com/2019/09/25/oculus-rift-s-vs-quest/?guccounter=1&guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvLnVrLw&guce_referrer_sig=AQAAAMnTizxhBCBZeTNfN-3s4u7COr6ITjTk6ZktzcUp-Dv5H6r60Tn0LH92gg1xY-pblg5D7pU5jQKzyDFzFyCxGIyZtGv4CStRO8FYZlLI-3nKSzNDIPgeryJJVpnZflV7T7sZDqfSOj420bgj3b2xMdMBI1rP_YKA7QtxQTGJ_ER7 I think i'm pretty unhappy about this, and feel that the Quest would have been the better buy. Time will tell.... I wouldn't be. I think the first run at this the Quest will not be as good an experience in what we do with flight sims as the Rift S. As they progress though and perhaps with the next iteration of the Quest hardware it likely will be. That may be a while yet. I am very intrigued by it though and will likely pick up a Quest here soon to use with many of my Touch games/experiences while maintaining my Rift S for flight sims. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Lensman Posted September 27, 2019 Posted September 27, 2019 https://www.engadget.com/2019/09/25/oculus-rift-s-vs-quest/?guccounter=1&guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvLnVrLw&guce_referrer_sig=AQAAAMnTizxhBCBZeTNfN-3s4u7COr6ITjTk6ZktzcUp-Dv5H6r60Tn0LH92gg1xY-pblg5D7pU5jQKzyDFzFyCxGIyZtGv4CStRO8FYZlLI-3nKSzNDIPgeryJJVpnZflV7T7sZDqfSOj420bgj3b2xMdMBI1rP_YKA7QtxQTGJ_ER7 I think i'm pretty unhappy about this, and feel that the Quest would have been the better buy. Time will tell.... The tether upgrade is great news for Quest owners but the Rift still stands as the best choice for Flight sims. It has a higher pixel count than the Quest and the Quest will have lower refresh and probably greater latency. Intel Core i7 6700K @ 4.5GHz. Asus-Z170-PRO MB CORSAIR H105 HYDRO CPU COOLER. EVGA GTX 1080Ti FTW3 Elite. 16GB DDR4 2666MHZ HYPERX SAVAGE. SAMSUNG M.2 SSD 128GB SM951 Boot Drive. SAMSUNG SSD 500GB EVO Working Drive. Windows 10 Professional
dburne Posted September 27, 2019 Posted September 27, 2019 OC6 news in 12 minutes: Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
dburne Posted September 27, 2019 Posted September 27, 2019 Ok I am just too interested in this, just placed an order for a new Quest. I play enough other games that support Touch that I will get good use out of it even if not so good for flight sims. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Sephroth Posted September 27, 2019 Posted September 27, 2019 Ok I am just too interested in this, just placed an order for a new Quest. I play enough other games that support Touch that I will get good use out of it even if not so good for flight sims.That's why I have both. My Rift S is for flying and racing. My just normal VR gaming is all done in my quest. Sent from my SM-N975U using Tapatalk
Flummi Posted September 27, 2019 Posted September 27, 2019 With this situation now, would you sell the Rift S and buy a Quest (with this new cable)? PC: Intel Core i7-12700K| Gigabyte Z690 Gaming X DDR4| 2x 32GB DDR4 Kingston Fury Beast (KF436C18BBAK2/64)| XFX Mercury Radeon RX 9070 XT OC Gaming Edition| 4x SSD-Drive| 3x HDD-Drive| Cougar Panzer Max| custom water cooling| Artix Linux| Windows 11 Gear: Meta Quest 3| Thrustmaster Warthog HOTAS| MFG Crosswind v2
Sephroth Posted September 27, 2019 Posted September 27, 2019 I wouldn't. The quest isn't as comfortable. Yes the colors are a bit better, but I don't think that would outweigh the frame rate. I wonder what ASW on a quest in DCS is going to feel like Sent from my SM-N975U using Tapatalk
