Hummingbird Posted April 11, 2019 Posted April 11, 2019 I've noticed that when'ever I hold down the G-limiter override paddle the transition when from below to beyond the regular G limit isn't at all smooth, but rather it happens with kind of a jolt. In other words it doesn't seem possible to gradually increase G's to a certain point beyond the regular limit, from say 1 to 8 G's, the latter being over the regular limit. Instead as soon as you reach the regular limit, say 6.5 G, having held down the paddle all the way, *bang* you almost instantly hit 8.1 G's as soon as you cross that 6.5 G boundary. Is this really how it should be? Violent jolts like that are quite unsettling in a real plane.
Lex Talionis Posted April 11, 2019 Posted April 11, 2019 (edited) Yup. The override is an emergency tool. You basically remove all flight computer safe gards for over G protection. Asking the flight computer for the ability to over G the airframe can be quit disturbing. BFM is violent in the real plane. - hope this helps Edited April 11, 2019 by Lex Talionis Find us on Discord. https://discord.gg/td9qeqg
G B Posted April 11, 2019 Posted April 11, 2019 You’d be hard pressed to find out what it feels like in the real plane, because it’s used so extraordinarily rarely. I don’t personally know of anyone that has.
Hummingbird Posted April 13, 2019 Author Posted April 13, 2019 Yup. The override is an emergency tool. You basically remove all flight computer safe gards for over G protection. Asking the flight computer for the ability to over G the airframe can be quit disturbing. BFM is violent in the real plane. - hope this helps I understand that you're removing the safe guards, however what I don't understand is why it jolts when you've held down the paddle from even before you started pulling? In other words I don't understand how there can't be a smooth transition as long as you hold down the paddle BEFORE you start pulling the stick back. After all a gradual onset of G's is always better for the airframe than a sudden violent one.
Schlomo1933 Posted April 13, 2019 Posted April 13, 2019 I believe you also switch off some dampers in this case of "emergency" Like in the KA-50 when you hold the trim button.
Druid_ Posted April 13, 2019 Posted April 13, 2019 I understand that you're removing the safe guards, however what I don't understand is why it jolts when you've held down the paddle from even before you started pulling? In other words I don't understand how there can't be a smooth transition as long as you hold down the paddle BEFORE you start pulling the stick back. After all a gradual onset of G's is always better for the airframe than a sudden violent one. Why would you hold down an emergency override BEFORE you start pulling? The jolt that occurs when fully aft stick and FCS limited and then overriding is because the tailerons are no longer commanded by the FCS and move quickly to full travel as commanded by your stick position. BTW Aircraft fatigue is measured by G applications and onset rate is not even measured. Well not in the jets that I have flown but if you have information to the contrary then please share as I would be interested. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
Tenkom Posted April 13, 2019 Posted April 13, 2019 Why would you hold down an emergency override BEFORE you start pulling? The jolt that occurs when fully aft stick and FCS limited and then overriding is because the tailerons are no longer commanded by the FCS and move quickly to full travel as commanded by your stick position. BTW Aircraft fatigue is measured by G applications and onset rate is not even measured. Well not in the jets that I have flown but if you have information to the contrary then please share as I would be interested. It seems to me that the FCS is still in control since you only get 30% more G. So if you are heavily loaded and the FCS is currently limiting you to 5.5g you will not be able to pull 10 gs like you can with a lightly loaded plane.
Preendog Posted April 14, 2019 Posted April 14, 2019 What is that paddle specifically called in the controls menu?
AUS_Heracles Posted April 16, 2019 Posted April 16, 2019 its set with NWS disengage and A/P disengage I feel the need The need for jet engines to create thrust in order to have differential pressure on the wings which achieves aerodynamics lift at high velocity Ooww!! An expert is someone who knows each time more on each time less, until he finally knows absolutely everything about absolutely nothing.
Hummingbird Posted April 18, 2019 Author Posted April 18, 2019 Why would you hold down an emergency override BEFORE you start pulling? The jolt that occurs when fully aft stick and FCS limited and then overriding is because the tailerons are no longer commanded by the FCS and move quickly to full travel as commanded by your stick position. To avoid an instant jolt of 2 to 3 extra G's once you cross the regular limit. It just doesn't make sense to me that a smooth gradual increase in G's can't be achieved past the regular G limit. An instant onset of 2-3 G's only makes sense if you start by pulling the stick fully back and then afterwards depress the paddle, because then the horizontal stabs will ofcourse immediately go full deflection as soon as you disable the G limiter.