dburne Posted September 27, 2019 Posted September 27, 2019 I wouldn't. The quest isn't as comfortable. Yes the colors are a bit better, but I don't think that would outweigh the frame rate. I wonder what ASW on a quest in DCS is going to feel like Sent from my SM-N975U using Tapatalk Yeah I agree, it may be a while before the tethered Quest get's good enough to run our flight sims with performance and quality. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Rocky49 Posted September 27, 2019 Posted September 27, 2019 After looking at the you tube clip Dburne posted, I believe the Rift S is the last of the VR headsets that are solely tethered to a VR Computer that Oculus will build. They are clearly moving to integrate VR with their Facebook environment and move away from high end users like VR Simulations. System:Motherboard Asus ROG Strix Z390-E,Asus ROG GeForce RTX 2080Ti OC, GPU, 32GB Corsair Vengeance DDR4 Ram, Intel i9 9900K @ 5 GHz , cooled by NZXT Kraken X52, Acer XB270HU G-Sinc monitor, Windows 10 Pro, Warthog joystick and throttle with wasy extension, VBK Gunfighter Pro and MCG Pro,MFG Rudder, running on a dedicated 1TB Samsung 970 Pro M2 Nvme , Super Wheel Stand Pro, with a HP Reverb G2
jojo Posted September 28, 2019 Posted September 28, 2019 The Quest has pentile matrix OLED screen, the slightly higher resolution (1600p Vs 1440p) won’t outweigh the higher density of full RGB LCD screen. It is a lesser problem for most full scale room game where visible range is limited. But when you want to see at long range, higher density screen wins. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Bob_Bushman Posted September 28, 2019 Posted September 28, 2019 (edited) Enabling the quest to tether is not "abandoning pc-vr". That's just maniacal hyperbole taken to an extreme, another round of "VR IS DEAD!!" In fact it's the very opposite, and I wouldn't be dissatisfied at all if the next hmd from Oculus could connect through a DP cable or virtual link through a USB-c thunderbolt connection, running full resolution, framerateste etc. And be fully standalone sounds good to me. I was honestly surprised the Rift-s didn't use it with an adapter/splitter for those without a 20 series GPU. An hmd that can handle all the tracking internally and just pushing position data back to a PC only sound like a good idea to me. This tether will be 72hz at 36fps, yes there will be no option to run without SpaceWarp active It took the nerds less than two weeks to get streaming steamvr content to the quest over WiFi , and a lot seem to think that was ok even if it meant something like a 50-200ms latency. Personally I found about 10ms latency in my pimax unacceptable. To the point where I went back to my cv1. I have no clue how those peoples brains work to think that's ok though. Seriously some peoples perception is slow. That's them, I am me. If you don't notice it, count your blessings. I could have saved a lot of money if my tolerances where anywhere near that permissive. Oculus here has pretty much been faced with a choice. Start making hurdles and block people from streaming PC content to quest, we could guess how popular that would have been. Instead they gauged their hardware, figured they could do this pretty easily and gain massive amount of support in the meanwhile. Also you must have missed the 15-20 minutes of Carmacks talk, where he explains how he envisions VR to do anything you would do on a PC or any screen media. They aren't there yet, hence why they are a game company now. That will change in a few years. According to his vision you would be replacing normal screens with VR/MR sets for anything from photoshop to Excel. That's doesn't sound like abandoning simmers to me. Edited September 29, 2019 by Bob_Bushman i7 8700k @ 4.7, 32GB 2900Mhz, 1080ti, CV1 Virpil MT-50\Delta, MFG Crosswind, Warthog Throttle, Virptil Mongoost-50 throttle.
surfcandy Posted September 30, 2019 Posted September 30, 2019 I just don't understand how it could be even possible to have the same results in faster moving PC games with the new usb Quest Link as the Rift S being attached to the display port directly on the video card.
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