Gierasimov Posted April 18, 2019 Posted April 18, 2019 While I understand what you are getting at, a question comes to mind. Why would you need to go past 7.5 G limit? Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
Gierasimov Posted April 18, 2019 Posted April 18, 2019 True and valid Dive recovery is one major example. That's a good reason indeed. Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
Scofflaw Posted April 19, 2019 Posted April 19, 2019 It seems to me that the FCS is still in control since you only get 30% more G. So if you are heavily loaded and the FCS is currently limiting you to 5.5g you will not be able to pull 10 gs like you can with a lightly loaded plane. Someone correct me if I'm wrong, but it's fly-by-wire - the FCS is always in control. run come save me
grafspee Posted April 19, 2019 Posted April 19, 2019 To avoid an instant jolt of 2 to 3 extra G's once you cross the regular limit. It just doesn't make sense to me that a smooth gradual increase in G's can't be achieved past the regular G limit. An instant onset of 2-3 G's only makes sense if you start by pulling the stick fully back and then afterwards depress the paddle, because then the horizontal stabs will ofcourse immediately go full deflection as soon as you disable the G limiter. there is you just hold this button and you can apply smooth increase of gs :P System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor
Vatikus Posted April 19, 2019 Posted April 19, 2019 I've noticed that when'ever I hold down the G-limiter override paddle the transition when from below to beyond the regular G limit isn't at all smooth, but rather it happens with kind of a jolt. In other words it doesn't seem possible to gradually increase G's to a certain point beyond the regular limit, from say 1 to 8 G's, the latter being over the regular limit. Instead as soon as you reach the regular limit, say 6.5 G, having held down the paddle all the way, *bang* you almost instantly hit 8.1 G's as soon as you cross that 6.5 G boundary. Is this really how it should be? Violent jolts like that are quite unsettling in a real plane. "Jolt" only happens if you are physically already passed the commanded G with your joystick once you activate override. If you are holding the override all the way, there is no jolt.. if it happens, check your joystick settings/curves.
Druid_ Posted April 22, 2019 Posted April 22, 2019 "Jolt" only happens if you are physically already passed the commanded G with your joystick once you activate override. If you are holding the override all the way, there is no jolt.. if it happens, check your joystick settings/curves. exactly! If your stick position happens to be at the max G limit ( say 7.5g) then pulling the override paddle will have no effect. If your stick is all the way back then the G onset will jolt. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
Hummingbird Posted May 12, 2019 Author Posted May 12, 2019 there is you just hold this button and you can apply smooth increase of gs :P No, that's exactly the problem, you can't get a smooth increase even if you hold down the button from level flight to end of turn. The aircraft always quickly jolts up 2-3 G's once you reach the normal limit, preventing a smooth transition.
Hummingbird Posted May 12, 2019 Author Posted May 12, 2019 "Jolt" only happens if you are physically already passed the commanded G with your joystick once you activate override. If you are holding the override all the way, there is no jolt.. if it happens, check your joystick settings/curves. There is definitely a jolt, check it. Go 450 knots, level flight, depress & hold the override lever and then start a turn to either side where you gradually increase the G's. Once you hit the original limit decided by the FCS the aircraft will jolt on 2 extra G's so you go from say 6.5 to 8.5 G's in an instant, eventhough you were pulling back the stick gently.
M1Combat Posted May 12, 2019 Posted May 12, 2019 Hmm... If that's really the case I feel like it's not right... But I also feel like it's not the case. Let me go check real quick. Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
Hummingbird Posted May 12, 2019 Author Posted May 12, 2019 Hmm... If that's really the case I feel like it's not right... But I also feel like it's not the case. Let me go check real quick. Yes please, you can also use the info bar (ctrl+Y) to check that it isn't simply the HUD spassing out.
M1Combat Posted May 12, 2019 Posted May 12, 2019 Sorry I was a bit out of date with updates :)... I've updated and will test now :) Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
M1Combat Posted May 12, 2019 Posted May 12, 2019 OK Nevermind... My stick drivers are being weird and I don't have time to fix it right now :( Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
BuzzU Posted May 12, 2019 Posted May 12, 2019 I just tried it and it worked good. It does give a little kick when pulling the lever but I wouldn't call it a jolt. More like instant acceleration. Buzz
M1Combat Posted May 12, 2019 Posted May 12, 2019 He's talkin about when you pull the lever while the stick is centered, then pull the stick. He's saying that when you get to where the limit "would" be, with the lever already pulled, then the G's jump. I don't recall this being the case before so I wanted to test but just can't put time into it right now. What he's NOT saying is that he's pulling the stick to full travel, then pulling the override lever. That's not what he's talking about. It should jump in that scenario. Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
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